1 %define version_tools 1.9.0
2 Summary: Graphic adventure game interpreter
3 Summary(pl.UTF-8): Interpreter gier przygodowych
8 Group: X11/Applications/Games
9 Source0: http://scummvm.org/frs/scummvm/%{version}/%{name}-%{version}.tar.xz
10 # Source0-md5: 3255706992edaf30380ce8a49cb305b7
11 Source1: http://scummvm.org/frs/scummvm-tools/%{version_tools}/%{name}-tools-%{version_tools}.tar.xz
12 # Source1-md5: 7b472cc2895161c64630df92df4c65b0
13 Source2: %{name}.desktop
14 Patch0: %{name}-wx-config.patch
15 Patch1: dwarf-debug.patch
16 URL: http://scummvm.org/
17 BuildRequires: SDL-devel >= 1.2.2
18 BuildRequires: alsa-lib-devel >= 0.9
19 BuildRequires: boost-devel
20 BuildRequires: flac-devel >= 1.0.1
21 %ifarch %{ix86} %{x8664}
22 BuildRequires: fluidsynth-devel
24 BuildRequires: freetype-devel
25 BuildRequires: libmad-devel
26 BuildRequires: libmpeg2-devel >= 0.3.2
27 BuildRequires: libpng-devel
28 BuildRequires: libvorbis-devel
32 BuildRequires: sed >= 4.0
33 BuildRequires: wxGTK2-unicode-devel
34 BuildRequires: wxWidgets-devel
35 BuildRequires: zlib-devel
36 BuildRequires: zlib-devel
37 Obsoletes: scummvm-engine-m4
38 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
40 %define specflags_sparc -fPIC
43 ScummVM is a program which allows you to run certain classic graphical
44 point-and-click adventure games, provided you already have their data
45 files. The clever part about this: ScummVM just replaces the
46 executables shipped with the game, allowing you to play them on
47 systems for which they were never designed!
49 Some of the adventures ScummVM supports include Adventure Soft's Simon
50 the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1
51 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the
52 Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of
53 Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility
54 for Maniac Mansion) system such as Monkey Island, Day of the Tentacle,
55 Sam and Max and more. You can find a thorough list with details on
56 which games are supported and how well on the project page.
58 %description -l pl.UTF-8
59 ScummVM jest programem umożliwiającym uruchamianie klasycznych
60 graficznych gier przygodowych, pod warunkiem, że posiadane są ich
61 pliki danych. ScummVM używany jest w miejsce pliku wykonywalnego
62 dostarczonego razem z grą, co umożliwia granie na systemach, na które
63 gry nie zostały przeznaczone.
65 ScummVM obsługuje między innymi Simon the Sorcerer 1 i 2 firmy
66 Adventure Soft; Beneath A Steel Sky, Broken Sword 1 i 2 firmy
67 Revolution; Flight of the Amazon Queen; Inherit the Earth firmy
68 Wyrmkeep; serię Gobliiins firmy Coktel Vision; The Legend of Kyrandia
69 firmy Westwood i gry bazujące na silniku SCUMM (Script Creation
70 Utility for Maniac Mansion) firmy LucasArts, takie jak Monkey Island,
71 Day of the Tentacle, Sam and Max i inne. Szczegółowa lista znajduje
72 się na stronie projektu.
75 Summary: ScummVM tools
76 Summary(pl.UTF-8): Narzędzia związane ze ScummVM
77 Group: X11/Applications/Games
80 Collection of various tools that may be useful to use in conjunction
83 %description tools -l pl.UTF-8
84 Zestaw narzędzi mogących być użytecznymi w połączeniu ze ScummVM.
87 Summary: Adventure Game Interpreter
88 Summary(pl.UTF-8): Adventure Game Interpreter
89 Group: X11/Applications/Games
90 Requires: %{name} = %{version}-%{release}
92 %description engine-agi
93 The AGI (Adventure Game Interpreter) engine was used by Sierra in
94 their early adventure games.
96 %description engine-agi -l pl.UTF-8
97 Silnik AGI (Adventure Game Interpreter) był używany przez firmę Sierra
98 w jej wczesnych grach przygodowych.
102 Summary(pl.UTF-8): Silnik AGOS
103 Group: X11/Applications/Games
104 Requires: %{name} = %{version}-%{release}
106 %description engine-agos
107 The AGOS Engine was originally created by Alan Cox at HorrorSoft and
108 is based on AberMUD V, with graphical extensions. Required for
114 - Simon the Sorcerer 2
117 %description engine-agos -l pl.UTF-8
118 Silnik AGOS został stworzony przez Alana Coksa w firmie HorrorSoft,
119 bazowany jest na programie AberMUD V z graficznymi rozszerzeniami.
