]>
Commit | Line | Data |
---|---|---|
1 | Summary: 3D billard simulation using OpenGL | |
2 | Summary(pl.UTF-8): Symulacja bilarda używająca OpenGL | |
3 | Name: BillardGL | |
4 | Version: 1.75 | |
5 | Release: 3 | |
6 | License: GPL | |
7 | Group: X11/Applications/Games | |
8 | Source0: http://billardgl.sourceforge.net/download/%{name}-%{version}.tar.gz | |
9 | # Source0-md5: 46f2cf99e1a2b2aa4707d3500e43be47 | |
10 | Source1: %{name}.desktop | |
11 | Source2: %{name}.xpm | |
12 | Patch0: %{name}-starting-resolution.patch | |
13 | Patch1: %{name}-depracted.patch | |
14 | Patch2: %{name}-config_buffer_overflows.patch | |
15 | URL: http://www.tobias-nopper.de/BillardGL/ | |
16 | BuildRequires: OpenGL-glut-devel | |
17 | BuildRequires: rpmbuild(macros) >= 1.167 | |
18 | BuildRequires: sed >= 4.0 | |
19 | BuildRequires: xorg-lib-libXi-devel | |
20 | BuildRequires: xorg-lib-libXmu-devel | |
21 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) | |
22 | ||
23 | %description | |
24 | 3D billard simulation using OpenGL. | |
25 | ||
26 | %description -l pl.UTF-8 | |
27 | Trójwymiarowa symulacja bilarda używająca OpenGL. | |
28 | ||
29 | %prep | |
30 | %setup -q | |
31 | %patch0 -p1 | |
32 | %patch1 -p1 | |
33 | %patch2 -p1 | |
34 | ||
35 | sed -i -e "s:-L/usr/X11R6/lib::" src/Makefile | |
36 | sed -i -e "s:/usr/share/:%{_datadir}/:" src/Namen.h | |
37 | ||
38 | %build | |
39 | %{__make} -C src \ | |
40 | CXX="%{__cxx}" \ | |
41 | CXXFLAGS="%{rpmcxxflags} -Wall -W %{!?debug:-DNO_DEBUG}" \ | |
42 | LINK="%{__cxx}" \ | |
43 | LFLAGS="%{rpmldflags}" | |
44 | ||
45 | %install | |
46 | rm -rf $RPM_BUILD_ROOT | |
47 | install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir},%{_datadir}/%{name}/lang,%{_datadir}/%{name}/Texturen/{1,2,4,8}} | |
48 | ||
49 | cd src | |
50 | install BillardGL $RPM_BUILD_ROOT%{_bindir} | |
51 | install lang/*.lang $RPM_BUILD_ROOT%{_datadir}/%{name}/lang | |
52 | install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir} | |
53 | install %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir} | |
54 | ||
55 | for j in 1 2 4 8 ; do | |
56 | for i in Texturen/$j/*; do | |
57 | install $i $RPM_BUILD_ROOT%{_datadir}/%{name}/Texturen/$j | |
58 | done | |
59 | done | |
60 | ||
61 | %clean | |
62 | rm -rf $RPM_BUILD_ROOT | |
63 | ||
64 | %files | |
65 | %defattr(644,root,root,755) | |
66 | %doc src/README | |
67 | %attr(755,root,root) %{_bindir}/BillardGL | |
68 | %{_datadir}/%{name} | |
69 | %{_desktopdir}/*.desktop | |
70 | %{_pixmapsdir}/*.xpm |