]> git.pld-linux.org Git - packages/alky.git/commitdiff
- new, linux not yet there
authorElan Ruusamäe <glen@pld-linux.org>
Sun, 18 Jun 2006 23:41:38 +0000 (23:41 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    alky.spec -> 1.1

alky.spec [new file with mode: 0644]

diff --git a/alky.spec b/alky.spec
new file mode 100644 (file)
index 0000000..f70c445
--- /dev/null
+++ b/alky.spec
@@ -0,0 +1,38 @@
+%define        _snap 20060619
+%define        _rev 28
+%define        _rel 0.1
+Summary:       alky
+Name:          alky
+Version:       0
+Release:       0.1
+License:       LGPL
+Group:         Libraries
+Source0:       %{name}-%{_snap}.%{_rev}.tar.bz2
+# Source0-md5: fae86cf47c03718c6b9a3ef875718404
+URL:           http://www.alkyproject.com/
+ExclusiveOs:   MacOSX Linux
+BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+
+%description
+Alky (pronounced "AL-KEE") is a tool that allows you to convert a
+Windows executable to a Mac OS X or Linux binary. We are focused on
+high-end gaming at the moment, though we will support other
+applications in the future. Our binary translation layer is already
+working fully for OS X and Linux support is in progress. Of course,
+Windows applications use a very different set of libraries from Linux
+or OS X applications so we are also working on a library called
+LibAlky that will provide those Windows libraries to the application.
+
+%prep
+%setup -q -n %{name}
+
+%build
+
+%install
+rm -rf $RPM_BUILD_ROOT
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%files
+%defattr(644,root,root,755)
This page took 0.203399 seconds and 4 git commands to generate.