-%define version_tools 1.0.0
+%define version_tools 2.1.0
Summary: Graphic adventure game interpreter
Summary(pl.UTF-8): Interpreter gier przygodowych
Name: scummvm
-Version: 1.0.0
+Version: 2.1.1
Release: 1
-License: GPL
+License: GPL v2+
Group: X11/Applications/Games
-Source0: http://dl.sourceforge.net/scummvm/%{name}-%{version}.tar.bz2
-# Source0-md5: 11b911937e0fc73c94a7bdc374ab617c
-Source1: http://dl.sourceforge.net/scummvm/%{name}-tools-%{version_tools}.tar.bz2
-# Source1-md5: 6bbe24c7774f63d9ec0a4670ed32b8b6
+Source0: http://scummvm.org/frs/scummvm/%{version}/%{name}-%{version}.tar.xz
+# Source0-md5: d75fec6358f7814b47d6aca5e18c9863
+Source1: http://scummvm.org/frs/scummvm-tools/%{version_tools}/%{name}-tools-%{version_tools}.tar.xz
+# Source1-md5: 5b0615e87d5148e9871ea355d03927e1
Source2: %{name}.desktop
Patch0: %{name}-wx-config.patch
+Patch1: dwarf-debug.patch
+Patch2: fluidsynth-printf-attr.patch
URL: http://scummvm.org/
BuildRequires: SDL-devel >= 1.2.2
BuildRequires: alsa-lib-devel >= 0.9
+BuildRequires: boost-devel
BuildRequires: flac-devel >= 1.0.1
-%ifarch %{ix86} %{x8664}
BuildRequires: fluidsynth-devel
-%endif
+BuildRequires: freetype-devel
BuildRequires: libmad-devel
+BuildRequires: libmpeg2-devel >= 0.3.2
BuildRequires: libpng-devel
BuildRequires: libvorbis-devel
-BuildRequires: libmpeg2-devel >= 0.3.2
%ifarch %{ix86}
BuildRequires: nasm
%endif
+BuildRequires: sed >= 4.0
BuildRequires: wxGTK2-unicode-devel
BuildRequires: wxWidgets-devel
BuildRequires: zlib-devel
-BuildRequires: sed >= 4.0
BuildRequires: zlib-devel
+Obsoletes: scummvm-engine-m4
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%define specflags_sparc -fPIC
Summary: Adventure Game Interpreter
Summary(pl.UTF-8): Adventure Game Interpreter
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-agi
The AGI (Adventure Game Interpreter) engine was used by Sierra in
their early adventure games.
%description engine-agi -l pl.UTF-8
-Silnik AGI (Adventure Game Interpreter) był używany przez firmę
-Sierra w jej wczesnych grach przygodowych.
+Silnik AGI (Adventure Game Interpreter) był używany przez firmę Sierra
+w jej wczesnych grach przygodowych.
%package engine-agos
Summary: AGOS engine
Summary(pl.UTF-8): Silnik AGOS
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-agos
The AGOS Engine was originally created by Alan Cox at HorrorSoft and
-is based on AberMUD V, with graphical extensions.
-Required for following games:
+is based on AberMUD V, with graphical extensions. Required for
+following games:
- Elvira
- Elvira 2
- Waxworks
- Simon the Sorcerer 2
- The Feeble Files
+%package engine-bladerunner
+Summary: Blade Runner engine
+Summary(pl.UTF-8): Silnik Blade Runner
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-bladerunner
+Blade Runner engine.
+
+%description engine-bladerunner -l pl.UTF-8
+Silnik Blade Runner.
+
+%package engine-cge
+Summary: CGE engine
+Summary(pl.UTF-8): Silnik CGE
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-cge
+CGE engine.
+
+%description engine-cge -l pl.UTF-8
+Silnik CGE.
+
+%package engine-chewy
+Summary: Chewy: Esc from F5 engine
+Summary(pl.UTF-8): Silnik Chewy: Esc from F5
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-chewy
+Chewy: Esc from F5 engine.
+
+%description engine-chewy -l pl.UTF-8
+Silnik Chewy: Esc from F5.
+
%package engine-cine
Summary: Cinematique engine
Summary(pl.UTF-8): Silnik Cinematique
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-cine
Cinematique engine.
%description engine-cine -l pl.UTF-8
Silnik Cinematique.
+%package engine-composer
+Summary: Composer engine
+Summary(pl.UTF-8): Silnik Composer
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-composer
+Composer engine.
+
+%description engine-composer -l pl.UTF-8
+Silnik Composer.
+
%package engine-cruise
Summary: Cruise engine
Summary(pl.UTF-8): Silnik Cruise
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-cruise
Cruise engine.