120 Używany w następujących grach:
125 - Simon the Sorcerer 2
130 Summary(pl.UTF-8): Silnik CGE
131 Group: X11/Applications/Games
132 Requires: %{name} = %{version}-%{release}
134 %description engine-cge
137 %description engine-cge -l pl.UTF-8
141 Summary: Cinematique engine
142 Summary(pl.UTF-8): Silnik Cinematique
143 Group: X11/Applications/Games
144 Requires: %{name} = %{version}-%{release}
146 %description engine-cine
149 %description engine-cine -l pl.UTF-8
152 %package engine-composer
153 Summary: Composer engine
154 Summary(pl.UTF-8): Silnik Composer
155 Group: X11/Applications/Games
156 Requires: %{name} = %{version}-%{release}
158 %description engine-composer
161 %description engine-composer -l pl.UTF-8
164 %package engine-cruise
165 Summary: Cruise engine
166 Summary(pl.UTF-8): Silnik Cruise
167 Group: X11/Applications/Games
168 Requires: %{name} = %{version}-%{release}
170 %description engine-cruise
173 %description engine-cruise -l pl.UTF-8
176 %package engine-draci
177 Summary: Draci engine
178 Summary(pl.UTF-8): Silnik Draci
179 Group: X11/Applications/Games
180 Requires: %{name} = %{version}-%{release}
182 %description engine-draci
185 %description engine-draci -l pl.UTF-8
188 %package engine-drascula
189 Summary: Drascula engine
190 Summary(pl.UTF-8): Silnik Drascula
191 Group: X11/Applications/Games
192 Requires: %{name} = %{version}-%{release}
194 %description engine-drascula
197 %description engine-drascula -l pl.UTF-8
200 %package engine-dreamweb
201 Summary: Dreamweb engine
202 Summary(pl.UTF-8): Silnik Dreamweb
203 Group: X11/Applications/Games
204 Requires: %{name} = %{version}-%{release}
206 %description engine-dreamweb
209 %description engine-dreamweb -l pl.UTF-8
214 Summary(pl.UTF-8): Silnik Gob
215 Group: X11/Applications/Games
216 Requires: %{name} = %{version}-%{release}
218 %description engine-gob
219 Engine to run adventure games created by Coktel Vision.
221 %description engine-gob -l pl.UTF-8
222 Silnik do uruchamiania gier stworzonych przez Coktel Vision.
224 %package engine-groovie
225 Summary: Groovie engine
226 Summary(pl.UTF-8): Silnik Groovie
227 Group: X11/Applications/Games
228 Requires: %{name} = %{version}-%{release}
230 %description engine-groovie
231 Engine to run adventure games created by Trilobyte or Aftermath Media
232 (The 7th Guest, The 11th Hour).
234 %description engine-groovie -l pl.UTF-8
235 Silnik do uruchamiania gier stworzonych przez Trilobyte i Aftermath
236 Media (The 7th Guest, The 11th Hour).
240 Summary(pl.UTF-8): Silnik Hugo
241 Group: X11/Applications/Games
242 Requires: %{name} = %{version}-%{release}
244 %description engine-hugo
247 %description engine-hugo -l pl.UTF-8
251 Summary: Kyrandia engine
252 Summary(pl.UTF-8): Silnik Kyrandia
253 Group: X11/Applications/Games
254 Requires: %{name} = %{version}-%{release}
256 %description engine-kyra
259 %description engine-kyra -l pl.UTF-8
262 %package engine-lastexpress
263 Summary: Lastexpress engine
264 Summary(pl.UTF-8): Silnik Lastexpress
265 Group: X11/Applications/Games
266 Requires: %{name} = %{version}-%{release}
268 %description engine-lastexpress
269 Lastexpress is the engine for the game Lastexpress of the Temptress.
271 %description engine-lastexpress -l pl.UTF-8
272 Lastexpress jest silnikiem dla gry Lastexpress of the Temptress.
276 Summary(pl.UTF-8): Silnik Lure
277 Group: X11/Applications/Games
278 Requires: %{name} = %{version}-%{release}
280 %description engine-lure
281 Lure is the engine for the game Lure of the Temptress.
283 %description engine-lure -l pl.UTF-8
284 Lure jest silnikiem dla gry Lure of the Temptress.
288 Summary(pl.UTF-8): Silnik MADE
289 Group: X11/Applications/Games
290 Requires: %{name} = %{version}-%{release}
292 %description engine-made
293 MADE stands for Multimedia Applications Development Environment, and
294 was used by Activision to create some of their point'n'click adventure
297 %description engine-made -l pl.UTF-8
298 MADE to Multimedia Applications Development Environment, był używany
299 przez Activision w grach przygodowych.
