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Jan Palus [Fri, 26 Jul 2019 20:41:57 +0000 (22:41 +0200)]
up to 2.0.10
- mir driver dropped by upstream
Jan Palus [Wed, 31 Oct 2018 19:06:05 +0000 (20:06 +0100)]
up to 2.0.9
Jacek Konieczny [Mon, 25 Jun 2018 18:39:39 +0000 (20:39 +0200)]
actually add the patch
Jacek Konieczny [Mon, 25 Jun 2018 18:39:04 +0000 (20:39 +0200)]
include a fix for the Firewatch game
Release: 2
Jan Palus [Fri, 2 Mar 2018 22:02:27 +0000 (23:02 +0100)]
up to 2.0.8
Jakub Bogusz [Sun, 24 Dec 2017 09:04:02 +0000 (10:04 +0100)]
- handle jack,kmsdrm,vulkan (vulkan enabled by default, jack and kmsdrm disabled)
Jan Palus [Mon, 30 Oct 2017 20:01:37 +0000 (21:01 +0100)]
up to 2.0.7
Marcin Krol [Thu, 6 Apr 2017 06:23:43 +0000 (06:23 +0000)]
- updated to 2.0.5
Jakub Bogusz [Tue, 12 Jan 2016 20:21:53 +0000 (21:21 +0100)]
- updated to 2.0.4
- enable wayland by default (following upstream); mir kept disabled (despite upstream) because it's not widespread in PLD
Jacek Konieczny [Sat, 5 Dec 2015 19:01:48 +0000 (20:01 +0100)]
fix GLX support
SDL2 would be compiled without GLX and would use only GL ES, which would
often fail causing mysterious "cannot compile shader" errors in games.
Release: 3
Elan Ruusamäe [Tue, 24 Mar 2015 19:10:22 +0000 (21:10 +0200)]
- x32 rebuild
- release 2 (by relup.sh)
Jakub Bogusz [Sun, 18 May 2014 08:11:09 +0000 (10:11 +0200)]
- added cflags patch (fixes SDL_syswm.h inclusion when DirectFB or Mir support is enabled)
Jakub Bogusz [Wed, 23 Apr 2014 13:56:08 +0000 (15:56 +0200)]
- updated to 2.0.3; completed mir bcond
Jakub Bogusz [Sun, 9 Mar 2014 14:44:49 +0000 (15:44 +0100)]
- updated to 2.0.2
- added wayland bcond
Jakub Bogusz [Sun, 27 Oct 2013 07:57:02 +0000 (08:57 +0100)]
- updated to 2.0.1
Jakub Bogusz [Mon, 14 Oct 2013 17:47:39 +0000 (19:47 +0200)]
- new, based on SDL
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