%description engine-cruise -l pl.UTF-8
Silnik Cruise.
+%package engine-cryo
+Summary: Cryo engine
+Summary(pl.UTF-8): Silnik Cryo
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-cryo
+Engine to run adventure games created by Cryo Interactive.
+
+%description engine-cryo -l pl.UTF-8
+Silnik do uruchamiania gier stworzonych przez Cryo Interactive.
+
+%package engine-cryomni3d
+Summary: Cryoni3d engine
+Summary(pl.UTF-8): Silnik Cryoni3d
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-cryomni3d
+Engine to run adventure games created by Cryo Interactive.
+
+%description engine-cryomni3d -l pl.UTF-8
+Silnik do uruchamiania gier stworzonych przez Cryo Interactive.
+
+%package engine-draci
+Summary: Draci engine
+Summary(pl.UTF-8): Silnik Draci
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-draci
+Draci engine.
+
+%description engine-draci -l pl.UTF-8
+Silnik Draci.
+
%package engine-drascula
Summary: Drascula engine
Summary(pl.UTF-8): Silnik Drascula
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-drascula
Drascula engine.
%description engine-drascula -l pl.UTF-8
Silnik Drascula.
+%package engine-dreamweb
+Summary: Dreamweb engine
+Summary(pl.UTF-8): Silnik Dreamweb
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-dreamweb
+Dreamweb engine.
+
+%description engine-dreamweb -l pl.UTF-8
+Silnik Dreamweb.
+
+%package engine-glk
+Summary: Glk engine
+Summary(pl.UTF-8): Silnik Glk
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-glk
+Glk Engine.
+
+%description engine-glk -l pl.UTF-8
+Silnik Glk.
+
%package engine-gob
Summary: Gob engine
Summary(pl.UTF-8): Silnik Gob
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-gob
Engine to run adventure games created by Coktel Vision.
Summary: Groovie engine
Summary(pl.UTF-8): Silnik Groovie
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-groovie
-Engine to run adventure games created by Trilobyte or
-Aftermath Media (The 7th Guest, The 11th Hour).
+Engine to run adventure games created by Trilobyte or Aftermath Media
+(The 7th Guest, The 11th Hour).
%description engine-groovie -l pl.UTF-8
-Silnik do uruchamiania gier stworzonych przez Trilobyte
-i Aftermath Media (The 7th Guest, The 11th Hour).
+Silnik do uruchamiania gier stworzonych przez Trilobyte i Aftermath
+Media (The 7th Guest, The 11th Hour).
-%package engine-igor
-Summary: Igor engine
-Summary(pl.UTF-8): Silnik Igor
+%package engine-hdb
+Summary: HDB engine
+Summary(pl.UTF-8): Silnik HDB
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
-%description engine-igor
-Igor engine.
+%description engine-hdb
+HDB engine for Hyperspace Delivery Boy.
-%description engine-igor -l pl.UTF-8
-Silnik Igor.
+%description engine-hdb -l pl.UTF-8
+Silnik HDB do gry Hyperspace Delivery Boy.
+
+%package engine-hugo
+Summary: Hugo engine
+Summary(pl.UTF-8): Silnik Hugo
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-hugo
+Hugo engine.
+
+%description engine-hugo -l pl.UTF-8
+Silnik Hugo.
+
+%package engine-illusions
+Summary: Illusions engine
+Summary(pl.UTF-8): Silnik Illusions
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-illusions
+Illusions is an engine used in adventure games by The Illusions Gaming
+Company such as Duckman: The Graphic Adventures of a Private Dick and
+Beavis and Butt-Head: Do U.
+
+%description engine-illusions -l pl.UTF-8
+Silnik Illusions jest wykorzystywany w wydanych przez The Illusions
+Gaming Company grach takich jak Duckman: The Graphic Adventures of a
+Private Dick oraz Beavis and Butt-Head: Do U.
%package engine-kyra
Summary: Kyrandia engine
Summary(pl.UTF-8): Silnik Kyrandia
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-kyra
Kyrandia engine.
%description engine-kyra -l pl.UTF-8
Silnik Kyrandia.
+%package engine-lastexpress
+Summary: Lastexpress engine
+Summary(pl.UTF-8): Silnik Lastexpress
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-lastexpress
+Lastexpress is the engine for the game Lastexpress of the Temptress.
+
+%description engine-lastexpress -l pl.UTF-8
+Lastexpress jest silnikiem dla gry Lastexpress of the Temptress.
+
+%package engine-lilliput
+Summary: Lilliput engine
+Summary(pl.UTF-8): Silnik lilliput
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-lilliput
+Lilliput is the engine for gaemes The Adventures of Robin Hood and
+Rome: Pathway to Power.
