1 --- frogatto-1.1.1/src/texture_frame_buffer.cpp.orig 2012-05-02 23:03:34.654597749 +0200
2 +++ frogatto-1.1.1/src/texture_frame_buffer.cpp 2012-05-02 23:05:23.709618026 +0200
6 GLenum status = EXT_CALL(glCheckFramebufferStatus)(EXT_MACRO(GL_FRAMEBUFFER));
7 - ASSERT_EQ(status, EXT_MACRO(GL_FRAMEBUFFER_COMPLETE));
8 +// ASSERT_EQ(status, EXT_MACRO(GL_FRAMEBUFFER_COMPLETE));
10 // switch back to window-system-provided framebuffer
11 EXT_CALL(glBindFramebuffer)(EXT_MACRO(GL_FRAMEBUFFER), video_framebuffer_id);