};
+--- xbill-2.0/UI.cc.orig 1997-01-23 17:22:51.000000000 +0100
++++ xbill-2.0/UI.cc 2006-10-16 23:07:56.461712750 +0200
+@@ -125,10 +125,10 @@
+ void UI::popup_dialog (int dialog) {
+ Widget w;
+ switch (dialog) {
+- case game.ENTERNAME: w = enternamebox; break;
+- case game.HIGHSCORE: w = highscorebox; break;
+- case game.SCORE: w = scorebox; break;
+- case game.ENDGAME: w = endgamebox; break;
++ case Game::ENTERNAME: w = enternamebox; break;
++ case Game::HIGHSCORE: w = highscorebox; break;
++ case Game::SCORE: w = scorebox; break;
++ case Game::ENDGAME: w = endgamebox; break;
+ }
+ popup (NULL, &w, NULL);
+ }
+@@ -139,11 +139,11 @@
+
+ void UI::set_cursor(int cursor) {
+ switch (cursor) {
+- case game.BUCKETC:
++ case Game::BUCKETC:
+ XDefineCursor(display, window, bucket.cursor.cursor); break;
+- case game.DOWNC:
++ case Game::DOWNC:
+ XDefineCursor(display, window, downcursor.cursor); break;
+- case game.DEFAULTC:
++ case Game::DEFAULTC:
+ XDefineCursor(display, window, defaultcursor.cursor); break;
+ default:
+ XDefineCursor(display, window, OS.cursor[cursor].cursor);