+
+%description engine-lilliput -l pl.UTF-8
+Lilliput jest silnikiem dla gier The Adventures of Robin Hood oraz
+Rome: Pathway to power.
+
%package engine-lure
Summary: Lure engine
Summary(pl.UTF-8): Silnik Lure
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-lure
Lure is the engine for the game Lure of the Temptress.
%description engine-lure -l pl.UTF-8
Lure jest silnikiem dla gry Lure of the Temptress.
-%package engine-m4
-Summary: M4/MADS engine
-Summary(pl.UTF-8): Silnik M4/MADS
-Group: X11/Applications/Games
-
-%description engine-m4
-MADS stands for the MicroProse Adventure Development System,
-used in the three adventure games they made. It was later sold
-to Sanctuary Woods, who continued development on it and named
-it M4 (MADS version 4 perhaps) and released two more games.
-
-%description engine-m4 -l pl.UTF-8
-MADS to MicroProse Adventure Development System, używany jest
-w trzech grach stworzonych przez MicroProse. Został sprzedany
-do Sanctuary Woods i dalej rozwijany jako M4.
-
%package engine-made
Summary: MADE engine
Summary(pl.UTF-8): Silnik MADE
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-made
-MADE stands for Multimedia Applications Development Environment,
-and was used by Activision to create some of their point'n'click
-adventure games.
+MADE stands for Multimedia Applications Development Environment, and
+was used by Activision to create some of their point'n'click adventure
+games.
%description engine-made -l pl.UTF-8
-MADE to Multimedia Applications Development Environment,
-był używany przez Activision w grach przygodowych.
+MADE to Multimedia Applications Development Environment, był używany
+przez Activision w grach przygodowych.
+
+%package engine-mohawk
+Summary: Mohawk engine
+Summary(pl.UTF-8): Silnik Mohawk
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-mohawk
+The Mohawk engine was developed by Brøderbund starting in the early
+1990's with the Windows port of Myst.
+
+%description engine-mohawk -l pl.UTF-8
+Silnik Mohawk został stworzony przez Brøderbund we wczesnych latach
+90-ych, na potrzeby gry Myst.
+
+%package engine-mutationofjb
+Summary: MutationOfJB engine
+Summary(pl.UTF-8): Silnik MutationOfJB
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-mutationofjb
+This engine is used by Mutation of J.B. by Invention.
+
+%description engine-mutationofjb -l pl.UTF-8
+Ten silnik jest wykorzystywany przez grę Mutation of J.B. wydaną przez
+Invention
%package engine-parallaction
Summary: Parallaction engine
Summary(pl.UTF-8): Silnik Parallaction
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-parallaction
Parallaction engine.
%description engine-parallaction -l pl.UTF-8
Silnik Parallaction.
+%package engine-pink
+Summary: Pink Panther engine
+Summary(pl.UTF-8): Silnik Pink Panther
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-pink
+This engine runs the adventure games Pink Panther: Passport to Peril
+and Pink Panther: Hokus Pokus Pink by Wanderlust Interactive.
+The internal name of the engine is OxCart Runtime.
+
+%description engine-pink -l pl.UTF-8
+Ten silnik jest wykorzystywany przy grach Pink Panther: Passport to
+Peril oraz Pink Panther: Hokus Pokus Pink.
+
+%package engine-plumbers
+Summary: Plumbers engine
+Summary(pl.UTF-8): Silnik Plumbers
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-plumbers
+This engine was used in Plumbers Don't Wear Ties.
+
+%description engine-plumbers -l pl.UTF-8
+Ten silnik jest wykorzystywany przy grze Plumbers Don't Wear Ties.
+
%package engine-queen
Summary: Queen engine
Summary(pl.UTF-8): Silnik Queen
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-queen
The Queen Engine is used to play Interactive Binary Illusions' Flight
Summary: Scripts for Animated Graphic Adventures
Summary(pl.UTF-8): Scripts for Animated Graphic Adventures
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-saga
SAGA (Scripts for Animated Graphic Adventures) engine.
Summary: Sierra's "SCript Interpreter"
Summary(pl.UTF-8): SCript Interpreter Sierry
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-sci
Sierra's "SCript Interpreter" and the "Sierra's Creative Interpreter.
Summary: Script Creation Utility for Maniac Mansion
Summary(pl.UTF-8): Script Creation Utility for Maniac Mansion
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-scumm
SCUMM is a utility used to create the famous LucasArts adventure games
Summary: Sky engine
Summary(pl.UTF-8): Silnik Sky
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-sky
Sky is the internal name for the Virtual Theatre variant which runs
Sky jest wewnętrzną nazwą na wariant Virtual Theatre, który uruchamia
Beneath a Steel Sky.
