-Summary: A free OpenGL game of playing billard.
-Name: foobillard
-Version: 2.3
-Release: 1
-Group: X11/Applications/Games
-Vendor: Florian Berger (florian.berger@aec.at,harpin_floh@yahoo.de)
-License: GPL
-URL: http://foobillard.sunsite.dk/
-Source0: http://foobillard.sunsite.dk/dnl/%{name}-%{version}.tar.gz
-Source1: %{name}.desktop
-Patch0: %{name}-include.patch
-BuildRequires: automake
+#
+# Conditional build:
+%bcond_with glut # use glut instead of SDL
+%bcond_with nvidia # enable NVidia specific extensions
+#
+Summary: A free OpenGL game of playing billard
+Summary(pl.UTF-8): Wolnodostępna gra w bilard oparta na OpenGL
+Name: foobillard
+Version: 3.0a
+Release: 5
+License: GPL
+Group: X11/Applications/Games
+Source0: http://foobillard.sunsite.dk/dnl/%{name}-%{version}.tar.gz
+# Source0-md5: c2d92edeaaf8bfb18aa26f1c79931b7d
+Source1: %{name}.desktop
+Source2: %{name}.xpm
+URL: http://foobillard.sourceforge.net/
+BuildRequires: OpenGL-GLU-devel
+%{!?with_glut:BuildRequires: SDL-devel}
BuildRequires: autoconf
-BuildRequires: gettext-devel
-BuildRequires: intltool
-BuildRequires: SDL-devel
+BuildRequires: automake
BuildRequires: freetype-devel
-BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+%{?with_glut:BuildRequires: glut-devel}
+BuildRequires: intltool
+BuildRequires: libpng-devel
+BuildRequires: libtool
+%{?with_nvidia:BuildRequires: xorg-driver-video-nvidia-devel}
+BuildRequires: xorg-lib-libXaw-devel
+BuildRequires: xorg-lib-libXi-devel
+Requires: OpenGL
+%{?with_nvidia:Requires: xorg-driver-video-nvidia}
+BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
-%define _prefix /usr/X11R6
-%define _applnkdir %{_datadir}/applnk
+%define _noautoreqdep libGL.so.1 libGLU.so.1
%description
FooBillard is an attempt to create a free OpenGL-billard for Linux.
Why foo? Well, actually I had this logo (F.B.-Florian Berger) and then
foo sounds a bit like pool (Somehow I wasn't quite attracted by the
-name FoolBillard) Actually FooBillard is still under development but
+name FoolBillard). Actually FooBillard is still under development but
the main physics is implemented. If you are a billard-pro and you're
missing some physics, please tell me. Cause I've implemented it like I
think it should work, which might differ from reality.
+%description -l pl.UTF-8
+FooBillard to próba stworzenia wolnodostępnego bilarda OpenGL dla
+Linuksa. Dlaczego foo? Bo autor miał już to logo (F.B. - Florian
+Berger) i "foo" brzmi trochę jak "pool" (a nazwa "FoolBillard" nie
+brzmiała zbyt przyciągająco). FooBillard jest nadal w stadium rozwoju,
+ale główna fizyka jest już zaimplementowana. Jeżeli w grze brakuje
+jakiejś fizyki, dobrze jest zgłosić to autorowi, ponieważ on
+zaimplementował ją tak, jak myślał, że powinna działać, co może się
+nieco różnić od rzeczywistości.
+
%prep
%setup -q
-%patch0 -p1
%build
rm -f missing
-export X_LIBS='-I%{_includedir}'
+X_LIBS='-I/usr/X11R6/include'; export X_LIBS
%{__libtoolize}
-%{__gettextize}
%{__aclocal}
%{__autoconf}
%{__automake}
-%configure --enable-SDL
-%{__make}
+%configure \
+%if %{with glut}
+ --enable-glut \
+ --disable-SDL \
+%else
+ --disable-glut \
+ --enable-SDL \
+%endif
+ --%{?with_nvidia:en}%{!?with_nvidia:dis}able-nvidia \
+ --enable-sound
+%{__make}
%install
rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT%{_applnkdir}/Games
-install %{SOURCE1} $RPM_BUILD_ROOT%{_applnkdir}/Games
-%{__make} DESTDIR=%{buildroot} install
+install -d $RPM_BUILD_ROOT{%{_desktopdir},%{_pixmapsdir}}
+
+%{__make} install \
+ DESTDIR=$RPM_BUILD_ROOT
+
+install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
+install %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}
%clean
-rm -rf %{buildroot}
+rm -rf $RPM_BUILD_ROOT
%files
%defattr(644,root,root,755)
-%doc AUTHORS COPYING INSTALL NEWS README ChangeLog TODO README.FONTS foobillardrc.example
+%doc AUTHORS NEWS README ChangeLog TODO README.FONTS foobillardrc.example
%attr(755,root,root) %{_bindir}/*
-%{_datadir}/foobillard/*
-%{_applnkdir}/Games/%{name}.desktop
+%{_datadir}/foobillard
+%{_desktopdir}/%{name}.desktop
+%{_pixmapsdir}/*