301 %package engine-mohawk
302 Summary: Mohawk engine
303 Summary(pl.UTF-8): Silnik Mohawk
304 Group: X11/Applications/Games
305 Requires: %{name} = %{version}-%{release}
307 %description engine-mohawk
308 The Mohawk engine was developed by Brøderbund starting in the early
309 1990's with the Windows port of Myst.
311 %description engine-mohawk -l pl.UTF-8
312 Silnik Mohawk został stworzony przez Brøderbund we wczesnych latach
313 90-ych, na potrzeby gry Myst.
315 %package engine-parallaction
316 Summary: Parallaction engine
317 Summary(pl.UTF-8): Silnik Parallaction
318 Group: X11/Applications/Games
319 Requires: %{name} = %{version}-%{release}
321 %description engine-parallaction
324 %description engine-parallaction -l pl.UTF-8
327 %package engine-queen
328 Summary: Queen engine
329 Summary(pl.UTF-8): Silnik Queen
330 Group: X11/Applications/Games
331 Requires: %{name} = %{version}-%{release}
333 %description engine-queen
334 The Queen Engine is used to play Interactive Binary Illusions' Flight
337 %description engine-queen -l pl.UTF-8
338 Silnik Queen jest używany do gry w Flight of the Amazon Queen firmy
339 Interactive Binary Illusions.
342 Summary: Scripts for Animated Graphic Adventures
343 Summary(pl.UTF-8): Scripts for Animated Graphic Adventures
344 Group: X11/Applications/Games
345 Requires: %{name} = %{version}-%{release}
347 %description engine-saga
348 SAGA (Scripts for Animated Graphic Adventures) engine.
350 %description engine-saga -l pl.UTF-8
351 Silnik SAGA (Scripts for Animated Graphic Adventures).
354 Summary: Sierra's "SCript Interpreter"
355 Summary(pl.UTF-8): SCript Interpreter Sierry
356 Group: X11/Applications/Games
357 Requires: %{name} = %{version}-%{release}
359 %description engine-sci
360 Sierra's "SCript Interpreter" and the "Sierra's Creative Interpreter.
362 %description engine-sci -l pl.UTF-8
363 SCript Interpreter Sierry.
365 %package engine-scumm
366 Summary: Script Creation Utility for Maniac Mansion
367 Summary(pl.UTF-8): Script Creation Utility for Maniac Mansion
368 Group: X11/Applications/Games
369 Requires: %{name} = %{version}-%{release}
371 %description engine-scumm
372 SCUMM is a utility used to create the famous LucasArts adventure games
373 like the Monkey Island series and also gave ScummVM its name.