+%package engine-sludge
+Summary: SLUDGE engine
+Summary(pl.UTF-8): Silnik SLUDGE
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-sludge
+SLUDGE (standing for Scripting Language for Unhindered Development of
+a Gaming Environment) is a system by which anyone (within reason) can
+make an adventure game.
+
+%description engine-sludge -l pl.UTF-8
+SLUDGE (skrót od Scripting Language for Unhindered Development of
+a Gaming Environment) to środowisko w którym każdy może stworzyć
+grę przygodową.
+
%package engine-sword1
Summary: Sword1 engine
Summary(pl.UTF-8): Silnik Sword1
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-sword1
Sword1 engine.
Summary: Sword2 engine
Summary(pl.UTF-8): Silnik Sword2
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-sword2
Sword2 engine.
%description engine-sword2 -l pl.UTF-8
Silnik Sword2.
+%package engine-sword25
+Summary: Sword2.5 engine
+Summary(pl.UTF-8): Silnik Sword2.5
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-sword25
+Sword2.5 engine.
+
+%description engine-sword25 -l pl.UTF-8
+Silnik Sword2.5.
+
+%package engine-startrek
+Summary: Star Trek engine
+Summary(pl.UTF-8): Silnik Star Trek
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-startrek
+This engine runs the adventure games Star Trek: 25th Anniversary
+and Star Trek: Judgment Rites by Interplay.
+
+%description engine-startrek -l pl.UTF-8
+Ten silnik jest używany do gry w Star Trek: 25th Anniversary
+oraz Star Trek: Judgement Rites.
+
+%package engine-supernova
+Summary: Mission Supernova engine
+Summary(pl.UTF-8): Silnik Mission Supernova
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-supernova
+This engine runs the adventure games Mission Supernova.
+
+%description engine-supernova -l pl.UTF-8
+Ten silnik jest używany do gry w Mission Supernova.
+
+%package engine-teenagent
+Summary: TeenAgent engine
+Summary(pl.UTF-8): Silnik TeenAgent
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-teenagent
+This engine is only used by TeenAgent.
+
+%description engine-teenagent -l pl.UTF-8
+Ten silnik jest używany tylko przez TeenAgenta.
+
+%package engine-testbed
+Summary: Testbed engine
+Summary(pl.UTF-8): Silnik Testbed
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-testbed
+TestBed: the Testing framework engine
+
+%description engine-testbed -l pl.UTF-8
+TestBed: the Testing framework engine
+
%package engine-tinsel
Summary: Tinsel engine
Summary(pl.UTF-8): Silnik Tinsel
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-tinsel
This engine is only used by Discworld 1 and Discworld 2.
-Musketeer.
%description engine-tinsel -l pl.UTF-8
Ten silnik jest używany tylko przez Discworld 1 i Discworld 2.
+%package engine-toon
+Summary: Toon engine
+Summary(pl.UTF-8): Silnik Toon
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-toon
+Toonstruck engine.
+
+%description engine-toon -l pl.UTF-8
+Silnik Toonstruck.
+
%package engine-touche
Summary: Touche engine
Summary(pl.UTF-8): Silnik Touche
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-touche
This engine is only used by Touche: The Adventures of the Fifth
Ten silnik jest używany tylko przez Touché: Przygody Piątego
Muszkietera.
+%package engine-tsage
+Summary: Tsage engine
+Summary(pl.UTF-8): Silnik Tsage
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-tsage
+This engine is only used by Ringworld: Revenge Of The Patriarch.
+
+%description engine-tsage -l pl.UTF-8
+Ten silnik jest używany tylko przez Ringworld: Revenge Of The
+Patriach.
+
%package engine-tucker
Summary: Tucker engine
Summary(pl.UTF-8): Silnik Tucker
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description engine-tucker
The Tucker engine is used in Bud Tucker in Double Trouble.
%description engine-tucker -l pl.UTF-8
Silnik Tucker jest używany przez Bud Tucker in Double Trouble.
+%package engine-hopkins
+Summary: Hopkins FBI engine
+Summary(pl.UTF-8): Silnik Hopkins FBI
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-hopkins
+This engine is used by Hopkins FBI.
+
+%description engine-hopkins -l pl.UTF-8
+Ten silnik jest używany przez Hopkins FBI.
+
+%package engine-pegasus
+Summary: Pegasus engine
+Summary(pl.UTF-8): Silnik Pegasus
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-pegasus
+This engine is used by The Journeyman Project: Pegasus Prime.
+
+%description engine-pegasus -l pl.UTF-8
+Ten silnik jest używany przez The Journeyman Project: Pegasus Prime.
