1 Summary: Mingw32 Binary Utility Development Utilities - Win32 API libraries
2 Summary(pl.UTF-8): Zestaw narzędzi mingw32 - biblioteki API Win32
3 Name: crossmingw32-w32api
5 %define apiver %{version}
6 %define apisrc w32api-%{apiver}-mingw32
8 %define runsrc mingwrt-%{runver}-mingw32
12 Group: Development/Libraries
13 Source0: http://dl.sourceforge.net/mingw/%{apisrc}-src.tar.gz
14 # Source0-md5: 8eae788a09a589414b83adc91bb0c069
16 Source1: http://dl.sourceforge.net/mingw/%{runsrc}-src.tar.gz
17 # Source1-md5: 0411b98fd5eeac0706e2abb7122526bb
18 Source2: http://www.opengl.org/registry/api/glext.h
19 # NoSource2-md5: b0cd2cc51ed747b755c3136eaa4be47c
20 Patch0: %{name}-include_fix.patch
21 Patch1: %{name}-mmsystem.patch
22 URL: http://www.mingw.org/
23 BuildRequires: autoconf
24 BuildRequires: automake
25 BuildRequires: crossmingw32-gcc
26 Requires: crossmingw32-binutils >= 2.15.91.0.2-2
27 Obsoletes: crossmingw32-platform
28 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
30 %define target i386-mingw32
31 %define target_platform i386-pc-mingw32
32 %define _prefix /usr/%{target}
33 %define _libdir %{_prefix}/lib
35 # strip fails on static COFF files
36 %define no_install_post_strip 1
39 # arch-specific flags (like alpha's -mieee) are not valid for i386 gcc
44 crossmingw32 is a complete cross-compiling development system for
45 building stand-alone Microsoft Windows applications under Linux using
46 the Mingw32 build libraries. This includes a binutils, gcc with g++
47 and objc, and libstdc++, all cross targeted to i386-mingw32, along
48 with supporting Win32 libraries in 'coff' format from free sources.
50 This package contains Win32 API includes and libraries.
52 %description -l pl.UTF-8
53 crossmingw32 jest kompletnym systemem do kompilacji skrośnej,
54 pozwalającym budować aplikacje MS Windows pod Linuksem używając
55 bibliotek mingw32. System składa się z binutils, gcc z g++ i objc,
56 libstdc++ - wszystkie generujące kod dla platformy i386-mingw32, oraz
57 z bibliotek w formacie COFF.
59 Ten pakiet zawiera pliki nagłówkowe i biblioteki Win32 API.
62 Summary: DirectX from MinGW Win32 API
63 Summary(pl.UTF-8): DirectX z API Win32 dla MinGW
64 Group: Development/Libraries
65 Requires: %{name} = %{epoch}:%{version}-%{release}
68 DirectX from MinGW Win32 API.
70 %description dx -l pl.UTF-8
71 DirectX z API Win32 dla MinGW.
74 %setup -q -n w32api-%{version}-mingw32 -a1
79 cp /usr/share/automake/config.sub .
84 --build=%{_target_platform} \
85 CFLAGS="-I`pwd`/%{runsrc}/include %{rpmcflags}"
90 rm -rf $RPM_BUILD_ROOT
93 libdir=$RPM_BUILD_ROOT%{_libdir} \
94 includedir=$RPM_BUILD_ROOT%{_includedir}
97 %{!?debug:%{target}-strip -g $RPM_BUILD_ROOT%{_libdir}/*.a}
99 install %{SOURCE2} $RPM_BUILD_ROOT%{_includedir}/GL
102 rm -rf $RPM_BUILD_ROOT
105 %defattr(644,root,root,755)
108 %{_libdir}/lib[!d]*.a
109 %{_libdir}/libdlcapi.a
110 %{_libdir}/libdxapi.a
111 %exclude %{_includedir}/dxerr*.h
112 %exclude %{_includedir}/d3d*.h
115 %defattr(644,root,root,755)
116 %{_libdir}/libd[!lx]*.a
117 %{_libdir}/libdxguid.a
118 %{_libdir}/libdxerr8.a
119 %{_libdir}/libdxerr9.a
120 %{_includedir}/dxerr*.h
121 %{_includedir}/d3d*.h