2 Summary(pl.UTF-8): Biblioteka MySDL
8 Source0: http://source.musgit.com/files/%{name}_%{version}.tar.bz2
9 # Source0-md5: 57338c671b01df9636cba1466f05be73
10 URL: http://source.musgit.com/
11 BuildRequires: OpenAL-devel
12 BuildRequires: OpenGL-GLU-devel
13 BuildRequires: SDL_image-devel
14 BuildRequires: expat-devel
15 BuildRequires: libvorbis-devel
17 BuildRequires: sed >= 4.0
18 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
21 MySDL is a gaming framework and library based on SDL, OpenGL, OpenAL
22 and a few more open source libraries.
24 %description -l pl.UTF-8
25 MySDL to szkielet i biblioteka dla gier oparta na bibliotekach SDL,
26 OpenGL, OpenAL i kilku innych o otwartych źródłach.
29 %setup -q -n %{name}_%{version}
32 sed -i "s/CXXFLAGS=\['-march=pentium'\]/CXXFLAGS=Split(ARGUMENTS.get('CXXFLAGS',''))/" SConstruct
33 sed -i 's/-O3//' SConstruct
36 CXXFLAGS="%{rpmcflags}"
39 rm -rf $RPM_BUILD_ROOT
40 install -d $RPM_BUILD_ROOT{%{_includedir},%{_libdir}}
42 cp -r dist/linux/include/* $RPM_BUILD_ROOT%{_includedir}
43 cp dist/linux/lib/* $RPM_BUILD_ROOT%{_libdir}
46 rm -rf $RPM_BUILD_ROOT
49 %defattr(644,root,root,755)