+
+%package engine-toltecs
+Summary: Toltecs engine
+Summary(pl.UTF-8): Silnik Toltecs
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-toltecs
+This engine is used by 3 Skulls of the Toltecs.
+
+%description engine-toltecs -l pl.UTF-8
+Ten silnik jest używany przez 3 Skulls of the Toltecs.
+
+%package engine-tony
+Summary: Tony engine
+Summary(pl.UTF-8): Silnik Tony
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-tony
+This engine is used by Tony Tough and the Night of Roasted Moths.
+
+%description engine-tony -l pl.UTF-8
+Ten silnik jest używany przez Tony Tough and the Night of Roasted
+Moths.
+
+%package engine-wintermute
+Summary: Wintermute engine
+Summary(pl.UTF-8): Silnik Wintermute
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-wintermute
+The engine is used for the Wintermute games.
+
+%description engine-wintermute -l pl.UTF-8
+Ten silnik jest używany przez gry Wintermute.
+
+%package engine-access
+Summary: Access engine
+Summary(pl.UTF-8): Silnik Access
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-access
+The engine is used for the Amazon: Guardians of Eden,
+Martian Memorandum and Noctropolis games.
+
+%description engine-access -l pl.UTF-8
+Ten silnik jest używany przez gry Amazon: Guardians of Eden,
+Martian Memorandum i Noctropolis.
+
+%package engine-adl
+Summary: ADL engine
+Summary(pl.UTF-8): Silnik ADL
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-adl
+The engine is used for the Sierra ADL Hi-Res Adventure games.
+
+%description engine-adl -l pl.UTF-8
+Ten silnik jest używany przez gry Sierra ADL Hi-Res Adventure.
+
+%package engine-avalanche
+Summary: Avalanche engine
+Summary(pl.UTF-8): Silnik Avalanche
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-avalanche
+The engine is used for the Lord Avalot d'Argent game.
+
+%description engine-avalanche -l pl.UTF-8
+Ten silnik jest używany przez grę Lord Avalot d'Argent.
+
+%package engine-bbvs
+Summary: BBVS engine
+Summary(pl.UTF-8): Silnik BBVS
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-bbvs
+The engine is used for the Beavis and Butt-Head in
+Virtual Stupidity game.
+
+%description engine-bbvs -l pl.UTF-8
+Ten silnik jest używany przez grę Beavis and Butt-Head in
+Virtual Stupidity.
+
+%package engine-cge2
+Summary: CGE2 engine
+Summary(pl.UTF-8): Silnik CGE2
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-cge2
+The engine is used for the Sfinx game.
+
+%description engine-cge2 -l pl.UTF-8
+Ten silnik jest używany przez grę Sfinx.
+
+%package engine-director
+Summary: Director engine
+Summary(pl.UTF-8): Silnik Director
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-director
+The engine is used for the Director games.
+
+%description engine-director -l pl.UTF-8
+Ten silnik jest używany przez gry Director.
+
+%package engine-dm
+Summary: DM engine
+Summary(pl.UTF-8): Silnik DM
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-dm
+The engine is used for the Dungeon Master game.
+
+%description engine-dm -l pl.UTF-8
+Ten silnik jest używany przez grę Dungeon Master.
+
+%package engine-fullpipe
+Summary: Fullpipe engine
+Summary(pl.UTF-8): Silnik Fullpipe
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-fullpipe
+The engine is used for the Full Pipe game.
+
+%description engine-fullpipe -l pl.UTF-8
+Ten silnik jest używany przez grę Full Pipe.
+
+%package engine-gnap
+Summary: GNAP engine
+Summary(pl.UTF-8): Silnik GNAP
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-gnap
+The engine is used for the U.F.O.s game.
+
+%description engine-gnap -l pl.UTF-8
+Ten silnik jest używany przez grę U.F.O.s.
+
+%package engine-lab
+Summary: Lab engine
+Summary(pl.UTF-8): Silnik Lab
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-lab
+The engine is used for The Labyrinth of Time game.
+
+%description engine-lab -l pl.UTF-8
+Ten silnik jest używany przez grę The Labyrinth of Time.
+
+%package engine-macventure
+Summary: MacVenture engine
+Summary(pl.UTF-8): Silnik MacVenture
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-macventure
+The engine is used for the Deja Vu game.
+
+%description engine-macventure -l pl.UTF-8
+Ten silnik jest używany przez grę Deja Vu.
+
+%package engine-mads
+Summary: MADS engine
+Summary(pl.UTF-8): Silnik MADS
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-mads
+The engine is used for the Dragonsphere and
+Return of the Phantom games.
