+++ /dev/null
-diff --git a/configs/darwin b/configs/darwin
-index 77edf1a..f061500 100644
---- a/configs/darwin
-+++ b/configs/darwin
-@@ -6,6 +6,8 @@ CONFIG_NAME = darwin
-
- INSTALL_DIR = /usr/X11
-
-+X11_DIR = $(INSTALL_DIR)
-+
- # Compiler and flags
- CC = gcc
- CXX = gcc
-@@ -21,9 +23,9 @@ DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \
- ARCH_FLAGS += $(RC_CFLAGS)
-
- CFLAGS = -ggdb3 -Os -Wall -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing \
-- -I$(INSTALL_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
-+ -I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
- CXXFLAGS = -ggdb3 -Os -Wall -fno-strict-aliasing \
-- -I$(INSTALL_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
-+ -I$(INSTALL_DIR)/include -I$(X11_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
-
- # Library names (actual file names)
- GL_LIB_NAME = libGL.dylib
-@@ -39,12 +41,12 @@ GLUT_LIB_GLOB = libglut.*dylib
- GLW_LIB_GLOB = libGLw.*dylib
- OSMESA_LIB_GLOB = libOSMesa.*dylib
-
--GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread
-+GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread
- OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
- GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
--GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext
--GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXt
--APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
-+GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext
-+GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXt
-+APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -L$(X11_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
-
- # omit glw lib for now:
- SRC_DIRS = glx/x11 mesa glu glut/glx
-diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
-index 08d52ae..aea117e 100644
---- a/src/glx/x11/indirect.c
-+++ b/src/glx/x11/indirect.c
-@@ -5198,9 +5198,13 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_DeleteTextures(GET_DISPATCH(), (n, textures));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
-@@ -5266,9 +5270,13 @@ glGenTexturesEXT(GLsizei n, GLuint * textures)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GenTextures(GET_DISPATCH(), (n, textures));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 4;
-@@ -5328,9 +5336,13 @@ glIsTextureEXT(GLuint texture)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- return CALL_IsTexture(GET_DISPATCH(), (texture));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- GLboolean retval = (GLboolean) 0;
-@@ -5641,9 +5653,13 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
-@@ -5714,10 +5730,14 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetColorTableParameterfv(GET_DISPATCH(),
- (target, pname, params));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
-@@ -5784,10 +5804,14 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetColorTableParameteriv(GET_DISPATCH(),
- (target, pname, params));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
-@@ -6107,10 +6131,14 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetConvolutionFilter(GET_DISPATCH(),
- (target, format, type, image));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
-@@ -6182,10 +6210,14 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetConvolutionParameterfv(GET_DISPATCH(),
- (target, pname, params));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
-@@ -6252,10 +6284,14 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, pname, params));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
-@@ -6329,10 +6365,14 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format,
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetHistogram(GET_DISPATCH(),
- (target, reset, format, type, values));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
-@@ -6403,9 +6443,13 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
-@@ -6471,9 +6515,13 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
-@@ -6543,9 +6591,13 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format,
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- const __GLXattribute *const state = gc->client_state_private;
- Display *const dpy = gc->currentDpy;
