diff options
author | Jakub Bogusz | 2001-10-29 14:21:38 (GMT) |
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committer | cvs2git | 2012-06-24 12:13:13 (GMT) |
commit | e79577a75aec3396e0acd4affb234714d7aa016c (patch) | |
tree | a561f28473b836c69cbd582d0ad5de9153af8953 | |
parent | 39f936203caccf77b710c4da183d6479e5bc4c4b (diff) | |
download | BMRT-e79577a75aec3396e0acd4affb234714d7aa016c.zip BMRT-e79577a75aec3396e0acd4affb234714d7aa016c.tar.gz |
- descriptions, ExclusiveArch
Changed files:
BMRT.spec -> 1.4
-rw-r--r-- | BMRT.spec | 44 |
1 files changed, 31 insertions, 13 deletions
@@ -1,28 +1,46 @@ -Summary: BMRT - Blue Moon rendering Tool -Summary(pl): BMRT - +Summary: BMRT - Blue Moon Rendering Tools +Summary(pl): Blue Moon Rendering Tools - Narzędzia do renderingu Name: BMRT Version: 2.5 Release: 1 -Copyright: Other +License: Free use, no source Group: Applications/Graphics Group(de): Applikationen/Grafik Group(pl): Aplikacje/Grafika Source0: %{name}%{version}h.linux-glibc2.tar.gz URL: http://www.bmrt.org/ -#BuildRequires: -#Requires: -Buildroot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) +BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) +ExclusiveArch: %{ix86} -%define _prefix /usr/X11R6 +%define _prefix /usr/X11R6 %description +BMRT is a ray tracer that has been used in the production of several +feature films, including A Bug's Life, Stuart Little, The Cell, Hollow +Man, and Woman on Top. +BMRT supports such features as ray traced reflections and shadows; +area lights; texture, environment, and shadow mapping; and fully +programmable surface, displacement, light, and volume shaders. BMRT's +input scene files and shaders are largely compatible with our +commercial renderer, Entropy, as well as those of PhotoRealistic +RenderMan. + %description -l pl +BMRT jest ray tracerem, który został użyty przy produkcji niektórych +filmów, takich jak A Bug's Life, Stuart Little, The Cell, Hollow Man, +Woman on Top. + +BMRT obsługuje rzeczy takie jak odbicia i cienie; światła punktowe; +tekstury, środowisko, mapowanie cieni; w pełni programowalne +powierzchnie, zaburzenia, światła, cienie. Pliki wejściowe ze scenami +i cieniami BMRT są w dużej części zgodne z komercyjnym rendererem tej +samej firmy o nazwie Entropy, a także z programem PhotoRealistic +RenderMan. %prep %setup -q -n %{name}%{version} -%build %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_sysconfdir},%{_bindir},%{_includedir},%{_libdir},%{_datadir}/%{name}/shaders} @@ -35,17 +53,17 @@ install shaders/*.slc $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders install -m 755 shaders/*.linux.slc $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders install shaders/*.h $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders -%post -p /sbin/ldconfig -%postun -p /sbin/ldconfig - %clean rm -rf $RPM_BUILD_ROOT +%post -p /sbin/ldconfig +%postun -p /sbin/ldconfig + %files %defattr(644,root,root,755) %doc doc/html/* License doc/*.pdf %attr(755,root,root) %{_bindir}/* -%attr(644,root,root) %{_includedir}/*.h +%{_includedir}/*.h %attr(-,root,root) %{_datadir}/%{name}/shaders/* -%attr(644,root,root) %{_libdir}/*.a +%{_libdir}/*.a %attr(755,root,root) %{_libdir}/*.so |