diff options
author | Jakub Bogusz | 2003-09-01 12:48:26 (GMT) |
---|---|---|
committer | cvs2git | 2012-06-24 12:13:13 (GMT) |
commit | 6ca2ff5b43401dabb5867ef4483161b648b69d45 (patch) | |
tree | 7bdb1a0501de0acce7172d0bad6a0861bc7944e9 | |
parent | 633d14a5d305b9118bb5e60485e204a801b2619b (diff) | |
download | BMRT-6ca2ff5b43401dabb5867ef4483161b648b69d45.zip BMRT-6ca2ff5b43401dabb5867ef4483161b648b69d45.tar.gz |
- updated compat-libstdc++ dependency, don't use attr(-,)
Changed files:
BMRT.spec -> 1.15
-rw-r--r-- | BMRT.spec | 18 |
1 files changed, 10 insertions, 8 deletions
@@ -9,10 +9,9 @@ Source0: %{name}%{version}h.linux-glibc2.tar.gz # Source0-md5: dfbe508d03b352a01949679809cd3e06 URL: http://www.bmrt.org/ ExclusiveArch: %{ix86} -Requires: libstdc++-compat +Requires: compat-libstdc++-2.9 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) - %description BMRT is a ray tracer that has been used in the production of several feature films, including A Bug's Life, Stuart Little, The Cell, Hollow @@ -25,7 +24,7 @@ input scene files and shaders are largely compatible with our commercial renderer, Entropy, as well as those of PhotoRealistic RenderMan. -No longer available. Use Aqsis (http://aqsis.sf.net) instead. +No longer available. Use Aqsis (http://aqsis.sf.net/) instead. %description -l pl BMRT jest ray tracerem, który został użyty przy produkcji niektórych @@ -40,7 +39,7 @@ samej firmy o nazwie Entropy, a także z programem PhotoRealistic RenderMan. BMRT nie jest już dostępny. Zamiast niego można używać Aqsis -(http://aqsis.sf.net). +(http://aqsis.sf.net/). %prep %setup -q -n %{name}%{version} @@ -54,7 +53,6 @@ install lib/* $RPM_BUILD_ROOT%{_libdir} install include/* $RPM_BUILD_ROOT%{_includedir} install shaders/*.sl $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders install shaders/*.slc $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders -install -m 755 shaders/*.linux.slc $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders install shaders/*.h $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders %clean @@ -67,7 +65,11 @@ rm -rf $RPM_BUILD_ROOT %defattr(644,root,root,755) %doc doc/html/* License doc/*.pdf %attr(755,root,root) %{_bindir}/* -%{_includedir}/*.h -%attr(-,root,root) %{_datadir}/%{name}/shaders/* -%{_libdir}/*.a %attr(755,root,root) %{_libdir}/*.so +%dir %{_datadir}/%{name} +%dir %{_datadir}/%{name}/shaders +%{_datadir}/%{name}/shaders/*.sl +%{_datadir}/%{name}/shaders/*[!x].slc +%attr(755,root,root) %{_datadir}/%{name}/shaders/*.linux.slc +%{_libdir}/*.a +%{_includedir}/*.h |