-@@ -6614,9 +6666,13 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
-@@ -6679,9 +6735,13 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params)
- {
- __GLXcontext *const gc = __glXGetCurrentContext();
-
-+#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext) {
- CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params));
- } else {
-+#else
-+ {
-+#endif
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- const GLuint cmdlen = 8;
-diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
-index ac97bc1..cb837de 100644
---- a/src/mesa/main/drawpix.c
-+++ b/src/mesa/main/drawpix.c
-@@ -77,28 +77,30 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
- }
-
- if (ctx->RenderMode == GL_RENDER) {
-- /* Round, to satisfy conformance tests (matches SGI's OpenGL) */
-- GLint x = IROUND(ctx->Current.RasterPos[0]);
-- GLint y = IROUND(ctx->Current.RasterPos[1]);
--
-- if (ctx->Unpack.BufferObj->Name) {
-- /* unpack from PBO */
-- if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
-- format, type, pixels)) {
-- _mesa_error(ctx, GL_INVALID_OPERATION,
-- "glDrawPixels(invalid PBO access)");
-- return;
-+ if (width > 0 && height > 0) {
-+ /* Round, to satisfy conformance tests (matches SGI's OpenGL) */
-+ GLint x = IROUND(ctx->Current.RasterPos[0]);
-+ GLint y = IROUND(ctx->Current.RasterPos[1]);
-+
-+ if (ctx->Unpack.BufferObj->Name) {
-+ /* unpack from PBO */
-+ if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
-+ format, type, pixels)) {
-+ _mesa_error(ctx, GL_INVALID_OPERATION,
-+ "glDrawPixels(invalid PBO access)");
-+ return;
-+ }
-+ if (ctx->Unpack.BufferObj->Pointer) {
-+ /* buffer is mapped - that's an error */
-+ _mesa_error(ctx, GL_INVALID_OPERATION,
-+ "glDrawPixels(PBO is mapped)");
-+ return;
-+ }
- }
-- if (ctx->Unpack.BufferObj->Pointer) {
-- /* buffer is mapped - that's an error */
-- _mesa_error(ctx, GL_INVALID_OPERATION,
-- "glDrawPixels(PBO is mapped)");
-- return;
-- }
-- }
-
-- ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type,
-- &ctx->Unpack, pixels);
-+ ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type,
-+ &ctx->Unpack, pixels);
-+ }
- }
- else if (ctx->RenderMode == GL_FEEDBACK) {
- /* Feedback the current raster pos info */
-@@ -159,10 +161,12 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
-
- if (ctx->RenderMode == GL_RENDER) {
- /* Round to satisfy conformance tests (matches SGI's OpenGL) */
-- GLint destx = IROUND(ctx->Current.RasterPos[0]);
-- GLint desty = IROUND(ctx->Current.RasterPos[1]);
-- ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty,
-- type );
-+ if (width > 0 && height > 0) {
-+ GLint destx = IROUND(ctx->Current.RasterPos[0]);
-+ GLint desty = IROUND(ctx->Current.RasterPos[1]);
-+ ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty,
-+ type );
-+ }
- }
- else if (ctx->RenderMode == GL_FEEDBACK) {
- FLUSH_CURRENT( ctx, 0 );
-diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
-index cc1b44d..4321b4c 100644
---- a/src/mesa/main/ffvertex_prog.c
-+++ b/src/mesa/main/ffvertex_prog.c
-@@ -1104,6 +1104,9 @@ static void build_lighting( struct tnl_program *p )
-
- if (twoside) {
- if (!p->state->material_shininess_is_zero) {
-+ /* Note that we negate the back-face specular exponent here.
-+ * The negation will be un-done later in the back-face code below.
-+ */
- struct ureg shininess = get_material(p, 1, STATE_SHININESS);
- emit_op1(p, OPCODE_MOV, dots, WRITEMASK_Z,
- negate(swizzle1(shininess,X)));
-@@ -1309,6 +1312,11 @@ static void build_lighting( struct tnl_program *p )
- mask1 = 0;
- }
-
-+ /* For the back face we need to negate the X and Y component
-+ * dot products. dots.Z has the negated back-face specular
-+ * exponent. We swizzle that into the W position. This
-+ * negation makes the back-face specular term positive again.
-+ */
- dots = negate(swizzle(dots,X,Y,W,Z));
-
- if (!is_undef(att)) {
-@@ -1327,8 +1335,10 @@ static void build_lighting( struct tnl_program *p )
-
- emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0);
- emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _bfc1);
-- /* restore negate flag for next lighting */
-- dots = negate(dots);
-+ /* restore dots to its original state for subsequent lights
-+ * by negating and swizzling again.
