1 Summary: Collection of video game music file emulators
2 Summary(pl.UTF-8): Zbiór emulatorów do odtwarzania muzyki z gier
8 #Source0Download: http://code.google.com/p/game-music-emu/downloads/list
9 Source0: http://game-music-emu.googlecode.com/files/%{name}-%{version}.tar.bz2
10 # Source0-md5: b98fafb737bc889dc65e7a8b94bd1bf5
11 Patch0: %{name}-multilib.patch
12 URL: http://code.google.com/p/game-music-emu/
13 BuildRequires: cmake >= 2.6
14 BuildRequires: libstdc++-devel
15 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
18 Game_Music_Emu is a collection of video game music file emulators that
19 support the following formats and systems:
21 - AY - ZX Spectrum/Amstrad CPC
22 - GBS - Nintendo Game Boy
23 - GYM - Sega Genesis/Mega Drive
24 - HES - NEC TurboGrafx-16/PC Engine
25 - KSS - MSX Home Computer/other Z80 systems (doesn't support FM sound)
26 - NSF/NSFE - Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7
28 - SAP - Atari systems using POKEY sound chip
29 - SPC - Super Nintendo/Super Famicom
30 - VGM/VGZ - Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC
33 %description -l pl.UTF-8
34 Game_Music_Emu to zbiór emulatorów pozwalających na odtwarzanie plików
35 muzycznych z gier. Obsługiwane formaty i systemy to:
37 - AY - ZX Spectrum/Amstrad CPC
38 - GBS - Nintendo Game Boy
39 - GYM - Sega Genesis/Mega Drive
40 - HES - NEC TurboGrafx-16/PC Engine
41 - KSS - MSX Home Computer/inne systemy Z80 (bez obsługi dźwięku FM)
42 - NSF/NSFE - Nintendo NES/Famicom (z dźwiękiem VRC 6, Namco 106 i
44 - SAP - systemy Atari wykorzystujące układ dźwiękowy POKEY
45 - SPC - Super Nintendo/Super Famicom
46 - VGM/VGZ - Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC
50 Summary: Header files for game-music-emu library
51 Summary(pl.UTF-8): Pliki nagłówkowe biblioteki game-music-emu
52 Group: Development/Libraries
53 Requires: %{name} = %{version}-%{release}
54 Requires: libstdc++-devel
57 This package contains the header files for developing applications
58 that use game-music-emu library.
60 %description devel -l pl.UTF-8
61 Ten pakiet zawiera pliki nagłówkowe do tworzenia aplikacji
62 wykorzystujących bibliotekę game-music-emu.
70 -DCMAKE_INSTALL_PREFIX=%{_prefix} \
71 -DLIB_INSTALL_DIR=%{_libdir} \
72 %if "%{_lib}" == "lib64"
75 -DCMAKE_BUILD_TYPE=%{!?debug:Release}%{?debug:Debug} \
76 -DCMAKE_CXX_FLAGS_RELEASE="-DNDEBUG" \
77 -DCMAKE_VERBOSE_MAKEFILE=ON
82 rm -rf $RPM_BUILD_ROOT
85 DESTDIR=$RPM_BUILD_ROOT
88 rm -rf $RPM_BUILD_ROOT
90 %post -p /sbin/ldconfig
91 %postun -p /sbin/ldconfig
94 %defattr(644,root,root,755)
95 %doc changes.txt design.txt gme.txt readme.txt
96 %attr(755,root,root) %{_libdir}/libgme.so.*.*.*
97 %attr(755,root,root) %ghost %{_libdir}/libgme.so.0
100 %defattr(644,root,root,755)
101 %attr(755,root,root) %{_libdir}/libgme.so
103 %{_pkgconfigdir}/libgme.pc