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[packages/scummvm.git] / sdl2.patch
1 --- scummvm-2.5.1/configure.orig        2022-09-11 22:50:44.875895176 +0200
2 +++ scummvm-2.5.1/configure     2022-09-11 23:12:09.358791198 +0200
3 @@ -3840,7 +3840,7 @@
4         append_var INCLUDES "$SDL_CFLAGS"
5         append_var LIBS "$SDL_LIBS"
6         case $_sdlversion in
7 -               2.0.*)
8 +               2.*)
9                         add_line_to_config_mk "USE_SDL2 = 1"
10                         _sdlMajorVersionNumber=2
11                         ;;
12 @@ -5368,7 +5368,7 @@
13                                         _opengl_mode=gl
14                                         ;;
15  
16 -                               2.0.*)
17 +                               2.*)
18                                         # SDL2 supports both OpenGL + OpenGL ES contexts.
19                                         # However, Mac OS X only allows OpenGL context creation at
20                                         # this time, thus we limit us to OpenGL on that platform.
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