Summary: 3D modeling, rendering, animation and game creation package
Summary(pl.UTF-8): Pakiet do tworzenia animacji 3D oraz gier
Name: blender
-Version: 2.49b
-Release: 8
+Version: 2.76
+Release: 5
License: GPL
Group: X11/Applications/Graphics
Source0: http://download.blender.org/source/%{name}-%{version}.tar.gz
-# Source0-md5: 718eef6a4ff377989e829b92a886cc5b
+# Source0-md5: 1f35ae56bb221bbeb21e89501fbd6c6a
Source1: %{name}.desktop
Source2: %{name}.png
-Source4: %{name}-wrapper
-Source5: %{name}.manpage
-Patch0: %{name}-po_and_locale_names.patch
-Patch1: %{name}-noxml-yafray.patch
+Source3: %{name}.manpage
+Patch0: %{name}-2.76-droid.patch
URL: http://www.blender.org/
BuildRequires: OpenAL-devel
BuildRequires: OpenEXR-devel
BuildRequires: OpenGL-devel
-BuildRequires: SDL-devel
+BuildRequires: OpenImageIO-devel
+BuildRequires: SDL2-devel
+BuildRequires: cmake
#BuildRequires: esound-devel
BuildRequires: ffmpeg-devel >= 0.4.9-4.20080930.1
BuildRequires: freealut-devel
BuildRequires: freetype-devel
BuildRequires: ftgl-devel
BuildRequires: gcc >= 5:3.4.0
-BuildRequires: gettext-devel
+BuildRequires: gettext-tools
BuildRequires: libjpeg-devel
BuildRequires: libpng-devel
BuildRequires: libstdc++-devel
BuildRequires: libtool
BuildRequires: libvorbis-devel
BuildRequires: openssl-devel >= 0.9.7d
-BuildRequires: python-devel >= 1:2.3
+BuildRequires: python3-devel
BuildRequires: rpm-pythonprov
BuildRequires: rpmbuild(macros) >= 1.385
-BuildRequires: scons
BuildRequires: sed >= 4.0
#BuildRequires: smpeg-devel
BuildRequires: xorg-lib-libXi-devel
%prep
%setup -q
%patch0 -p1
-%patch1 -p1
-
-rm -f missing
-rm -f user-config.py
-rm -rf bin/.blender/locale
-
-sed 's/\(BUILD_REV :=\).*/\1 unknown/' -i source/Makefile
-sed 's/\(build_rev =\).*/\1 "unknown"/' -i tools/Blender.py
-
-RPMCFLAGS="\"`echo %{rpmcflags}|sed 's/ /\",\"/g'`\""
-RPMLDFLAGS="\"`echo %{rpmldflags}|sed 's/ /\",\"/g'`\""
-
-cat > user-config.py <<END
-CCFLAGS = [$RPMCFLAGS, "-funsigned-char", "-fPIC"]
-CXXFLAGS = [$RPMCFLAGS, "-funsigned-char", "-fPIC"]
-LDFLAGS = [$RPMLDFLAGS]
-TARGET_CC = '%{__cc}'
-TARGET_CXX = '%{__cxx}'
-
-BF_PYTHON_VERSION = '%{py_ver}'
-
-BF_FFMPEG = '%{_prefix}'
-BF_FFMPEG_INC = '%{_includedir}/ffmpeg'
-BF_FFMPEG_LIBPATH = '%{_libdir}'
-BF_FFMPEG_LIB = 'avformat avcodec avdevice swscale avutil'
-
-LCGDIR = 'lib/linux2'
-BF_BUILDDIR = 'build/linux2'
-BF_INSTALLDIR = 'install/linux2'
-END
%build
-%scons BF_OPENGL_LIBPATH=%{_x_libraries}
-%{__make} -C po \
- OCGDIR=.. \
- SRCHOME=$(pwd)/source \
- NANBLENDERHOME=$(pwd)
-
-install -d release/plugins/include
-install source/blender/blenpluginapi/*.h release/plugins/include
-chmod +x release/plugins/bmake
-%{__make} -C release/plugins/
+install -d build
+cd build
+%cmake \
+ -DCMAKE_SKIP_RPATH=ON \
+ -DBUILD_SHARED_LIBS=OFF \
+ -DWITH_FFTW3:BOOL=ON \
+ -DWITH_JACK:BOOL=ON \
+ -DWITH_CODEC_SNDFILE:BOOL=ON \
+ -DWITH_IMAGE_OPENJPEG:BOOL=ON \
+ -DWITH_OPENCOLLADA:BOOL=ON \
+ -DWITH_CYCLES:BOOL=ON \
+ -DWITH_FFTW3:BOOL=ON \
+ -DWITH_MOD_OCEANSIM:BOOL=ON \
+ -DOPENCOLLADA=%{_includedir} \
+ -DWITH_PYTHON:BOOL=ON \
+ -DPYTHON_VERSION:STRING=%{py3_ver} \
+ -DWITH_PYTHON_INSTALL:BOOL=OFF \
+ -DWITH_CODEC_FFMPEG:BOOL=ON \
+ -DWITH_GAMEENGINE:BOOL=ON \
+ -DWITH_CXX_GUARDEDALLOC:BOOL=OFF \
+ -DWITH_BUILTIN_GLEW=OFF \
+ -DWITH_INSTALL_PORTABLE=OFF \
+ -DWITH_PYTHON_SAFETY=ON \
+ -DWITH_PLAYER=ON \
+ -DWITH_MEM_JEMALLOC=ON \
+ -DBOOST_ROOT=%{_prefix} \
+ -DWITH_INPUT_NDOF=ON \
+ -DWITH_SDL:BOOL=ON \
+ ..
