%bcond_with multigl # package libGL in a way allowing concurrent install with nvidia/fglrx drivers
%bcond_with nouveau # build nouveau DRI driver
#
-%define snap rc1
+%define snap rc3
#
Summary: Free OpenGL implementation
Summary(pl.UTF-8): Wolnodostępna implementacja standardu OpenGL
Group: X11/Libraries
# Source0: http://dl.sourceforge.net/mesa3d/%{name}Lib-%{version}.tar.bz2
Source0: http://www.mesa3d.org/beta/%{name}Lib-%{version}-%{snap}.tar.gz
-# Source0-md5: 94afea4c826badcb5e69e38935a56212
+# Source0-md5: 3a3cb6e3f09bf28650483b0d43ab8d88
# Source1: http://dl.sourceforge.net/mesa3d/%{name}Demos-%{version}.tar.bz2
Source1: http://www.mesa3d.org/beta/%{name}Demos-%{version}-%{snap}.tar.gz
-# Source1-md5: e3df10e4efa3ff3fc3b2572f8af06f12
+# Source1-md5: b4ec33e6167eec33c6857569dedb20a6
Source2: nouveau_drm.h
Patch0: %{name}-realclean.patch
-Patch1: %{name}-libdrm.patch
URL: http://www.mesa3d.org/
BuildRequires: expat-devel
#%if %{with nouveau}
%prep
%setup -q -b1 -n %{name}-%{version}-%{snap}
%patch0 -p0
-%patch1 -p1
# until new libdrm release and Mesa update for nouveau_drm patchlevel
[ -f src/mesa/drivers/dri/nouveau/nouveau_drm.h ] && exit 1
%install
rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT{%{_bindir},%{_libdir},%{_includedir}/GL,%{_pkgconfigdir},%{_examplesdir}/%{name}-%{version}}
+install -d $RPM_BUILD_ROOT{%{_bindir},%{_libdir},%{_includedir}/GL/internal,%{_pkgconfigdir},%{_examplesdir}/%{name}-%{version}}
install -d $RPM_BUILD_ROOT%{_libdir}/xorg/modules/dri
cp -df lib-static/lib* $RPM_BUILD_ROOT%{_libdir}
cp -df lib-osmesa/libOSMesa* $RPM_BUILD_ROOT%{_libdir}
cp -df lib-dri/lib* $RPM_BUILD_ROOT%{_libdir}
cp -rf include/GL/{gl[!f]*,osmesa.h,xmesa*} src/glw/GLw*.h $RPM_BUILD_ROOT%{_includedir}/GL
+cp -rf include/GL/internal/dri_interface.h $RPM_BUILD_ROOT%{_includedir}/GL/internal
cp -df lib-dri/*_dri.so $RPM_BUILD_ROOT%{_libdir}/xorg/modules/dri
install src/mesa/gl.pc $RPM_BUILD_ROOT%{_pkgconfigdir}
%{_includedir}/GL/glx.h
%{_includedir}/GL/glxext.h
%{_includedir}/GL/glx_mangle.h
+%dir %{_includedir}/GL/internal
+%{_includedir}/GL/internal/dri_interface.h
%{_pkgconfigdir}/gl.pc
%files libGL-static