1 Summary: An open-source "platformer" game
6 Group: X11/Applications/Games
7 Source0: http://www.frogatto.com/files/%{name}-%{version}.tar.bz2
8 # Source0-md5: bf5a2ee4c3254a424766895ff250758b
9 Patch0: %{name}-makefile.patch
10 Patch1: %{name}-assertion.patch
11 Patch2: %{name}-libpng15.patch
12 URL: http://www.frogatto.com/
13 BuildRequires: OpenGL-GLU-devel
14 BuildRequires: OpenGL-devel
15 BuildRequires: SDL-devel >= 1.2.7
16 BuildRequires: SDL_image-devel >= 1.2.0
17 BuildRequires: SDL_mixer-devel >= 1.2.0
18 BuildRequires: SDL_ttf-devel >= 2.0.8
19 BuildRequires: boost-devel >= 1.35.0
21 BuildRequires: glew-devel
22 BuildRequires: sed >= 4.0
23 BuildRequires: zlib-devel
24 Requires: %{name}-data = %{version}-%{release}
25 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
28 Frogatto is an open-source "platformer" game, which means you're given
29 a cross-section view into the world, and you help a small green fellow
30 named Frogatto walk and jump between solid footholds whilst you lead
31 him through his story. There's a long history to the genre, so just by
32 being in it we inevitably have a lot in common with other games,
33 however, we're not trying to clone any specific game.
36 Summary: data for frogatto
37 Group: X11/Applications/Games
49 # fix linking with our boost libs
50 %{__sed} -i 's,-mt,,g' Makefile
53 %{__sed} -i 's,data/,%{_datadir}/frogatto/data/,g' `find -name "*.[ch]pp" -o -name "*.po*" -o -name "*.cfg"`
54 %{__sed} -i 's,./images/,%{_datadir}/frogatto/images/,g' `find -name "*.cpp"`
55 %{__sed} -i 's,./locale/,%{_localedir}/,g' src/i18n.cpp
56 %{__sed} -i 's,music/,%{_datadir}/frogatto/music/,g' src/sound.cpp
57 %{__sed} -i 's,sounds/,%{_datadir}/frogatto/sounds/,g' src/sound.cpp
62 OPT="%{rpmcxxflags}" \
63 LDFLAGS="%{rpmldflags}"
66 rm -rf $RPM_BUILD_ROOT
67 install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/frogatto,%{_localedir}}
69 cp -a game $RPM_BUILD_ROOT%{_bindir}/frogatto
70 cp -a data $RPM_BUILD_ROOT%{_datadir}/frogatto
71 cp -a images $RPM_BUILD_ROOT%{_datadir}/frogatto
72 cp -a locale/* $RPM_BUILD_ROOT%{_localedir}
73 cp -a music $RPM_BUILD_ROOT%{_datadir}/frogatto
74 cp -a sounds $RPM_BUILD_ROOT%{_datadir}/frogatto
76 %find_lang %{name} --all-name
79 rm -rf $RPM_BUILD_ROOT
81 %files -f %{name}.lang
82 %defattr(644,root,root,755)
84 %attr(755,root,root) %{_bindir}/frogatto
87 %defattr(644,root,root,755)