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Summary:	SDL SMJPEG library
Summary(pl.UTF-8):	Biblioteka SDL SMJPEG
Name:		smjpeg
Version:	0.2.2
Release:	1
License:	LGPL
Group:		Libraries
# taken from http://icculus.org/smjpeg/ SVN
Source0:	%{name}-%{version}.tar.gz
# Source0-md5:	39364a0e32b564a116d1adc9525ac00d
URL:		http://www.lokigames.com/development/smjpeg.php3
BuildRequires:	SDL-devel >= 1.2.0
BuildRequires:	autoconf
BuildRequires:	automake
BuildRequires:	libtool
BuildRoot:	%{tmpdir}/%{name}-%{version}-root-%(id -u -n)

%description
SMJPEG is a custom Motion JPEG format used by Loki Entertainment
Software in the games they port.

%description -l pl.UTF-8
SMJPEG to własny format ruchomych obrazów Motion JPEG używany przez
Loki Entertainment Software w ich portach gier.

%package devel
Summary:	Smjpeg header files and development documentation
Summary(pl.UTF-8):	Pliki nagłówkowe oraz dokumentacja do smjpeg
Group:		X11/Development/Libraries
Requires:	%{name} = %{version}-%{release}

%description devel
Header files and development documentation for smjpeg.

%description devel -l pl.UTF-8
Pliki nagłówkowe oraz dokumentacja do biblioteki smjpeg.

%package static
Summary:	Smjpeg static libraries
Summary(pl.UTF-8):	Biblioteki statyczne smjpeg
Group:		X11/Development/Libraries
Requires:	%{name}-devel = %{version}-%{release}

%description static
Smjpeg static libraries.

%description static -l pl.UTF-8
Biblioteki statyczne smjpeg.

%prep
%setup -q

%build
rm -f missing
#%%{__libtoolize}
%{__aclocal}
%{__autoconf}
%{__automake}
%configure
%{__make}

%install
rm -rf $RPM_BUILD_ROOT

%{__make} install \
	DESTDIR=$RPM_BUILD_ROOT

%clean
rm -rf $RPM_BUILD_ROOT

%post	-p /sbin/ldconfig
%postun -p /sbin/ldconfig

%files
%defattr(644,root,root,755)
%attr(755,root,root) %{_bindir}/*
%attr(755,root,root) %{_libdir}/lib*.so.*.*

%files devel
%defattr(644,root,root,755)
%doc CHANGES README SMJPEG.txt TODO
%attr(755,root,root) %{_libdir}/lib*.so
%{_libdir}/lib*.la
%{_includedir}/*

%files static
%defattr(644,root,root,755)
%{_libdir}/lib*.a