+
+%description engine-mads -l pl.UTF-8
+Ten silnik jest używany przez gry Dragonsphere i
+Return of the Phantom.
+
+%package engine-mortevielle
+Summary: Mortevielle engine
+Summary(pl.UTF-8): Silnik Mortevielle
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-mortevielle
+The engine is used for the Mortville Manor game.
+
+%description engine-mortevielle -l pl.UTF-8
+Ten silnik jest używany przez grę Mortville Manor.
+
+%package engine-neverhood
+Summary: Neverhood engine
+Summary(pl.UTF-8): Silnik Neverhood
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-neverhood
+The engine is used for the Neverhood game.
+
+%description engine-neverhood -l pl.UTF-8
+Ten silnik jest używany przez grę Neverhood.
+
+%package engine-prince
+Summary: Prince engine
+Summary(pl.UTF-8): Silnik Prince
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-prince
+The engine is used for The Prince and the Coward game.
+
+%description engine-prince -l pl.UTF-8
+Ten silnik jest używany przez grę The Prince and the Coward.
+
+%package engine-sherlock
+Summary: Sherlock engine
+Summary(pl.UTF-8): Silnik Sherlock
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-sherlock
+The engine is used for The Lost Files of Sherlock Holmes games.
+
+%description engine-sherlock -l pl.UTF-8
+Ten silnik jest używany przez gry The Lost Files of Sherlock Holmes.
+
+%package engine-titanic
+Summary: Titanic engine
+Summary(pl.UTF-8): Silnik Titanic
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-titanic
+The engine is used for Starship Titanic game.
+
+%description engine-titanic -l pl.UTF-8
+Ten silnik jest używany przez gry Starship Titanic.
+
+%package engine-voyeur
+Summary: Voyeur engine
+Summary(pl.UTF-8): Silnik Voyeur
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-voyeur
+The engine is used for the Voyeur game.
+
+%description engine-voyeur -l pl.UTF-8
+Ten silnik jest używany przez grę Voyeur.
+
+%package engine-wage
+Summary: WAGE engine
+Summary(pl.UTF-8): Silnik WAGE
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-wage
+The engine is used for the WAGE games.
+
+%description engine-wage -l pl.UTF-8
+Ten silnik jest używany przez gry WAGE.
+
+%package engine-xeen
+Summary: Xeen engine
+Summary(pl.UTF-8): Silnik Xeen
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-xeen
+The engine is used for the Might and Magic III, IV, V
+and World of Xeen games.
+
+%description engine-xeen -l pl.UTF-8
+Ten silnik jest używany przez gry Might and Magic III, IV, V
+i World of Xeen.
+
+%package engine-zvision
+Summary: ZVision engine
+Summary(pl.UTF-8): Silnik ZVision
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-zvision
+The engine is used for the Zork Nemesis and
+Zork: Grand Inquisitor games.
+
+%description engine-zvision -l pl.UTF-8
+Ten silnik jest używany przez gry Zork Nemesis
+i Zork: Grand Inquisitor.
+
%package theme-classic
Summary: Theme classic for ScummVM
Summary(pl.UTF-8): Motyw classic dla ScummVM
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description theme-classic
Theme classic for ScummVM.
Summary: Theme modern for ScummVM
Summary(pl.UTF-8): Motyw modern dla ScummVM
Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
%description theme-modern
Theme modern for ScummVM.
%description theme-modern -l pl.UTF-8
Motyw modern dla ScummVM.
+%package theme-remastered
+Summary: Theme remastered for ScummVM
+Summary(pl.UTF-8): Motyw remastered dla ScummVM
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description theme-remastered
+Theme remastered for ScummVM.
+
+%description theme-remastered -l pl.UTF-8
+Motyw remastered dla ScummVM.
+
%prep
%setup -q -a 1
-%patch0 -p1
+%patch1 -p1
+cd scummvm-tools-%{version_tools}
+%patch0 -p2
+cd ..