375 %description engine-scumm -l pl.UTF-8
376 SCUMM jest narzędziem użytym do stworzenia znanych gier przygodowych
377 firmy LucasArts takich jak seria Monkey Island, dał również ScummVM
382 Summary(pl.UTF-8): Silnik Sky
383 Group: X11/Applications/Games
384 Requires: %{name} = %{version}-%{release}
386 %description engine-sky
387 Sky is the internal name for the Virtual Theatre variant which runs
390 %description engine-sky -l pl.UTF-8
391 Sky jest wewnętrzną nazwą na wariant Virtual Theatre, który uruchamia
394 %package engine-sword1
395 Summary: Sword1 engine
396 Summary(pl.UTF-8): Silnik Sword1
397 Group: X11/Applications/Games
398 Requires: %{name} = %{version}-%{release}
400 %description engine-sword1
403 %description engine-sword1 -l pl.UTF-8
406 %package engine-sword2
407 Summary: Sword2 engine
408 Summary(pl.UTF-8): Silnik Sword2
409 Group: X11/Applications/Games
410 Requires: %{name} = %{version}-%{release}
412 %description engine-sword2
415 %description engine-sword2 -l pl.UTF-8
418 %package engine-sword25
419 Summary: Sword2.5 engine
420 Summary(pl.UTF-8): Silnik Sword2.5
421 Group: X11/Applications/Games
422 Requires: %{name} = %{version}-%{release}
424 %description engine-sword25
427 %description engine-sword25 -l pl.UTF-8
430 %package engine-teenagent
431 Summary: TeenAgent engine
432 Summary(pl.UTF-8): Silnik TeenAgent
433 Group: X11/Applications/Games
434 Requires: %{name} = %{version}-%{release}
436 %description engine-teenagent
437 This engine is only used by TeenAgent.
439 %description engine-teenagent -l pl.UTF-8
440 Ten silnik jest używany tylko przez TeenAgenta.
442 %package engine-testbed
443 Summary: Testbed engine
444 Summary(pl.UTF-8): Silnik Testbed
445 Group: X11/Applications/Games
446 Requires: %{name} = %{version}-%{release}
448 %description engine-testbed
449 TestBed: the Testing framework engine
451 %description engine-testbed -l pl.UTF-8
452 TestBed: the Testing framework engine
454 %package engine-tinsel
455 Summary: Tinsel engine
456 Summary(pl.UTF-8): Silnik Tinsel
457 Group: X11/Applications/Games
458 Requires: %{name} = %{version}-%{release}
460 %description engine-tinsel
461 This engine is only used by Discworld 1 and Discworld 2.
463 %description engine-tinsel -l pl.UTF-8
464 Ten silnik jest używany tylko przez Discworld 1 i Discworld 2.
468 Summary(pl.UTF-8): Silnik Toon
469 Group: X11/Applications/Games
470 Requires: %{name} = %{version}-%{release}
472 %description engine-toon
475 %description engine-toon -l pl.UTF-8
478 %package engine-touche
479 Summary: Touche engine
480 Summary(pl.UTF-8): Silnik Touche
481 Group: X11/Applications/Games
482 Requires: %{name} = %{version}-%{release}
484 %description engine-touche
485 This engine is only used by Touche: The Adventures of the Fifth
488 %description engine-touche -l pl.UTF-8
489 Ten silnik jest używany tylko przez Touché: Przygody Piątego
492 %package engine-tsage
493 Summary: Tsage engine
494 Summary(pl.UTF-8): Silnik Tsage
495 Group: X11/Applications/Games
496 Requires: %{name} = %{version}-%{release}
498 %description engine-tsage
499 This engine is only used by Ringworld: Revenge Of The Patriarch.
501 %description engine-tsage -l pl.UTF-8
502 Ten silnik jest używany tylko przez Ringworld: Revenge Of The
505 %package engine-tucker
506 Summary: Tucker engine
507 Summary(pl.UTF-8): Silnik Tucker
508 Group: X11/Applications/Games
509 Requires: %{name} = %{version}-%{release}
511 %description engine-tucker
512 The Tucker engine is used in Bud Tucker in Double Trouble.
514 %description engine-tucker -l pl.UTF-8
515 Silnik Tucker jest używany przez Bud Tucker in Double Trouble.
517 %package engine-hopkins
518 Summary: Hopkins FBI engine
519 Summary(pl.UTF-8): Silnik Hopkins FBI
520 Group: X11/Applications/Games
521 Requires: %{name} = %{version}-%{release}
523 %description engine-hopkins
524 This engine is used by Hopkins FBI.
526 %description engine-hopkins -l pl.UTF-8
527 Ten silnik jest używany przez Hopkins FBI.
529 %package engine-pegasus
530 Summary: Pegasus engine
531 Summary(pl.UTF-8): Silnik Pegasus
532 Group: X11/Applications/Games
533 Requires: %{name} = %{version}-%{release}
535 %description engine-pegasus
