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authorJakub Bogusz2001-10-29 14:21:38 (GMT)
committercvs2git2012-06-24 12:13:13 (GMT)
commite79577a75aec3396e0acd4affb234714d7aa016c (patch)
treea561f28473b836c69cbd582d0ad5de9153af8953
parent39f936203caccf77b710c4da183d6479e5bc4c4b (diff)
downloadBMRT-e79577a75aec3396e0acd4affb234714d7aa016c.zip
BMRT-e79577a75aec3396e0acd4affb234714d7aa016c.tar.gz
- descriptions, ExclusiveArch
Changed files: BMRT.spec -> 1.4
-rw-r--r--BMRT.spec44
1 files changed, 31 insertions, 13 deletions
diff --git a/BMRT.spec b/BMRT.spec
index 2ec5c5f..6eb3e1c 100644
--- a/BMRT.spec
+++ b/BMRT.spec
@@ -1,28 +1,46 @@
-Summary: BMRT - Blue Moon rendering Tool
-Summary(pl): BMRT -
+Summary: BMRT - Blue Moon Rendering Tools
+Summary(pl): Blue Moon Rendering Tools - Narzędzia do renderingu
Name: BMRT
Version: 2.5
Release: 1
-Copyright: Other
+License: Free use, no source
Group: Applications/Graphics
Group(de): Applikationen/Grafik
Group(pl): Aplikacje/Grafika
Source0: %{name}%{version}h.linux-glibc2.tar.gz
URL: http://www.bmrt.org/
-#BuildRequires:
-#Requires:
-Buildroot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+ExclusiveArch: %{ix86}
-%define _prefix /usr/X11R6
+%define _prefix /usr/X11R6
%description
+BMRT is a ray tracer that has been used in the production of several
+feature films, including A Bug's Life, Stuart Little, The Cell, Hollow
+Man, and Woman on Top.
+BMRT supports such features as ray traced reflections and shadows;
+area lights; texture, environment, and shadow mapping; and fully
+programmable surface, displacement, light, and volume shaders. BMRT's
+input scene files and shaders are largely compatible with our
+commercial renderer, Entropy, as well as those of PhotoRealistic
+RenderMan.
+
%description -l pl
+BMRT jest ray tracerem, który został użyty przy produkcji niektórych
+filmów, takich jak A Bug's Life, Stuart Little, The Cell, Hollow Man,
+Woman on Top.
+
+BMRT obsługuje rzeczy takie jak odbicia i cienie; światła punktowe;
+tekstury, środowisko, mapowanie cieni; w pełni programowalne
+powierzchnie, zaburzenia, światła, cienie. Pliki wejściowe ze scenami
+i cieniami BMRT są w dużej części zgodne z komercyjnym rendererem tej
+samej firmy o nazwie Entropy, a także z programem PhotoRealistic
+RenderMan.
%prep
%setup -q -n %{name}%{version}
-%build
%install
rm -rf $RPM_BUILD_ROOT
install -d $RPM_BUILD_ROOT{%{_sysconfdir},%{_bindir},%{_includedir},%{_libdir},%{_datadir}/%{name}/shaders}
@@ -35,17 +53,17 @@ install shaders/*.slc $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders
install -m 755 shaders/*.linux.slc $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders
install shaders/*.h $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders
-%post -p /sbin/ldconfig
-%postun -p /sbin/ldconfig
-
%clean
rm -rf $RPM_BUILD_ROOT
+%post -p /sbin/ldconfig
+%postun -p /sbin/ldconfig
+
%files
%defattr(644,root,root,755)
%doc doc/html/* License doc/*.pdf
%attr(755,root,root) %{_bindir}/*
-%attr(644,root,root) %{_includedir}/*.h
+%{_includedir}/*.h
%attr(-,root,root) %{_datadir}/%{name}/shaders/*
-%attr(644,root,root) %{_libdir}/*.a
+%{_libdir}/*.a
%attr(755,root,root) %{_libdir}/*.so