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Commit | Line | Data |
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432b5556 | 1 | %define _serv_ver 0.2.2 |
2 | %define _mserv bomberclonemserv-%{_serv_ver} | |
340400d1 | 3 | Summary: Clone of the game AtomicBomberMan |
f26d4d99 | 4 | Summary(pl.UTF-8): Klon gry AtomicBomberMan |
340400d1 | 5 | Name: bomberclone |
81a549bd | 6 | Version: 0.11.7 |
7 | Release: 1 | |
8 | License: GPL v2+ | |
340400d1 | 9 | Group: X11/Applications/Games |
3d78f68c | 10 | Source0: http://dl.sourceforge.net/bomberclone/%{name}-%{version}.tar.bz2 |
81a549bd | 11 | # Source0-md5: 98bc04fab8eb556a75f513918c55e81e |
3d78f68c | 12 | Source1: http://dl.sourceforge.net/bomberclone/%{_mserv}.tgz |
e556a5be | 13 | # Source1-md5: 40bbe14055010e7fcf11c6bfd4e4c006 |
5845e101 | 14 | Source2: %{name}.desktop |
81a549bd | 15 | Patch0: %{name}mserv-include.patch |
340400d1 | 16 | URL: http://www.bomberclone.de/ |
340400d1 | 17 | BuildRequires: SDL_image-devel >= 1.2 |
5845e101 | 18 | BuildRequires: SDL_mixer-devel >= 1.2 |
3d78f68c | 19 | BuildRequires: autoconf |
20 | BuildRequires: automake | |
340400d1 | 21 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) |
22 | ||
23 | %description | |
24 | Clone of the game AtomicBomberMan. It supports multiplayer over the | |
e556a5be | 25 | Internet. |
340400d1 | 26 | |
e03f8dfc JR |
27 | %description -l pl.UTF-8 |
28 | Klon gry AtomicBomberMan wspierający grę z kilkoma graczami w | |
e556a5be | 29 | Internecie. |
30 | ||
31 | %package master_server | |
32 | Summary: Master server for BomberClone | |
f26d4d99 | 33 | Summary(pl.UTF-8): Główny serwer dla BomberClone'a |
e556a5be | 34 | Group: X11/Applications/Games |
35 | ||
36 | %description master_server | |
37 | The BomberCloneMasterServer holds a list of all active running games. | |
38 | Other players can so easy join a running game by selecting the game | |
39 | from join menu. | |
40 | ||
e03f8dfc JR |
41 | %description master_server -l pl.UTF-8 |
42 | BomberCloneMasterServer jest głównym serwerem, który przechowuje | |
43 | wszystkie aktywne gry. Inni gracze mogą w prosty sposób przyłączyć się | |
44 | do toczącej się gry poprzez wskazanie jej w menu. | |
340400d1 | 45 | |
46 | %prep | |
e556a5be | 47 | %setup -q -a1 |
088e1ff9 | 48 | cd %{_mserv} |
81a549bd | 49 | %patch0 -p1 |
340400d1 | 50 | |
51 | %build | |
19f13ad8 | 52 | cp -f /usr/share/automake/config.sub . |
340400d1 | 53 | %configure |
54 | %{__make} | |
55 | ||
e556a5be | 56 | cd %{_mserv} |
57 | %{__aclocal} | |
58 | %{__autoconf} | |
59 | %{__autoheader} | |
60 | %{__automake} | |
61 | %configure | |
62 | %{__make} | |
63 | ||
340400d1 | 64 | %install |
65 | rm -rf $RPM_BUILD_ROOT | |
e556a5be | 66 | install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/games} |
5845e101 | 67 | install -d $RPM_BUILD_ROOT{%{_desktopdir},%{_pixmapsdir}} |
340400d1 | 68 | |
69 | %{__make} install \ | |
70 | DESTDIR=$RPM_BUILD_ROOT | |
71 | ||
385de5f9 | 72 | %{__make} -C %{_mserv} install \ |
73 | DESTDIR=$RPM_BUILD_ROOT | |
e556a5be | 74 | |
5845e101 | 75 | cp -f $RPM_BUILD_ROOT%{_datadir}/games/%{name}/gfx/logo.png \ |
76 | $RPM_BUILD_ROOT%{_pixmapsdir}/%{name}.png | |
77 | ||
78 | install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir} | |
79 | ||
340400d1 | 80 | %clean |
81 | rm -rf $RPM_BUILD_ROOT | |
82 | ||
83 | %files | |
84 | %defattr(644,root,root,755) | |
81a549bd | 85 | %doc AUTHORS ChangeLog README |
e556a5be | 86 | %attr(755,root,root) %{_bindir}/%{name} |
340400d1 | 87 | %{_datadir}/games/%{name} |
5845e101 | 88 | %{_desktopdir}/*.desktop |
5845e101 | 89 | %{_pixmapsdir}/* |
e556a5be | 90 | |
91 | %files master_server | |
92 | %defattr(644,root,root,755) | |
93 | %attr(755,root,root) %{_bindir}/bomberclonemserv |