-+ */
-+ dots = negate(swizzle(dots,X,Y,W,Z));
-
- release_temp(p, ambient);
- release_temp(p, diffuse);
-diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
-index 626806d..d17be37 100644
---- a/src/mesa/main/glheader.h
-+++ b/src/mesa/main/glheader.h
-@@ -145,7 +145,10 @@
- #if defined(__linux__)
- #include <byteswap.h>
- #define CPU_TO_LE32( x ) bswap_32( x )
--#else /*__linux__*/
-+#elif defined(__APPLE__)
-+#include <CoreFoundation/CFByteOrder.h>
-+#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
-+#else /*__linux__ __APPLE__*/
- #include <sys/endian.h>
- #define CPU_TO_LE32( x ) bswap32( x )
- #endif /*__linux__*/
-diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
-index ce50224..4372f7b 100644
---- a/src/mesa/main/light.c
-+++ b/src/mesa/main/light.c
-@@ -209,7 +209,6 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
- _math_matrix_analyse(ctx->ModelviewMatrixStack.Top);
- }
- TRANSFORM_DIRECTION(temp, params, ctx->ModelviewMatrixStack.Top->m);
-- NORMALIZE_3FV(temp);
- params = temp;
- break;
- case GL_SPOT_EXPONENT:
-@@ -1137,12 +1136,18 @@ compute_light_positions( GLcontext *ctx )
- }
-
- if (light->_Flags & LIGHT_SPOT) {
-+ /* Note: we normalize the spot direction now */
-+
- if (ctx->_NeedEyeCoords) {
- COPY_3V( light->_NormDirection, light->EyeDirection );
-+ NORMALIZE_3FV( light->_NormDirection );
- }
- else {
-+ GLfloat spotDir[3];
-+ COPY_3V(spotDir, light->EyeDirection);
-+ NORMALIZE_3FV(spotDir);
- TRANSFORM_NORMAL( light->_NormDirection,
-- light->EyeDirection,
-+ spotDir,
- ctx->ModelviewMatrixStack.Top->m);
- }
-
-diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
-index dfdd297..2326776 100644
---- a/src/mesa/main/readpix.c
-+++ b/src/mesa/main/readpix.c
-@@ -170,6 +170,9 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
- return;
- }
-
-+ if (width == 0 || height == 0)
-+ return; /* nothing to do */
-+
- if (ctx->Pack.BufferObj->Name) {
- if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1,
- format, type, pixels)) {
-diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
-index be4fc1d..e89bc5f 100644
---- a/src/mesa/main/texparam.c
-+++ b/src/mesa/main/texparam.c
-@@ -139,8 +139,11 @@ flush(GLcontext *ctx, struct gl_texture_object *texObj)
- }
-
-
--/** Set an integer-valued texture parameter */
--static void
-+/**
-+ * Set an integer-valued texture parameter
-+ * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
-+ */
-+static GLboolean
- set_tex_parameteri(GLcontext *ctx,
- struct gl_texture_object *texObj,
- GLenum pname, const GLint *params)
-@@ -148,13 +151,13 @@ set_tex_parameteri(GLcontext *ctx,
- switch (pname) {
- case GL_TEXTURE_MIN_FILTER:
- if (texObj->MinFilter == params[0])
-- return;
-+ return GL_FALSE;
- switch (params[0]) {
- case GL_NEAREST:
- case GL_LINEAR:
- flush(ctx, texObj);
- texObj->MinFilter = params[0];
-- return;
-+ return GL_TRUE;
- case GL_NEAREST_MIPMAP_NEAREST:
- case GL_LINEAR_MIPMAP_NEAREST:
- case GL_NEAREST_MIPMAP_LINEAR:
-@@ -162,77 +165,80 @@ set_tex_parameteri(GLcontext *ctx,
- if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
- flush(ctx, texObj);
- texObj->MinFilter = params[0];
-- return;
-+ return GL_TRUE;
- }
- /* fall-through */
- default:
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
- }
-- return;
-+ return GL_FALSE;
-
- case GL_TEXTURE_MAG_FILTER:
- if (texObj->MagFilter == params[0])
-- return;
-+ return GL_FALSE;
- switch (params[0]) {
- case GL_NEAREST:
