diff -urN FTGL/include/FTTextureGlyph.h FTGL.new/include/FTTextureGlyph.h --- FTGL/include/FTTextureGlyph.h 2004-10-17 02:40:13.000000000 +0200 +++ FTGL.new/include/FTTextureGlyph.h 2006-04-12 23:51:45.000000000 +0200 @@ -52,7 +52,7 @@ * Reset the currently active texture to zero to get into a known state before * drawing a string. This is to get round possible threading issues. */ - static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;} + static void ResetActiveTexture(){ activeTextureID = 0;} private: /**