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Commit | Line | Data |
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86eb32b6 | 1 | Summary: 3D realtime strategy on a future Earth |
252965d4 | 2 | Summary(pl.UTF-8): Gra RTS, której akcja toczy się w przyszłości |
86eb32b6 | 3 | Name: warzone2100 |
3599c13c | 4 | Version: 2.3.9 |
adaca64f | 5 | Release: 1 |
543550b6 | 6 | License: GPL v2+ |
7 | Group: X11/Applications/Games/Strategy | |
dc44d6c6 | 8 | Source0: http://downloads.sourceforge.net/warzone2100/%{name}-%{version}.tar.gz |
3599c13c | 9 | # Source0-md5: 7185090a089c9c0e0eca7535a8f25dca |
543550b6 | 10 | Patch0: %{name}-desktop.patch |
b13f63c5 | 11 | Patch1: %{name}-link.patch |
260fb2fa | 12 | URL: http://www.wz2100.net/ |
a1fb40bf | 13 | BuildRequires: OpenAL-devel >= 0.0.8-4 |
5ac2b0a1 | 14 | BuildRequires: OpenGL-GLU-devel |
0949b79e | 15 | BuildRequires: SDL-devel >= 1.2 |
86eb32b6 | 16 | BuildRequires: SDL_net-devel |
17 | BuildRequires: autoconf | |
18 | BuildRequires: automake | |
73c8a072 | 19 | BuildRequires: bison |
86eb32b6 | 20 | BuildRequires: flex |
d1f2655a | 21 | BuildRequires: gettext-devel |
8f8be4d6 | 22 | BuildRequires: libjpeg-devel |
543550b6 | 23 | BuildRequires: libmad-devel |
0949b79e | 24 | BuildRequires: libpng-devel >= 1.2 |
8b51f04e | 25 | BuildRequires: libtheora-devel >= 0.1 |
0949b79e | 26 | BuildRequires: libvorbis-devel >= 1.1 |
86eb32b6 | 27 | BuildRequires: physfs-devel |
0949b79e | 28 | BuildRequires: pkgconfig |
29 | BuildRequires: popt-devel | |
30 | BuildRequires: quesoglc-devel | |
dc44d6c6 | 31 | BuildRequires: sed >= 4.0 |
0949b79e | 32 | BuildRequires: unzip |
d18bd3a4 | 33 | BuildRequires: xorg-lib-libXt-devel |
d9dab421 | 34 | BuildRequires: zip |
9c2a7b6c | 35 | Requires: fonts-TTF-DejaVu |
36 | Requires: gdb | |
86eb32b6 | 37 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) |
38 | ||
39 | %description | |
40 | Warzone 2100 is a real-time strategy game. Although comparable to | |
41 | Earth 2150 in many significant respects, it does contain aspects that | |
42 | are unique. These include various radar technologies and a greater | |
43 | focus on artillery and counter-battery technologies. | |
44 | ||
088658b5 JR |
45 | %description -l pl.UTF-8 |
46 | Warzone 2100 jest grą strategiczną czasu rzeczywistego. Chociaż gra | |
47 | bardzo przypomina grę Earth 2150, to jednak zostało do niej | |
dc44d6c6 | 48 | wprowadzonych kilka ciekawych pomysłów. Są to między innymi rozmaite |
49 | technologie radarowe oraz większe skupienie się na technologiach | |
50 | artyleryjskich oraz obronie przeciwlotniczej. | |
86eb32b6 | 51 | |
52 | %prep | |
77bfa44c | 53 | %setup -q |
543550b6 | 54 | %patch0 -p1 |
b13f63c5 | 55 | %patch1 -p1 |
86eb32b6 | 56 | |
79788b23 AG |
57 | # et_EE -> et |
58 | %{__sed} -e 's/et_EE/et/g' -i po/LINGUAS | |
59 | mv po/et{_EE,}.po | |
60 | mv po/et{_EE,}.gmo | |
61 | ||
86eb32b6 | 62 | %build |
dfcfd05f | 63 | %{__aclocal} -I m4 |
86eb32b6 | 64 | %{__autoconf} |
65 | %{__autoheader} | |
66 | %{__automake} | |
fdb68558 | 67 | %configure \ |
68 | --with-distributor="PLD" \ | |
69 | --docdir=%{_docdir}/%{name}-%{version} \ | |
70 | --with-icondir=%{_pixmapsdir} | |
a1fb40bf | 71 | %{__make} |
86eb32b6 | 72 | |
73 | %install | |
74 | rm -rf $RPM_BUILD_ROOT | |
75 | ||
76 | %{__make} install \ | |
77 | DESTDIR=$RPM_BUILD_ROOT | |
543550b6 | 78 | |
dc44d6c6 | 79 | # unsupported |
0cf8d594 | 80 | %{__rm} -r $RPM_BUILD_ROOT%{_datadir}/locale/uk_UA |
dc44d6c6 | 81 | |
fdb68558 | 82 | %find_lang %{name} |
0949b79e | 83 | |
86eb32b6 | 84 | %clean |
85 | rm -rf $RPM_BUILD_ROOT | |
86 | ||
0949b79e | 87 | %files -f %{name}.lang |
86eb32b6 | 88 | %defattr(644,root,root,755) |
fdb68558 | 89 | %doc %{_docdir}/%{name}-%{version} |
fc73b0e0 | 90 | %{_mandir}/man6/%{name}.6* |
6f3b1ddd | 91 | %attr(755,root,root) %{_bindir}/%{name} |
86eb32b6 | 92 | %{_datadir}/%{name} |
f55311b1 | 93 | %{_desktopdir}/%{name}.desktop |
fdb68558 | 94 | %{_pixmapsdir}/%{name}.png |