# SVGATextMode's mode (optional)
#SVGATEXTMODE=100x37x9_SVGA
-# Console font file name (usually from /usr/share/consolefonts dir).
+# Console font file name (usually from /lib/kbd/consolefonts dir).
# Determines the set of available characters, the typeface and the number
# of character lines on the screen. Other options may be specified after
# the font name, e.g. -u iso02 (but you don't need it)
CONSOLEFONT=lat2u-16
-# Application-charset map file name (usually from /usr/share/consoletrans
+# Application-charset map file name (usually from /lib/kbd/consoletrans
# dir). Determines the encoding used by the console when in single-byte
# (non-Unicode) mode.
CONSOLEMAP=8859-2