536 This engine is used by The Journeyman Project: Pegasus Prime.
538 %description engine-pegasus -l pl.UTF-8
539 Ten silnik jest używany przez The Journeyman Project: Pegasus Prime.
541 %package engine-toltecs
542 Summary: Toltecs engine
543 Summary(pl.UTF-8): Silnik Toltecs
544 Group: X11/Applications/Games
545 Requires: %{name} = %{version}-%{release}
547 %description engine-toltecs
548 This engine is used by 3 Skulls of the Toltecs.
550 %description engine-toltecs -l pl.UTF-8
551 Ten silnik jest używany przez 3 Skulls of the Toltecs.
555 Summary(pl.UTF-8): Silnik Tony
556 Group: X11/Applications/Games
557 Requires: %{name} = %{version}-%{release}
559 %description engine-tony
560 This engine is used by Tony Tough and the Night of Roasted Moths.
562 %description engine-tony -l pl.UTF-8
563 Ten silnik jest używany przez Tony Tough and the Night of Roasted
566 %package engine-wintermute
567 Summary: Wintermute engine
568 Summary(pl.UTF-8): Silnik Wintermute
569 Group: X11/Applications/Games
570 Requires: %{name} = %{version}-%{release}
572 %description engine-wintermute
573 The engine is used for the Wintermute games.
575 %description engine-wintermute -l pl.UTF-8
576 Ten silnik jest używany przez gry Wintermute.
578 %package engine-access
579 Summary: Access engine
580 Summary(pl.UTF-8): Silnik Access
581 Group: X11/Applications/Games
582 Requires: %{name} = %{version}-%{release}
584 %description engine-access
585 The engine is used for the Amazon: Guardians of Eden,
586 Martian Memorandum and Noctropolis games.
588 %description engine-access -l pl.UTF-8
589 Ten silnik jest używany przez gry Amazon: Guardians of Eden,
590 Martian Memorandum i Noctropolis.
594 Summary(pl.UTF-8): Silnik ADL
595 Group: X11/Applications/Games
596 Requires: %{name} = %{version}-%{release}
598 %description engine-adl
599 The engine is used for the Sierra ADL Hi-Res Adventure games.
601 %description engine-adl -l pl.UTF-8
602 Ten silnik jest używany przez gry Sierra ADL Hi-Res Adventure.
604 %package engine-avalanche
605 Summary: Avalanche engine
606 Summary(pl.UTF-8): Silnik Avalanche
607 Group: X11/Applications/Games
608 Requires: %{name} = %{version}-%{release}
610 %description engine-avalanche
611 The engine is used for the Lord Avalot d'Argent game.
613 %description engine-avalanche -l pl.UTF-8
614 Ten silnik jest używany przez grę Lord Avalot d'Argent.
618 Summary(pl.UTF-8): Silnik BBVS
619 Group: X11/Applications/Games
620 Requires: %{name} = %{version}-%{release}
622 %description engine-bbvs
623 The engine is used for the Beavis and Butt-Head in
624 Virtual Stupidity game.
626 %description engine-bbvs -l pl.UTF-8
627 Ten silnik jest używany przez grę Beavis and Butt-Head in
632 Summary(pl.UTF-8): Silnik CGE2
633 Group: X11/Applications/Games
634 Requires: %{name} = %{version}-%{release}
636 %description engine-cge2
637 The engine is used for the Sfinx game.
639 %description engine-cge2 -l pl.UTF-8
640 Ten silnik jest używany przez grę Sfinx.
642 %package engine-director
643 Summary: Director engine
644 Summary(pl.UTF-8): Silnik Director
645 Group: X11/Applications/Games
646 Requires: %{name} = %{version}-%{release}
648 %description engine-director
649 The engine is used for the Director games.
651 %description engine-director -l pl.UTF-8
652 Ten silnik jest używany przez gry Director.
656 Summary(pl.UTF-8): Silnik DM
657 Group: X11/Applications/Games
658 Requires: %{name} = %{version}-%{release}
660 %description engine-dm
661 The engine is used for the Dungeon Master game.
663 %description engine-dm -l pl.UTF-8
664 Ten silnik jest używany przez grę Dungeon Master.
666 %package engine-fullpipe
667 Summary: Fullpipe engine
668 Summary(pl.UTF-8): Silnik Fullpipe
669 Group: X11/Applications/Games
670 Requires: %{name} = %{version}-%{release}
672 %description engine-fullpipe
673 The engine is used for the Full Pipe game.
675 %description engine-fullpipe -l pl.UTF-8
676 Ten silnik jest używany przez grę Full Pipe.
680 Summary(pl.UTF-8): Silnik GNAP
681 Group: X11/Applications/Games
682 Requires: %{name} = %{version}-%{release}
684 %description engine-gnap
685 The engine is used for the U.F.O.s game.
687 %description engine-gnap -l pl.UTF-8
688 Ten silnik jest używany przez grę U.F.O.s.