+
+%{__make} V=1
%install
rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT{%{_datadir},%{_desktopdir},%{_pixmapsdir},%{_bindir}} \
- $RPM_BUILD_ROOT%{_datadir}/blender/bpydata
-install ./install/linux2/blender $RPM_BUILD_ROOT%{_bindir}/blender-bin
-install %{SOURCE4} $RPM_BUILD_ROOT%{_bindir}/blender
-#install blenderplayer $RPM_BUILD_ROOT%{_bindir}
-install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
-install %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}
-install -d $RPM_BUILD_ROOT%{_libdir}/blender/plugins/sequence
-install -d $RPM_BUILD_ROOT%{_libdir}/blender/plugins/texture
-install ./release/plugins/sequence/*.so $RPM_BUILD_ROOT%{_libdir}/blender/plugins/sequence
-install ./release/plugins/texture/*.so $RPM_BUILD_ROOT%{_libdir}/blender/plugins/texture
-install -d $RPM_BUILD_ROOT%{_datadir}/blender
-cp -aR ./release/scripts $RPM_BUILD_ROOT%{_datadir}/blender
-install ./release/VERSION $RPM_BUILD_ROOT%{_datadir}/blender
-install ./bin/.blender/.Blanguages $RPM_BUILD_ROOT%{_datadir}/blender
-install ./bin/.blender/.bfont.ttf $RPM_BUILD_ROOT%{_datadir}/blender
-cp -a bin/.blender/locale $RPM_BUILD_ROOT%{_datadir}
-install -d $RPM_BUILD_ROOT%{_mandir}/man1
-install %{SOURCE5} $RPM_BUILD_ROOT%{_mandir}/man1/blender.1
+install -d $RPM_BUILD_ROOT{%{_desktopdir},%{_pixmapsdir},%{_mandir}/man1}
+
+%{__make} -C build install \
+ DESTDIR=$RPM_BUILD_ROOT
+
+cp -p %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
+cp -p %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}
+cp -p %{SOURCE3} $RPM_BUILD_ROOT%{_mandir}/man1/blender.1
-%find_lang %{name}
+#%find_lang %{name}
%clean
rm -rf $RPM_BUILD_ROOT
%postun
%update_desktop_database_postun
-%files -f %{name}.lang
+%files
%defattr(644,root,root,755)
-%doc README doc/bf-members.txt doc/python-dev-guide.txt doc/oldbugs.txt doc/interface_API.txt
-%doc release/text/{blender.html,release*.txt}
-%attr(755,root,root) %{_bindir}/*
+# -f %{name}.lang
+%doc doc/license/bf-members.txt doc/guides/*.txt
+%attr(755,root,root) %{_bindir}/blender
+%attr(755,root,root) %{_bindir}/blender-thumbnailer.py
+%attr(755,root,root) %{_bindir}/blenderplayer
%attr(755,root,root) %{_datadir}/%{name}
-%attr(755,root,root) %{_libdir}/%{name}
%{_desktopdir}/*.desktop
%{_pixmapsdir}/*.png
+%{_iconsdir}/*/*x*/apps/blender.png
+%{_iconsdir}/*/scalable/apps/blender.svg
%{_mandir}/man1/*