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1 | # TODO: is qt optional? (either as bcond, or qt-less version) | |
2 | %define fver %(echo %{version} | tr -d .) | |
3 | Summary: MAME - Multiple Arcade Machine Emulator | |
4 | Summary(pl.UTF-8): MAME (Multiple Arcade Machine Emulator) - emulator wielu automatów do gier | |
5 | Name: mame | |
6 | Version: 0.247 | |
7 | Release: 1 | |
8 | License: GPL v2+ (BSD for core part, LGPL v2.1+/GPL v2+ for some drivers) | |
9 | Group: X11/Applications/Games | |
10 | #Source0Download: http://www.mamedev.org/release.html | |
11 | Source0: https://github.com/mamedev/mame/archive/mame%{fver}/%{name}-%{version}.tar.gz | |
12 | # Source0-md5: ecacc3c2e0cb63432fc22510dc7bedef | |
13 | URL: http://www.mamedev.org/ | |
14 | BuildRequires: OpenGL-GLU-devel | |
15 | BuildRequires: SDL2-devel >= 2 | |
16 | BuildRequires: SDL2_ttf-devel >= 2 | |
17 | BuildRequires: expat-devel >= 1.95 | |
18 | BuildRequires: flac-devel | |
19 | BuildRequires: libjpeg-devel | |
20 | BuildRequires: lua53-devel >= 5.3 | |
21 | BuildRequires: pkgconfig | |
22 | BuildRequires: portaudio-devel | |
23 | BuildRequires: portmidi-devel | |
24 | BuildRequires: sed >= 4.0 | |
25 | BuildRequires: sqlite3-devel >= 3 | |
26 | BuildRequires: unzip | |
27 | BuildRequires: xorg-lib-libX11-devel | |
28 | BuildRequires: xorg-lib-libXinerama-devel | |
29 | BuildRequires: zlib-devel | |
30 | Suggests: gmameui | |
31 | Obsoletes: sdlhazemd | |
32 | Obsoletes: sdlmame | |
33 | Obsoletes: xmame | |
34 | Obsoletes: xmame-SDL | |
35 | Obsoletes: xmame-qtmame | |
36 | Obsoletes: xmame-svgalib | |
37 | Obsoletes: xmame-x11 | |
38 | Obsoletes: xmame-xmess-SDL | |
39 | Obsoletes: xmame-xmess-svgalib | |
40 | Obsoletes: xmame-xmess-x11 | |
41 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) | |
42 | ||
43 | # linker memory exhausted on x86_64 after reaching 23GB of virt mem | |
44 | %define _enable_debug_packages 0 | |
45 | ||
46 | %description | |
47 | MAME stands for Multiple Arcade Machine Emulator. | |
48 | ||
49 | MAME's purpose is to preserve decades of video-game history. As gaming | |
50 | technology continues to rush forward, MAME prevents these important | |
51 | "vintage" games from being lost and forgotten. This is achieved by | |
52 | documenting the hardware and how it functions. The source code to MAME | |
53 | serves as this documentation. The fact that the games are playable | |
54 | serves primarily to validate the accuracy of the documentation (how | |
55 | else can you prove that you have recreated the hardware faithfully?). | |
56 | ||
57 | %description -l pl.UTF-8 | |
58 | MAME to skrót od Multiple Arcade Machine Emulator - emulatora wielu | |
59 | automatów do gier. | |
60 | ||
61 | Celem MAME jest zachowanie dziesięcioleci historii gier wideo. | |
62 | Jakkolwiek techonologia gier cały czas szybko się posuwa, MAME chroni | |
63 | te ważne, "starodawne" gry od zapomnienia. Można to osiągnąć poprzez | |
64 | dokumentowanie sprzętu i sposobu jego funkcjonowania. Kod źródłowy | |
65 | MAME służy jako ta dokumentacja. Fakt, że w gry da się grać, służy | |
66 | głównie sprawdzeniu dokładności dokumentacji (bo jak inaczej można | |
67 | udowodnić wierne odtworzenie sprzętu?). | |
68 | ||
69 | %prep | |
70 | %setup -q -n %{name}-%{name}%{fver} | |
71 | ||
72 | %{__sed} -i -e 's/"lua"/"lua5.3"/' scripts/src/main.lua | |
73 | ||
74 | %build | |
75 | %{__make} \ | |
76 | %ifarch arm ppc ppc64 s390 s390x sparc sparcv9 sparc64 | |
77 | BIGENDIAN=1 \ | |
78 | %endif | |
79 | %ifarch %{x8664} alpha ia64 ppc64 s390x sparc64 | |
80 | PTR64=1 \ | |
81 | %endif | |
82 | %ifarch x32 | |
83 | PTR64=0 \ | |
84 | ARCHITECTURE= \ | |
85 | %endif | |
86 | CC="%{__cc}" \ | |
87 | CXX="%{__cxx}" \ | |
88 | LD="%{__cxx}" \ | |
89 | OPT_FLAGS="%{rpmcflags} $(pkg-config --cflags lua5.3)" \ | |
90 | LDFLAGS="%{rpmldflags}" \ | |
91 | CPP11=1 \ | |
92 | NOWERROR=1 \ | |
93 | OSD=sdl \ | |
94 | USE_SYSTEM_LIB_EXPAT=1 \ | |
95 | USE_SYSTEM_LIB_FLAC=1 \ | |
96 | USE_SYSTEM_LIB_JPEG=1 \ | |
97 | USE_SYSTEM_LIB_LUA=1 \ | |
98 | USE_SYSTEM_LIB_PORTAUDIO=1 \ | |
99 | USE_SYSTEM_LIB_PORTMIDI=1 \ | |
100 | USE_SYSTEM_LIB_SQLITE3=1 \ | |
101 | USE_SYSTEM_LIB_ZLIB=1 \ | |
102 | VERBOSE=1 | |
103 | ||
104 | %install | |
105 | rm -rf $RPM_BUILD_ROOT | |
106 | install -d $RPM_BUILD_ROOT%{_bindir} | |
107 | ||
108 | install mame $RPM_BUILD_ROOT%{_bindir}/mame | |
109 | ||
110 | %clean | |
111 | rm -rf $RPM_BUILD_ROOT | |
112 | ||
113 | %files | |
114 | %defattr(644,root,root,755) | |
115 | %doc README.md | |
116 | %attr(755,root,root) %{_bindir}/mame |