]> git.pld-linux.org Git - packages/0ad.git/commitdiff
- start update to r10803
authorlisu <lisu@pld-linux.org>
Sat, 11 Feb 2012 11:44:55 +0000 (11:44 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
- comment sed hacks for now
- nfy

Changed files:
    0ad.spec -> 1.10

0ad.spec

index a61de7929ac9e7bd46b2cc6f616d723882d8fe23..e37aad20af277d200cef8a2f110402a18b737f13 100644 (file)
--- a/0ad.spec
+++ b/0ad.spec
@@ -4,7 +4,7 @@
 #      - try to make it runnable by non-privileged users (sth wrong with boost?)
 #      - fix problem with font finding
 #
-%define                svn_ver r10288
+%define                svn_ver r10803
 Summary:       Free, Open-Source, cross-platform RTS game of ancient warfare
 Name:          0ad
 Version:       %{svn_ver}
@@ -12,7 +12,7 @@ Release:      0.%{svn_ver}.1
 License:       GPL v2+
 Group:         X11/Applications/Games
 Source0:       http://releases.wildfiregames.com/%{name}-%{version}-alpha-unix-build.tar.xz
-# Source0-md5: 234f623b5fd576907da5a7314d6c61e9
+# Source0-md5: 92ac750c433a8aea4db602019b27a274
 URL:           http://wildfiregames.com/0ad/
 BuildRequires: DevIL-devel
 BuildRequires: OpenAL-devel
@@ -51,10 +51,10 @@ sound, and a flexible and powerful custom-built game engine.
 %setup -q -n %{name}-%{version}-alpha
 
 # force link with libboost_*.so not libboost_*-mt.so
-%{__sed} -i 's,-mt,,g' build/premake/extern_libs.lua
+#%%{__sed} -i 's,-mt,,g' build/premake/extern_libs.lua
 
 # use wx-gtk2-unicode-config instead of wx-config
-%{__sed} -i 's,wx-config,wx-gtk2-unicode-config,' build/premake/extern_libs.lua
+#%%{__sed} -i 's,wx-config,wx-gtk2-unicode-config,' build/premake/extern_libs.lua
 
 %build
 export CFLAGS="%{rpmcflags}"
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