- case GL_LINEAR:
- flush(ctx, texObj);
- texObj->MagFilter = params[0];
-- return;
-+ return GL_TRUE;
- default:
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
- }
-- return;
-+ return GL_FALSE;
-
- case GL_TEXTURE_WRAP_S:
- if (texObj->WrapS == params[0])
-- return;
-+ return GL_FALSE;
- if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
- flush(ctx, texObj);
- texObj->WrapS = params[0];
-+ return GL_TRUE;
- }
-- return;
-+ return GL_FALSE;
-
- case GL_TEXTURE_WRAP_T:
- if (texObj->WrapT == params[0])
-- return;
-+ return GL_FALSE;
- if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
- flush(ctx, texObj);
- texObj->WrapT = params[0];
-+ return GL_TRUE;
- }
-- return;
-+ return GL_FALSE;
-
- case GL_TEXTURE_WRAP_R:
- if (texObj->WrapR == params[0])
-- return;
-+ return GL_FALSE;
- if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
- flush(ctx, texObj);
- texObj->WrapR = params[0];
-+ return GL_TRUE;
- }
-- return;
-+ return GL_FALSE;
-
- case GL_TEXTURE_BASE_LEVEL:
- if (texObj->BaseLevel == params[0])
-- return;
-+ return GL_FALSE;
- if (params[0] < 0 ||
- (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)");
-- return;
-+ return GL_FALSE;
- }
- flush(ctx, texObj);
- texObj->BaseLevel = params[0];
-- return;
-+ return GL_TRUE;
-
- case GL_TEXTURE_MAX_LEVEL:
- if (texObj->MaxLevel == params[0])
-- return;
-+ return GL_FALSE;
- if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(param)");
-- return;
-+ return GL_FALSE;
- }
- flush(ctx, texObj);
- texObj->MaxLevel = params[0];
-- return;
-+ return GL_TRUE;
-
- case GL_TEXTURE_COMPARE_SGIX:
- if (ctx->Extensions.SGIX_shadow) {
-@@ -243,7 +249,7 @@ set_tex_parameteri(GLcontext *ctx,
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_COMPARE_SGIX)");
- }
-- return;
-+ return GL_TRUE;
-
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- if (ctx->Extensions.SGIX_shadow &&
-@@ -256,20 +262,22 @@ set_tex_parameteri(GLcontext *ctx,
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(GL_TEXTURE_COMPARE_OPERATOR_SGIX)");
- }
-- return;
-+ return GL_TRUE;
-
- case GL_GENERATE_MIPMAP_SGIS:
- if (ctx->Extensions.SGIS_generate_mipmap) {
- if (texObj->GenerateMipmap != params[0]) {
- flush(ctx, texObj);
- texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
-+ return GL_TRUE;
- }
-+ return GL_FALSE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)");
- }
-- return;
-+ return GL_FALSE;
-
- case GL_TEXTURE_COMPARE_MODE_ARB:
- if (ctx->Extensions.ARB_shadow &&
-@@ -278,24 +286,26 @@ set_tex_parameteri(GLcontext *ctx,
- if (texObj->CompareMode != params[0]) {
- flush(ctx, texObj);
- texObj->CompareMode = params[0];
-+ return GL_TRUE;
- }
-+ return GL_FALSE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(GL_TEXTURE_COMPARE_MODE_ARB)");
- }
-- return;
-+ return GL_FALSE;
-
- case GL_TEXTURE_COMPARE_FUNC_ARB:
- if (ctx->Extensions.ARB_shadow) {
- if (texObj->CompareFunc == params[0])
-- return;
-+ return GL_FALSE;
- switch (params[0]) {
- case GL_LEQUAL:
- case GL_GEQUAL:
- flush(ctx, texObj);
- texObj->CompareFunc = params[0];
-- return;
-+ return GL_TRUE;
- case GL_EQUAL:
- case GL_NOTEQUAL:
- case GL_LESS:
-@@ -305,7 +315,7 @@ set_tex_parameteri(GLcontext *ctx,
- if (ctx->Extensions.EXT_shadow_funcs) {
- flush(ctx, texObj);
- texObj->CompareFunc = params[0];
-- return;
-+ return GL_TRUE;
- }
- /* fall-through */
- default:
-@@ -316,7 +326,7 @@ set_tex_parameteri(GLcontext *ctx,
