Summary: Mingw32 Binary Utility Development Utilities - Win32 API libraries
Summary(pl.UTF-8): Zestaw narzędzi mingw32 - biblioteki API Win32
Name: crossmingw32-w32api
-Version: 3.10
+Version: 3.13
%define apiver %{version}
-%define apisrc w32api-%{apiver}
-%define runver 3.13
-%define runsrc mingw-runtime-%{runver}
+%define apisrc w32api-%{apiver}-mingw32
+%define runver 3.15.1
+%define runsrc mingwrt-%{runver}-mingw32
Release: 1
Epoch: 1
License: Free
Group: Development/Libraries
Source0: http://dl.sourceforge.net/mingw/%{apisrc}-src.tar.gz
-# Source0-md5: 1323a47f1f0d9f44b12a20abedda4017
+# Source0-md5: 8eae788a09a589414b83adc91bb0c069
# only for headers
Source1: http://dl.sourceforge.net/mingw/%{runsrc}-src.tar.gz
-# Source1-md5: f7f61ed33e1bd485e97a765c7945cb2a
+# Source1-md5: 0411b98fd5eeac0706e2abb7122526bb
Source2: http://www.opengl.org/registry/api/glext.h
-# NoSource2-md5: 2e0c1c691b518b06691eba826a97cf3b
+# NoSource2-md5: b0cd2cc51ed747b755c3136eaa4be47c
Patch0: %{name}-include_fix.patch
Patch1: %{name}-mmsystem.patch
URL: http://www.mingw.org/
DirectX z API Win32 dla MinGW.
%prep
-%setup -q -n w32api-%{version} -a1
+%setup -q -n w32api-%{version}-mingw32 -a1
%patch0 -p1
%patch1 -p1
rm -rf $RPM_BUILD_ROOT
%{__make} install \
- inst_libdir=$RPM_BUILD_ROOT%{_libdir} \
- inst_includedir=$RPM_BUILD_ROOT%{_includedir}
+ libdir=$RPM_BUILD_ROOT%{_libdir} \
+ includedir=$RPM_BUILD_ROOT%{_includedir}
+
%{!?debug:%{target}-strip -g $RPM_BUILD_ROOT%{_libdir}/*.a}
%{_libdir}/lib[!d]*.a
%{_libdir}/libdlcapi.a
%{_libdir}/libdxapi.a
-%exclude %{_libdir}/libglut*.a
%exclude %{_includedir}/dxerr*.h
%exclude %{_includedir}/d3d*.h