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[packages/ftgl.git] / ftgl-gcc4.patch
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1diff -urN FTGL/include/FTTextureGlyph.h FTGL.new/include/FTTextureGlyph.h
2--- FTGL/include/FTTextureGlyph.h 2004-10-17 02:40:13.000000000 +0200
3+++ FTGL.new/include/FTTextureGlyph.h 2006-04-12 23:51:45.000000000 +0200
4@@ -52,7 +52,7 @@
5 * Reset the currently active texture to zero to get into a known state before
6 * drawing a string. This is to get round possible threading issues.
7 */
8- static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
9+ static void ResetActiveTexture(){ activeTextureID = 0;}
10
11 private:
12 /**
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