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)");
- }
-- return;
-+ return GL_FALSE;
-
- case GL_DEPTH_TEXTURE_MODE_ARB:
- if (ctx->Extensions.ARB_depth_texture &&
-@@ -326,13 +336,14 @@ set_tex_parameteri(GLcontext *ctx,
- if (texObj->DepthMode != params[0]) {
- flush(ctx, texObj);
- texObj->DepthMode = params[0];
-+ return GL_TRUE;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB)");
- }
-- return;
-+ return GL_FALSE;
-
- #ifdef FEATURE_OES_draw_texture
- case GL_TEXTURE_CROP_RECT_OES:
-@@ -340,17 +351,21 @@ set_tex_parameteri(GLcontext *ctx,
- texObj->CropRect[1] = params[1];
- texObj->CropRect[2] = params[2];
- texObj->CropRect[3] = params[3];
-- break;
-+ return GL_TRUE;
- #endif
-
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
- }
-+ return GL_FALSE;
- }
-
-
--/** Set a float-valued texture parameter */
--static void
-+/**
-+ * Set a float-valued texture parameter
-+ * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
-+ */
-+static GLboolean
- set_tex_parameterf(GLcontext *ctx,
- struct gl_texture_object *texObj,
- GLenum pname, const GLfloat *params)
-@@ -358,54 +373,56 @@ set_tex_parameterf(GLcontext *ctx,
- switch (pname) {
- case GL_TEXTURE_MIN_LOD:
- if (texObj->MinLod == params[0])
-- return;
-+ return GL_FALSE;
- flush(ctx, texObj);
- texObj->MinLod = params[0];
-- return;
-+ return GL_TRUE;
-
- case GL_TEXTURE_MAX_LOD:
- if (texObj->MaxLod == params[0])
-- return;
-+ return GL_FALSE;
- flush(ctx, texObj);
- texObj->MaxLod = params[0];
-- return;
-+ return GL_TRUE;
-
- case GL_TEXTURE_PRIORITY:
- flush(ctx, texObj);
- texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
-- return;
-+ return GL_TRUE;
-
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- if (ctx->Extensions.EXT_texture_filter_anisotropic) {
- if (texObj->MaxAnisotropy == params[0])
-- return;
-+ return GL_FALSE;
- if (params[0] < 1.0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
-- return;
-+ return GL_FALSE;
- }
- flush(ctx, texObj);
- /* clamp to max, that's what NVIDIA does */
- texObj->MaxAnisotropy = MIN2(params[0],
- ctx->Const.MaxTextureMaxAnisotropy);
-+ return GL_TRUE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
- }
-- return;
-+ return GL_FALSE;
-
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
- if (ctx->Extensions.SGIX_shadow_ambient) {
- if (texObj->ShadowAmbient != params[0]) {
- flush(ctx, texObj);
- texObj->ShadowAmbient = CLAMP(params[0], 0.0F, 1.0F);
-+ return GL_TRUE;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_SHADOW_AMBIENT_SGIX)");
- }
-- return;
-+ return GL_FALSE;
-
- case GL_TEXTURE_LOD_BIAS:
- /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
-@@ -413,7 +430,9 @@ set_tex_parameterf(GLcontext *ctx,
- if (texObj->LodBias != params[0]) {
- flush(ctx, texObj);
- texObj->LodBias = params[0];
-+ return GL_TRUE;
- }
-+ return GL_FALSE;
- }
- break;
-
-@@ -427,17 +446,19 @@ set_tex_parameterf(GLcontext *ctx,
- UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[GCOMP], params[1]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[BCOMP], params[2]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[ACOMP], params[3]);
-- return;
-+ return GL_TRUE;
-
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
- }
-+ return GL_FALSE;
- }
-
-
- void GLAPIENTRY
- _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
- {
-+ GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-@@ -463,15 +484,15 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