+%patch2 -p1
%{__sed} -i -e 's:"plugins":"%{_libdir}/scummvm":' base/plugins.cpp
%build
./configure \
- --prefix=/usr \
+ --prefix=%{_prefix} \
--disable-debug \
- --enable-mpeg2 \
--enable-all-engines \
--enable-plugins \
--default-dynamic
%{__make} \
CXX="%{__cxx}" \
- CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DDYNAMIC_MODULES -fpic $(wx-gtk2-unicode-config --cppflags)" \
+ CXXFLAGS="%{rpmcppflags} %{rpmcflags} -fpic $(wx-gtk2-unicode-config --cppflags) $(pkg-config --cflags freetype2)" \
LDFLAGS="%{rpmcflags} %{rpmldflags}"
cd scummvm-tools-%{version_tools}
+./configure \
+ --prefix=%{_prefix} \
+ --disable-debug
+
%{__make} \
CXX="%{__cxx}" \
- CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DUNIX $(wx-gtk2-unicode-config --cppflags)" \
+ CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DUNIX -fpermissive $(wx-gtk2-unicode-config --cppflags)" \
LDFLAGS="%{rpmcflags} %{rpmldflags} $(wx-gtk2-unicode-config --libs)"
%install
rm -rf $RPM_BUILD_ROOT
install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6,%{_pixmapsdir},%{_desktopdir},%{_libdir}/scummvm}
-install scummvm $RPM_BUILD_ROOT%{_bindir}
+cp -p scummvm $RPM_BUILD_ROOT%{_bindir}
#install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6
-install plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm
+cp -p plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm
-cd scummvm-tools-%{version_tools}
-install compress_agos $RPM_BUILD_ROOT%{_bindir}
-install compress_kyra $RPM_BUILD_ROOT%{_bindir}
-install compress_queen $RPM_BUILD_ROOT%{_bindir}
-install compress_saga $RPM_BUILD_ROOT%{_bindir}
-install compress_scumm_bun $RPM_BUILD_ROOT%{_bindir}
-install compress_scumm_san $RPM_BUILD_ROOT%{_bindir}
-install compress_scumm_sou $RPM_BUILD_ROOT%{_bindir}
-install compress_sword1 $RPM_BUILD_ROOT%{_bindir}
-install compress_sword2 $RPM_BUILD_ROOT%{_bindir}
-install compress_touche $RPM_BUILD_ROOT%{_bindir}
-install convert_dxa.sh $RPM_BUILD_ROOT%{_bindir}
-install dekyra $RPM_BUILD_ROOT%{_bindir}
-install descumm $RPM_BUILD_ROOT%{_bindir}
-install desword2 $RPM_BUILD_ROOT%{_bindir}
-install encode_dxa $RPM_BUILD_ROOT%{_bindir}
-install extract_agos $RPM_BUILD_ROOT%{_bindir}
-install extract_kyra $RPM_BUILD_ROOT%{_bindir}
-install extract_loom_tg16 $RPM_BUILD_ROOT%{_bindir}
-install extract_mm_apple $RPM_BUILD_ROOT%{_bindir}
-install extract_mm_c64 $RPM_BUILD_ROOT%{_bindir}
-install extract_mm_nes $RPM_BUILD_ROOT%{_bindir}
-install extract_scumm_mac $RPM_BUILD_ROOT%{_bindir}
-install extract_zak_c64 $RPM_BUILD_ROOT%{_bindir}
-cd -
-
-install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}
-install icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir}
+%{__make} -C scummvm-tools-%{version_tools} install \
+ DESTDIR=$RPM_BUILD_ROOT
+
+cp -p %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}
+cp -p icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir}
install -d $RPM_BUILD_ROOT%{_datadir}/%{name}
-install gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name}
+cp -p gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name}
%clean
rm -rf $RPM_BUILD_ROOT
%files
%defattr(644,root,root,755)
-%doc AUTHORS COPYRIGHT NEWS README TODO
+%doc AUTHORS CONTRIBUTING.md COPYRIGHT NEWS.md README.md TODO
%attr(755,root,root) %{_bindir}/scummvm
%dir %{_libdir}/scummvm
#%{_mandir}/man6/*
%doc scummvm-tools-%{version_tools}/README
%attr(755,root,root) %{_bindir}/*
%exclude %{_bindir}/scummvm
+%{_datadir}/scummvm-tools
%files engine-agi
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libagi.so
+%attr(755,root,root) %{_libdir}/scummvm/libagi.so
%files engine-agos
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libagos.so
+%attr(755,root,root) %{_libdir}/scummvm/libagos.so
+
+%files engine-bladerunner
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libbladerunner.so
+
+%files engine-cge
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libcge.so
+
+%files engine-chewy
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libchewy.so
%files engine-cine
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libcine.so
+%attr(755,root,root) %{_libdir}/scummvm/libcine.so
+
+%files engine-composer
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libcomposer.so
%files engine-cruise
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libcruise.so
+%attr(755,root,root) %{_libdir}/scummvm/libcruise.so
+
+%files engine-cryo
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libcryo.so
+
+%files engine-cryomni3d
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libcryomni3d.so
+
+%files engine-draci
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libdraci.so
%files engine-drascula
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libdrascula.so
+%attr(755,root,root) %{_libdir}/scummvm/libdrascula.so
+
+%files engine-dreamweb
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libdreamweb.so
%files engine-gob
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libgob.so
+%attr(755,root,root) %{_libdir}/scummvm/libgob.so
+
+%files engine-glk
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libglk.so
%files engine-groovie
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libgroovie.so
+%attr(755,root,root) %{_libdir}/scummvm/libgroovie.so
-%files engine-igor
+%files engine-hdb
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libigor.so
+%attr(755,root,root) %{_libdir}/scummvm/libhdb.so
+
+%files engine-hugo
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libhugo.so
+
+%files engine-illusions
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libillusions.so
%files engine-kyra
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libkyra.so
+%attr(755,root,root) %{_libdir}/scummvm/libkyra.so
-%files engine-lure