692 Summary(pl.UTF-8): Silnik Lab
693 Group: X11/Applications/Games
694 Requires: %{name} = %{version}-%{release}
696 %description engine-lab
697 The engine is used for The Labyrinth of Time game.
699 %description engine-lab -l pl.UTF-8
700 Ten silnik jest używany przez grę The Labyrinth of Time.
702 %package engine-macventure
703 Summary: MacVenture engine
704 Summary(pl.UTF-8): Silnik MacVenture
705 Group: X11/Applications/Games
706 Requires: %{name} = %{version}-%{release}
708 %description engine-macventure
709 The engine is used for the Deja Vu game.
711 %description engine-macventure -l pl.UTF-8
712 Ten silnik jest używany przez grę Deja Vu.
716 Summary(pl.UTF-8): Silnik MADS
717 Group: X11/Applications/Games
718 Requires: %{name} = %{version}-%{release}
720 %description engine-mads
721 The engine is used for the Dragonsphere and
722 Return of the Phantom games.
724 %description engine-mads -l pl.UTF-8
725 Ten silnik jest używany przez gry Dragonsphere i
726 Return of the Phantom.
728 %package engine-mortevielle
729 Summary: Mortevielle engine
730 Summary(pl.UTF-8): Silnik Mortevielle
731 Group: X11/Applications/Games
732 Requires: %{name} = %{version}-%{release}
734 %description engine-mortevielle
735 The engine is used for the Mortville Manor game.
737 %description engine-mortevielle -l pl.UTF-8
738 Ten silnik jest używany przez grę Mortville Manor.
740 %package engine-neverhood
741 Summary: Neverhood engine
742 Summary(pl.UTF-8): Silnik Neverhood
743 Group: X11/Applications/Games
744 Requires: %{name} = %{version}-%{release}
746 %description engine-neverhood
747 The engine is used for the Neverhood game.
749 %description engine-neverhood -l pl.UTF-8
750 Ten silnik jest używany przez grę Neverhood.
752 %package engine-prince
753 Summary: Prince engine
754 Summary(pl.UTF-8): Silnik Prince
755 Group: X11/Applications/Games
756 Requires: %{name} = %{version}-%{release}
758 %description engine-prince
759 The engine is used for The Prince and the Coward game.
761 %description engine-prince -l pl.UTF-8
762 Ten silnik jest używany przez grę The Prince and the Coward.
764 %package engine-sherlock
765 Summary: Sherlock engine
766 Summary(pl.UTF-8): Silnik Sherlock
767 Group: X11/Applications/Games
768 Requires: %{name} = %{version}-%{release}
770 %description engine-sherlock
771 The engine is used for The Lost Files of Sherlock Holmes games.
773 %description engine-sherlock -l pl.UTF-8
774 Ten silnik jest używany przez gry The Lost Files of Sherlock Holmes.
776 %package engine-titanic
777 Summary: Titanic engine
778 Summary(pl.UTF-8): Silnik Titanic
779 Group: X11/Applications/Games
780 Requires: %{name} = %{version}-%{release}
782 %description engine-titanic
783 The engine is used for Starship Titanic game.
785 %description engine-titanic -l pl.UTF-8
786 Ten silnik jest używany przez gry Starship Titanic.
788 %package engine-voyeur
789 Summary: Voyeur engine
790 Summary(pl.UTF-8): Silnik Voyeur
791 Group: X11/Applications/Games
792 Requires: %{name} = %{version}-%{release}
794 %description engine-voyeur
795 The engine is used for the Voyeur game.
797 %description engine-voyeur -l pl.UTF-8
798 Ten silnik jest używany przez grę Voyeur.
802 Summary(pl.UTF-8): Silnik WAGE
803 Group: X11/Applications/Games
804 Requires: %{name} = %{version}-%{release}
806 %description engine-wage
807 The engine is used for the WAGE games.
809 %description engine-wage -l pl.UTF-8
810 Ten silnik jest używany przez gry WAGE.
814 Summary(pl.UTF-8): Silnik Xeen
815 Group: X11/Applications/Games
816 Requires: %{name} = %{version}-%{release}
818 %description engine-xeen
819 The engine is used for the Might and Magic III, IV, V
820 and World of Xeen games.
822 %description engine-xeen -l pl.UTF-8
823 Ten silnik jest używany przez gry Might and Magic III, IV, V
826 %package engine-zvision
827 Summary: ZVision engine
828 Summary(pl.UTF-8): Silnik ZVision
829 Group: X11/Applications/Games
830 Requires: %{name} = %{version}-%{release}
832 %description engine-zvision
833 The engine is used for the Zork Nemesis and
834 Zork: Grand Inquisitor games.
836 %description engine-zvision -l pl.UTF-8
837 Ten silnik jest używany przez gry Zork Nemesis
838 i Zork: Grand Inquisitor.