- {
- /* convert float param to int */
- GLint p = (GLint) param;
-- set_tex_parameteri(ctx, texObj, pname, &p);
-+ need_update = set_tex_parameteri(ctx, texObj, pname, &p);
- }
-- return;
-+ break;
- default:
- /* this will generate an error if pname is illegal */
-- set_tex_parameterf(ctx, texObj, pname, ¶m);
-+ need_update = set_tex_parameterf(ctx, texObj, pname, ¶m);
- }
-
-- if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) {
-+ if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, target, texObj, pname, ¶m);
- }
- }
-@@ -480,6 +501,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
- void GLAPIENTRY
- _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
- {
-+ GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-@@ -505,7 +527,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
- {
- /* convert float param to int */
- GLint p = (GLint) params[0];
-- set_tex_parameteri(ctx, texObj, pname, &p);
-+ need_update = set_tex_parameteri(ctx, texObj, pname, &p);
- }
- break;
-
-@@ -518,17 +540,17 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
- iparams[1] = (GLint) params[1];
- iparams[2] = (GLint) params[2];
- iparams[3] = (GLint) params[3];
-- set_tex_parameteri(ctx, target, iparams);
-+ need_update = set_tex_parameteri(ctx, target, iparams);
- }
- break;
- #endif
-
- default:
- /* this will generate an error if pname is illegal */
-- set_tex_parameterf(ctx, texObj, pname, params);
-+ need_update = set_tex_parameterf(ctx, texObj, pname, params);
- }
-
-- if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) {
-+ if (ctx->Driver.TexParameter && need_update) {
- ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
- }
- }
-@@ -537,6 +559,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
- void GLAPIENTRY
- _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
- {
-+ GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-@@ -555,15 +578,15 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
- {
- GLfloat fparam = (GLfloat) param;
- /* convert int param to float */
-- set_tex_parameterf(ctx, texObj, pname, &fparam);
-+ need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
- }
- break;
- default:
- /* this will generate an error if pname is illegal */
-- set_tex_parameteri(ctx, texObj, pname, ¶m);
-+ need_update = set_tex_parameteri(ctx, texObj, pname, ¶m);
- }
-
-- if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) {
-+ if (ctx->Driver.TexParameter && need_update) {
- GLfloat fparam = (GLfloat) param;
- ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
- }
-@@ -573,6 +596,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
- void GLAPIENTRY
- _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
- {
-+ GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-@@ -590,7 +614,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
- fparams[1] = INT_TO_FLOAT(params[1]);
- fparams[2] = INT_TO_FLOAT(params[2]);
- fparams[3] = INT_TO_FLOAT(params[3]);
-- set_tex_parameterf(ctx, texObj, pname, fparams);
-+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
- }
- break;
- case GL_TEXTURE_MIN_LOD:
-@@ -602,15 +626,15 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
- {
- /* convert int param to float */
- GLfloat fparam = (GLfloat) params[0];
-- set_tex_parameterf(ctx, texObj, pname, &fparam);
-+ need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
- }
- break;
- default:
- /* this will generate an error if pname is illegal */
