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Commit | Line | Data |
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1 | # | |
2 | # Conditional build: | |
3 | %bcond_with aalib # with aalib graphics support | |
4 | %bcond_with caca # with caca graphics support | |
5 | %bcond_with directfb # with DirectFB graphics support | |
6 | %bcond_with ggi # with GGI graphics support | |
7 | %bcond_with nas # with NAS audio support | |
8 | %bcond_with svga # with svgalib graphics support | |
9 | %bcond_without alsa # without ALSA audio support | |
10 | %bcond_without arts # without aRts audio support | |
11 | %bcond_without esd # without EsounD audio support | |
12 | # | |
13 | # NOTE: the following libraries are dlopened by soname detected at build time: | |
14 | # libasound.so.2 | |
15 | # libesd.so.0 | |
16 | # libX11.so.6 | |
17 | # libXext.so.6 | |
18 | # libXrender.so.1 | |
19 | # libXrandr.so.2 | |
20 | Summary: SDL (Simple DirectMedia Layer) - Game/Multimedia Library | |
21 | Content-type: text/html ]>