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[packages/ftgl.git] / ftgl-gcc4.patch
1 diff -urN FTGL/include/FTTextureGlyph.h FTGL.new/include/FTTextureGlyph.h
2 --- FTGL/include/FTTextureGlyph.h       2004-10-17 02:40:13.000000000 +0200
3 +++ FTGL.new/include/FTTextureGlyph.h   2006-04-12 23:51:45.000000000 +0200
4 @@ -52,7 +52,7 @@
5           * Reset the currently active texture to zero to get into a known state before
6           * drawing a string. This is to get round possible threading issues.
7           */
8 -        static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
9 +        static void ResetActiveTexture(){ activeTextureID = 0;}
10          
11      private:
12          /**
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