-- set_tex_parameteri(ctx, texObj, pname, params);
-+ need_update = set_tex_parameteri(ctx, texObj, pname, params);
- }
-
-- if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) {
-+ if (ctx->Driver.TexParameter && need_update) {
- GLfloat fparams[4];
- fparams[0] = INT_TO_FLOAT(params[0]);
- if (pname == GL_TEXTURE_BORDER_COLOR ||
-diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
-index a93733c..6a79cf4 100644
---- a/src/mesa/shader/prog_execute.c
-+++ b/src/mesa/shader/prog_execute.c
-@@ -1577,8 +1577,8 @@ _mesa_execute_program(GLcontext * ctx,
- case OPCODE_TXB: /* GL_ARB_fragment_program only */
- /* Texel lookup with LOD bias */
- {
-- const struct gl_texture_unit *texUnit
-- = &ctx->Texture.Unit[inst->TexSrcUnit];
-+ const GLuint unit = machine->Samplers[inst->TexSrcUnit];
-+ const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLfloat texcoord[4], color[4], lodBias;
-
- fetch_vector4(&inst->SrcReg[0], machine, texcoord);
-diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
-index c0f4c79..5a67394 100644
---- a/src/mesa/shader/slang/slang_builtin.c
-+++ b/src/mesa/shader/slang/slang_builtin.c
-@@ -457,28 +457,36 @@ emit_statevars(const char *name, int array_len,
- tokens[0] = STATE_TEXENV_COLOR;
- }
- else if (strcmp(name, "gl_EyePlaneS") == 0) {
-- tokens[0] = STATE_TEXGEN_EYE_S;
-+ tokens[0] = STATE_TEXGEN;
-+ tokens[2] = STATE_TEXGEN_EYE_S;
- }
- else if (strcmp(name, "gl_EyePlaneT") == 0) {
-- tokens[0] = STATE_TEXGEN_EYE_T;
-+ tokens[0] = STATE_TEXGEN;
-+ tokens[2] = STATE_TEXGEN_EYE_T;
- }
- else if (strcmp(name, "gl_EyePlaneR") == 0) {
-- tokens[0] = STATE_TEXGEN_EYE_R;
-+ tokens[0] = STATE_TEXGEN;
-+ tokens[2] = STATE_TEXGEN_EYE_R;
- }
- else if (strcmp(name, "gl_EyePlaneQ") == 0) {
-- tokens[0] = STATE_TEXGEN_EYE_Q;
-+ tokens[0] = STATE_TEXGEN;
-+ tokens[2] = STATE_TEXGEN_EYE_Q;
- }
- else if (strcmp(name, "gl_ObjectPlaneS") == 0) {
-- tokens[0] = STATE_TEXGEN_OBJECT_S;
-+ tokens[0] = STATE_TEXGEN;
-+ tokens[2] = STATE_TEXGEN_OBJECT_S;
- }
- else if (strcmp(name, "gl_ObjectPlaneT") == 0) {
-- tokens[0] = STATE_TEXGEN_OBJECT_T;
-+ tokens[0] = STATE_TEXGEN;
-+ tokens[2] = STATE_TEXGEN_OBJECT_T;
- }
- else if (strcmp(name, "gl_ObjectPlaneR") == 0) {
-- tokens[0] = STATE_TEXGEN_OBJECT_R;
-+ tokens[0] = STATE_TEXGEN;
-+ tokens[2] = STATE_TEXGEN_OBJECT_R;
- }
- else if (strcmp(name, "gl_ObjectPlaneQ") == 0) {
-- tokens[0] = STATE_TEXGEN_OBJECT_Q;
-+ tokens[0] = STATE_TEXGEN;
-+ tokens[2] = STATE_TEXGEN_OBJECT_Q;
- }
- else {
- return -1; /* invalid array name */
-diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
-index e36c1a4..f07014f 100644
---- a/src/mesa/swrast/s_span.c
-+++ b/src/mesa/swrast/s_span.c
-@@ -1399,11 +1399,17 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
- }
-
- /*
-- * Write to renderbuffers
-+ * Write to renderbuffers.
-+ * Depending on glDrawBuffer() state and the which color outputs are
-+ * written by the fragment shader, we may either replicate one color to
-+ * all renderbuffers or write a different color to each renderbuffer.
-+ * multiFragOutputs=TRUE for the later case.
- */
- {
- const GLuint numBuffers = fb->_NumColorDrawBuffers;
-- const GLboolean multiFragOutputs = numBuffers > 1;
-+ const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
-+ const GLboolean multiFragOutputs =
-+ (fp && fp->Base.OutputsWritten >= (1 << FRAG_RESULT_DATA0));
- GLuint buf;
-
- for (buf = 0; buf < numBuffers; buf++) {