+%files engine-lastexpress
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/liblure.so
+%attr(755,root,root) %{_libdir}/scummvm/liblastexpress.so
-%files engine-m4
+%files engine-lilliput
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libm4.so
+%attr(755,root,root) %{_libdir}/scummvm/liblilliput.so
+
+%files engine-lure
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/liblure.so
%files engine-made
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libmade.so
+%attr(755,root,root) %{_libdir}/scummvm/libmade.so
+
+%files engine-mohawk
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libmohawk.so
+
+%files engine-mutationofjb
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libmutationofjb.so
%files engine-parallaction
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libparallaction.so
+%attr(755,root,root) %{_libdir}/scummvm/libparallaction.so
+
+%files engine-pink
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libpink.so
+
+%files engine-plumbers
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libplumbers.so
%files engine-queen
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libqueen.so
+%attr(755,root,root) %{_libdir}/scummvm/libqueen.so
%files engine-saga
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsaga.so
+%attr(755,root,root) %{_libdir}/scummvm/libsaga.so
%files engine-sci
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsci.so
+%attr(755,root,root) %{_libdir}/scummvm/libsci.so
%files engine-scumm
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libscumm.so
+%attr(755,root,root) %{_libdir}/scummvm/libscumm.so
%files engine-sky
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsky.so
+%attr(755,root,root) %{_libdir}/scummvm/libsky.so
+
+%files engine-sludge
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libsludge.so
%files engine-sword1
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsword1.so
+%attr(755,root,root) %{_libdir}/scummvm/libsword1.so
%files engine-sword2
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsword2.so
+%attr(755,root,root) %{_libdir}/scummvm/libsword2.so
+
+%files engine-sword25
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libsword25.so
+
+%files engine-startrek
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libstartrek.so
+
+%files engine-supernova
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libsupernova.so
+
+%files engine-teenagent
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libteenagent.so
+
+%files engine-testbed
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libtestbed.so
%files engine-tinsel
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libtinsel.so
+%attr(755,root,root) %{_libdir}/scummvm/libtinsel.so
%files engine-touche
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libtouche.so
+%attr(755,root,root) %{_libdir}/scummvm/libtouche.so
+
+%files engine-toon
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libtoon.so
+
+%files engine-tsage
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libtsage.so
%files engine-tucker
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libtucker.so
+%attr(755,root,root) %{_libdir}/scummvm/libtucker.so
+
+%files engine-hopkins
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libhopkins.so
+
+%files engine-pegasus
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libpegasus.so
+
+%files engine-toltecs
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libtoltecs.so
+
+%files engine-tony
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libtony.so
+
+%files engine-wintermute
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libwintermute.so
+
+%files engine-access
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libaccess.so
+
+%files engine-adl
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libadl.so
+
+%files engine-avalanche
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libavalanche.so
+
+%files engine-bbvs
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libbbvs.so
+
+%files engine-cge2
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libcge2.so
+
+%files engine-director
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libdirector.so
+
+%files engine-dm
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libdm.so
+
+%files engine-fullpipe
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libfullpipe.so
+
+%files engine-gnap
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libgnap.so
+
+%files engine-lab
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/liblab.so
+
+%files engine-macventure
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libmacventure.so
+
+%files engine-mads
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libmads.so
+
+%files engine-mortevielle
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libmortevielle.so
+
+%files engine-neverhood
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libneverhood.so
+
+%files engine-prince
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libprince.so
+
+%files engine-sherlock
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libsherlock.so
+
+%files engine-titanic
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libtitanic.so
+
+%files engine-voyeur
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libvoyeur.so
+
+%files engine-wage
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libwage.so
+
+%files engine-xeen
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libxeen.so
+
+%files engine-zvision
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libzvision.so
%files theme-classic
%defattr(644,root,root,755)
%files theme-modern
%defattr(644,root,root,755)
%{_datadir}/%{name}/scummmodern.*
+
+%files theme-remastered
+%defattr(644,root,root,755)
+%{_datadir}/%{name}/scummremastered.*