840 %package theme-classic
841 Summary: Theme classic for ScummVM
842 Summary(pl.UTF-8): Motyw classic dla ScummVM
843 Group: X11/Applications/Games
844 Requires: %{name} = %{version}-%{release}
846 %description theme-classic
847 Theme classic for ScummVM.
849 %description theme-classic -l pl.UTF-8
850 Motyw classic dla ScummVM.
852 %package theme-modern
853 Summary: Theme modern for ScummVM
854 Summary(pl.UTF-8): Motyw modern dla ScummVM
855 Group: X11/Applications/Games
856 Requires: %{name} = %{version}-%{release}
858 %description theme-modern
859 Theme modern for ScummVM.
861 %description theme-modern -l pl.UTF-8
862 Motyw modern dla ScummVM.
867 cd scummvm-tools-%{version_tools}
871 %{__sed} -i -e 's:"plugins":"%{_libdir}/scummvm":' base/plugins.cpp
875 --prefix=%{_prefix} \
877 --enable-all-engines \
883 CXXFLAGS="%{rpmcppflags} %{rpmcflags} -fpic $(wx-gtk2-unicode-config --cppflags)" \
884 LDFLAGS="%{rpmcflags} %{rpmldflags}"
886 cd scummvm-tools-%{version_tools}
888 --prefix=%{_prefix} \
893 CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DUNIX -fpermissive $(wx-gtk2-unicode-config --cppflags)" \
894 LDFLAGS="%{rpmcflags} %{rpmldflags} $(wx-gtk2-unicode-config --libs)"
897 rm -rf $RPM_BUILD_ROOT
898 install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6,%{_pixmapsdir},%{_desktopdir},%{_libdir}/scummvm}
900 cp -p scummvm $RPM_BUILD_ROOT%{_bindir}
901 #install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6
903 cp -p plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm
905 %{__make} -C scummvm-tools-%{version_tools} install \
906 DESTDIR=$RPM_BUILD_ROOT
908 cp -p %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}
909 cp -p icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir}
911 install -d $RPM_BUILD_ROOT%{_datadir}/%{name}
912 cp -p gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name}
915 rm -rf $RPM_BUILD_ROOT
918 %defattr(644,root,root,755)
919 %doc AUTHORS COPYRIGHT NEWS README TODO
920 %attr(755,root,root) %{_bindir}/scummvm
921 %dir %{_libdir}/scummvm
924 %{_desktopdir}/*.desktop
925 %dir %{_datadir}/%{name}
928 %defattr(644,root,root,755)
929 %doc scummvm-tools-%{version_tools}/README
930 %attr(755,root,root) %{_bindir}/*
931 %exclude %{_bindir}/scummvm
932 %{_datadir}/scummvm-tools
935 %defattr(644,root,root,755)
936 %attr(755,root,root) %{_libdir}/scummvm/libagi.so
939 %defattr(644,root,root,755)
940 %attr(755,root,root) %{_libdir}/scummvm/libagos.so
943 %defattr(644,root,root,755)
944 %attr(755,root,root) %{_libdir}/scummvm/libcge.so
947 %defattr(644,root,root,755)
948 %attr(755,root,root) %{_libdir}/scummvm/libcine.so
950 %files engine-composer
951 %defattr(644,root,root,755)
952 %attr(755,root,root) %{_libdir}/scummvm/libcomposer.so
955 %defattr(644,root,root,755)
956 %attr(755,root,root) %{_libdir}/scummvm/libcruise.so
959 %defattr(644,root,root,755)
960 %attr(755,root,root) %{_libdir}/scummvm/libdraci.so
962 %files engine-drascula
963 %defattr(644,root,root,755)
964 %attr(755,root,root) %{_libdir}/scummvm/libdrascula.so
966 %files engine-dreamweb
967 %defattr(644,root,root,755)
968 %attr(755,root,root) %{_libdir}/scummvm/libdreamweb.so
971 %defattr(644,root,root,755)
972 %attr(755,root,root) %{_libdir}/scummvm/libgob.so
974 %files engine-groovie
975 %defattr(644,root,root,755)
976 %attr(755,root,root) %{_libdir}/scummvm/libgroovie.so
979 %defattr(644,root,root,755)
980 %attr(755,root,root) %{_libdir}/scummvm/libhugo.so
983 %defattr(644,root,root,755)
984 %attr(755,root,root) %{_libdir}/scummvm/libkyra.so
986 %files engine-lastexpress
987 %defattr(644,root,root,755)
988 %attr(755,root,root) %{_libdir}/scummvm/liblastexpress.so
991 %defattr(644,root,root,755)
992 %attr(755,root,root) %{_libdir}/scummvm/liblure.so
995 %defattr(644,root,root,755)
996 %attr(755,root,root) %{_libdir}/scummvm/libmade.so
999 %defattr(644,root,root,755)
1000 %attr(755,root,root) %{_libdir}/scummvm/libmohawk.so
1002 %files engine-parallaction
1003 %defattr(644,root,root,755)
1004 %attr(755,root,root) %{_libdir}/scummvm/libparallaction.so
1007 %defattr(644,root,root,755)
1008 %attr(755,root,root) %{_libdir}/scummvm/libqueen.so
1011 %defattr(644,root,root,755)
1012 %attr(755,root,root) %{_libdir}/scummvm/libsaga.so
1015 %defattr(644,root,root,755)
1016 %attr(755,root,root) %{_libdir}/scummvm/libsci.so
