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Commit | Line | Data |
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86eb32b6 | 1 | Summary: 3D realtime strategy on a future Earth |
088658b5 | 2 | Summary(pl.UTF-8): Gra RTS, której akcja toczy się w przyszłości |
86eb32b6 | 3 | Name: warzone2100 |
684603af | 4 | Version: 2.0.5 |
8f8be4d6 | 5 | Release: 0.1 |
86eb32b6 | 6 | License: GPL |
7 | Group: X11/Applications/Games | |
8f8be4d6 RT |
8 | Source0: http://download.gna.org/warzone/releases/2.0/%{name}-%{version}.tar.bz2 |
9 | # Source0-md5: 56e83a64d5b7aa60ced3d7ac7281bb42 | |
260fb2fa | 10 | URL: http://www.wz2100.net/ |
86eb32b6 | 11 | BuildRequires: OpenAL-devel |
4ca6c51e | 12 | BuildRequires: OpenGL-devel |
86eb32b6 | 13 | BuildRequires: SDL-devel >= 1.1.4 |
14 | BuildRequires: SDL_net-devel | |
15 | BuildRequires: autoconf | |
16 | BuildRequires: automake | |
73c8a072 | 17 | BuildRequires: bison |
86eb32b6 | 18 | BuildRequires: flex |
8f8be4d6 RT |
19 | BuildRequires: libjpeg-devel |
20 | #BuildRequires: libmad-devel | |
d9dab421 | 21 | BuildRequires: libvorbis-devel |
86eb32b6 | 22 | BuildRequires: physfs-devel |
d9dab421 | 23 | BuildRequires: zip |
86eb32b6 | 24 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) |
25 | ||
26 | %description | |
27 | Warzone 2100 is a real-time strategy game. Although comparable to | |
28 | Earth 2150 in many significant respects, it does contain aspects that | |
29 | are unique. These include various radar technologies and a greater | |
30 | focus on artillery and counter-battery technologies. | |
31 | ||
088658b5 JR |
32 | %description -l pl.UTF-8 |
33 | Warzone 2100 jest grą strategiczną czasu rzeczywistego. Chociaż gra | |
34 | bardzo przypomina grę Earth 2150, to jednak zostało do niej | |
35 | wprowadzonych kilka ciekawych pomysłów. Są to między innymi rozmaite | |
36 | technologie radarowe oraz większe skupienie się na technologiach | |
86eb32b6 | 37 | artyleryjskich oraz obronie przeciwlotniczej. |
38 | ||
39 | %prep | |
8f8be4d6 | 40 | %setup -q |
86eb32b6 | 41 | |
42 | %build | |
dfcfd05f | 43 | %{__aclocal} -I m4 |
86eb32b6 | 44 | %{__autoconf} |
45 | %{__autoheader} | |
46 | %{__automake} | |
47 | %configure | |
48 | %{__make} | |
49 | ||
50 | %install | |
51 | rm -rf $RPM_BUILD_ROOT | |
f55311b1 | 52 | install -d $RPM_BUILD_ROOT{%{_desktopdir},%{_pixmapsdir}} |
86eb32b6 | 53 | |
54 | %{__make} install \ | |
55 | DESTDIR=$RPM_BUILD_ROOT | |
f55311b1 RT |
56 | install debian/%{name}.desktop $RPM_BUILD_ROOT%{_desktopdir} |
57 | install debian/%{name}.png $RPM_BUILD_ROOT%{_pixmapsdir} | |
58 | install debian/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir} | |
86eb32b6 | 59 | |
60 | %clean | |
61 | rm -rf $RPM_BUILD_ROOT | |
62 | ||
63 | %files | |
64 | %defattr(644,root,root,755) | |
65 | %doc AUTHORS ChangeLog README TODO | |
66 | %attr(755,root,root) %{_bindir}/* | |
67 | %{_datadir}/%{name} | |
f55311b1 RT |
68 | %{_desktopdir}/%{name}.desktop |
69 | %{_pixmapsdir}/%{name}.* |