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1 Summary:   A free OpenGL game of playing billard.
2 Name:      foobillard
3 Version:         2.3
4 Release:         1
5 Group:           X11/Applications/Games
6 Vendor:          Florian Berger (florian.berger@aec.at,harpin_floh@yahoo.de)
7 License:         GPL
8 URL:               http://foobillard.sunsite.dk/
9 Source0:         http://foobillard.sunsite.dk/dnl/%{name}-%{version}.tar.gz
10 Source1:         %{name}.desktop
11 Patch0:          %{name}-include.patch
12 BuildRequires:  automake
13 BuildRequires:  autoconf
14 BuildRequires:  gettext-devel
15 BuildRequires:  intltool
16 BuildRequires:  SDL-devel
17 BuildRequires:  freetype-devel
18 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
19
20 %define         _prefix         /usr/X11R6
21 %define         _applnkdir      %{_datadir}/applnk
22
23 %description
24 FooBillard is an attempt to create a free OpenGL-billard for Linux.
25 Why foo? Well, actually I had this logo (F.B.-Florian Berger) and then
26 foo sounds a bit like pool (Somehow I wasn't quite attracted by the
27 name FoolBillard) Actually FooBillard is still under development but
28 the main physics is implemented. If you are a billard-pro and you're
29 missing some physics, please tell me. Cause I've implemented it like I
30 think it should work, which might differ from reality.
31
32 %prep
33 %setup -q
34 %patch0 -p1
35
36 %build
37 rm -f missing
38 export X_LIBS='-I%{_includedir}'
39 %{__libtoolize}
40 %{__gettextize}
41 %{__aclocal}
42 %{__autoconf}
43 %{__automake}
44 %configure --enable-SDL
45 %{__make}
46
47
48 %install
49 rm -rf $RPM_BUILD_ROOT
50 install -d $RPM_BUILD_ROOT%{_applnkdir}/Games
51 install %{SOURCE1} $RPM_BUILD_ROOT%{_applnkdir}/Games
52 %{__make} DESTDIR=%{buildroot} install
53
54 %clean
55 rm -rf %{buildroot}
56
57 %files
58 %defattr(644,root,root,755)
59 %doc AUTHORS COPYING INSTALL NEWS README ChangeLog TODO README.FONTS foobillardrc.example
60 %attr(755,root,root) %{_bindir}/*
61 %{_datadir}/foobillard/*
62 %{_applnkdir}/Games/%{name}.desktop
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