1019 %defattr(644,root,root,755)
1020 %attr(755,root,root) %{_libdir}/scummvm/libscumm.so
1023 %defattr(644,root,root,755)
1024 %attr(755,root,root) %{_libdir}/scummvm/libsky.so
1026 %files engine-sword1
1027 %defattr(644,root,root,755)
1028 %attr(755,root,root) %{_libdir}/scummvm/libsword1.so
1030 %files engine-sword2
1031 %defattr(644,root,root,755)
1032 %attr(755,root,root) %{_libdir}/scummvm/libsword2.so
1034 %files engine-sword25
1035 %defattr(644,root,root,755)
1036 %attr(755,root,root) %{_libdir}/scummvm/libsword25.so
1038 %files engine-teenagent
1039 %defattr(644,root,root,755)
1040 %attr(755,root,root) %{_libdir}/scummvm/libteenagent.so
1042 %files engine-testbed
1043 %defattr(644,root,root,755)
1044 %attr(755,root,root) %{_libdir}/scummvm/libtestbed.so
1046 %files engine-tinsel
1047 %defattr(644,root,root,755)
1048 %attr(755,root,root) %{_libdir}/scummvm/libtinsel.so
1050 %files engine-touche
1051 %defattr(644,root,root,755)
1052 %attr(755,root,root) %{_libdir}/scummvm/libtouche.so
1055 %defattr(644,root,root,755)
1056 %attr(755,root,root) %{_libdir}/scummvm/libtoon.so
1059 %defattr(644,root,root,755)
1060 %attr(755,root,root) %{_libdir}/scummvm/libtsage.so
1062 %files engine-tucker
1063 %defattr(644,root,root,755)
1064 %attr(755,root,root) %{_libdir}/scummvm/libtucker.so
1066 %files engine-hopkins
1067 %defattr(644,root,root,755)
1068 %attr(755,root,root) %{_libdir}/scummvm/libhopkins.so
1070 %files engine-pegasus
1071 %defattr(644,root,root,755)
1072 %attr(755,root,root) %{_libdir}/scummvm/libpegasus.so
1074 %files engine-toltecs
1075 %defattr(644,root,root,755)
1076 %attr(755,root,root) %{_libdir}/scummvm/libtoltecs.so
1079 %defattr(644,root,root,755)
1080 %attr(755,root,root) %{_libdir}/scummvm/libtony.so
1082 %files engine-wintermute
1083 %defattr(644,root,root,755)
1084 %attr(755,root,root) %{_libdir}/scummvm/libwintermute.so
1086 %files engine-access
1087 %defattr(644,root,root,755)
1088 %attr(755,root,root) %{_libdir}/scummvm/libaccess.so
1091 %defattr(644,root,root,755)
1092 %attr(755,root,root) %{_libdir}/scummvm/libadl.so
1094 %files engine-avalanche
1095 %defattr(644,root,root,755)
1096 %attr(755,root,root) %{_libdir}/scummvm/libavalanche.so
1099 %defattr(644,root,root,755)
1100 %attr(755,root,root) %{_libdir}/scummvm/libbbvs.so
1103 %defattr(644,root,root,755)
1104 %attr(755,root,root) %{_libdir}/scummvm/libcge2.so
1106 %files engine-director
1107 %defattr(644,root,root,755)
1108 %attr(755,root,root) %{_libdir}/scummvm/libdirector.so
1111 %defattr(644,root,root,755)
1112 %attr(755,root,root) %{_libdir}/scummvm/libdm.so
1114 %files engine-fullpipe
1115 %defattr(644,root,root,755)
1116 %attr(755,root,root) %{_libdir}/scummvm/libfullpipe.so
1119 %defattr(644,root,root,755)
1120 %attr(755,root,root) %{_libdir}/scummvm/libgnap.so
1123 %defattr(644,root,root,755)
1124 %attr(755,root,root) %{_libdir}/scummvm/liblab.so
1126 %files engine-macventure
1127 %defattr(644,root,root,755)
1128 %attr(755,root,root) %{_libdir}/scummvm/libmacventure.so
1131 %defattr(644,root,root,755)
1132 %attr(755,root,root) %{_libdir}/scummvm/libmads.so
1134 %files engine-mortevielle
1135 %defattr(644,root,root,755)
1136 %attr(755,root,root) %{_libdir}/scummvm/libmortevielle.so
1138 %files engine-neverhood
1139 %defattr(644,root,root,755)
1140 %attr(755,root,root) %{_libdir}/scummvm/libneverhood.so
1142 %files engine-prince
1143 %defattr(644,root,root,755)
1144 %attr(755,root,root) %{_libdir}/scummvm/libprince.so
1146 %files engine-sherlock
1147 %defattr(644,root,root,755)
1148 %attr(755,root,root) %{_libdir}/scummvm/libsherlock.so
1150 %files engine-titanic
1151 %defattr(644,root,root,755)
1152 %attr(755,root,root) %{_libdir}/scummvm/libtitanic.so
1154 %files engine-voyeur
1155 %defattr(644,root,root,755)
1156 %attr(755,root,root) %{_libdir}/scummvm/libvoyeur.so
1159 %defattr(644,root,root,755)
1160 %attr(755,root,root) %{_libdir}/scummvm/libwage.so
1163 %defattr(644,root,root,755)
1164 %attr(755,root,root) %{_libdir}/scummvm/libxeen.so
1166 %files engine-zvision
1167 %defattr(644,root,root,755)
1168 %attr(755,root,root) %{_libdir}/scummvm/libzvision.so
1170 %files theme-classic
1171 %defattr(644,root,root,755)
1172 %{_datadir}/%{name}/scummclassic.*
1175 %defattr(644,root,root,755)
1176 %{_datadir}/%{name}/scummmodern.*