2 # remember sources are here : svn://svn.72dpiarmy.com/smw
3 # remember to "touch" every file in sources before archive in file (year 1970)
5 Summary: Super Mario War - a Super Mario multiplayer game
6 Summary(pl.UTF-8): Super Mario War - gra Super Mario dla wielu graczy
11 Group: X11/Applications/Games
12 Source0: http://starowa.one.pl/~uzi/pld/%{name}-%{version}.tar.gz
13 # Source0-md5: 32d287c39ff190936b343f6a6f51fe14
14 Source1: %{name}.desktop
16 Source3: %{name}-leveleditor.desktop
17 Source4: %{name}-leveleditor.png
18 Patch0: %{name}-gcc44.patch
19 Patch1: %{name}-libpng15.patch
20 URL: http://smw.72dpiarmy.com/
21 BuildRequires: SDL-devel >= 1.2.0
22 BuildRequires: SDL_image-devel >= 1.2.0
23 BuildRequires: SDL_mixer-devel >= 1.2.0
24 BuildRequires: libpng-devel
25 BuildRequires: libstdc++-devel
26 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
29 Super Mario War is a Super Mario multiplayer game.
31 %description -l pl.UTF-8
32 Super Mario War to gra Super Mario dla wielu graczy.
47 rm -rf $RPM_BUILD_ROOT
48 install -d $RPM_BUILD_ROOT{%{_desktopdir},%{_pixmapsdir}}
49 install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
50 install %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}
51 install %{SOURCE3} $RPM_BUILD_ROOT%{_desktopdir}
52 install %{SOURCE4} $RPM_BUILD_ROOT%{_pixmapsdir}
54 export DESTDIR=$RPM_BUILD_ROOT
58 rm -rf $RPM_BUILD_ROOT
61 %defattr(644,root,root,755)
62 %doc todo.txt README.txt WHATSNEW.txt
63 %attr(755,root,root) %{_bindir}/%{name}*
65 %{_pixmapsdir}/%{name}.png
66 %{_desktopdir}/%{name}.desktop
67 %{_pixmapsdir}/%{name}-leveleditor.png
68 %{_desktopdir}/%{name}-leveleditor.desktop