# SVGATextMode's mode (optional)
#SVGATEXTMODE=100x37x9_SVGA
-# Console font file name (usually from /usr/share/kbd/consolefonts dir).
+# Console font file name (take one from /lib/kbd/consolefonts dir).
# Determines the set of available characters, the typeface and the number
# of character lines on the screen. Other options may be specified after
-# the font name, e.g. -u iso02 (but you don't need it)
-CONSOLEFONT=lat2-16
+# the font name, e.g. -u iso02 (but you don't need it).
+#CONSOLEFONT=latarcyrheb-sun16
+CONSOLEFONT=lat2u-16
-# Application-charset map file name (usually from /usr/share/kbd/keymaps dir
-# Determines the encoding used by the console when in single-byte
+# If the font doesn't include a mapping between font glyphs and Unicode,
+# the map can be specified here (take one from from /lib/kbd/unimaps dir).
+# This is not needed with most modern fonts.
+#CONSOLESCREENFONTMAP=lat2u
+CONSOLESCREENFONTMAP=
+
+# Application-charset map file name (take one from /lib/kbd/consoletrans
+# dir). Determines the encoding used by the console when in single-byte
# (non-Unicode) mode.
-CONSOLEMAP=8859-2
+# For old latin-2 behaviour use this:
+#CONSOLEMAP=8859-2
+CONSOLEMAP=
+
+# UTF-8 example using terminus-font-console package:
+#CONSOLEFONT=ter-v14n
+#CONSOLESCREENFONTMAP=
+#CONSOLEMAP=
# Keyboard table file name
KEYTABLE=pl2
+
+# charset used for key table in non-unicode case (used for dumpkeys in unicode_start)
+#KEYTABLE_CHARSET=iso-8859-2
+
+# Terminals affected with font change when using framebuffer
+SET_FONT_TERMINALS="1 2 3 4 5 6 7 8"
+
+# Turn on powersave on console?
+POWER_SAVE=no
+BLANK_TIME=10
+POWERDOWN_TIME=60
+
+# Colours of console. Possible values:
+# black|red|green|yellow|blue|magenta|cyan|white|default
+#FOREGROUND_COLOUR=red
+#BACKGROUND_COLOUR=green
+
+# Setting of leds (on|off). Default is off:
+#NUM_LOCK=on
+
+# Setting of internal beeper of computer [0-2000]
+# 0 - disable beeper completelly
+#BEEP_LENGTH=0
+# The beepers frequency
+#BEEP_FREQ=400