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[packages/xboing.git] / xboing-Imakefile.patch
1 --- xboing/Imakefile.marc       Thu Oct 23 00:33:07 1997
2 +++ xboing/Imakefile    Thu Oct 23 00:35:09 1997
3 @@ -24,7 +24,7 @@
4  XCOMM This is the directory where the highscore, level & sound data will be 
5  XCOMM placed. Default will be the current directory.
6  
7 -    XBOING_DIR = .
8 +    XBOING_DIR = /usr/lib/games/xboing
9  
10  XCOMM These are some defines that must be set. Some may be overwritten in the
11  XCOMM machine arch section.
12 @@ -35,11 +35,7 @@
13      LEVEL_INSTALL_DIR  = $(XBOING_DIR)/levels
14      SOUNDS_DIR                         = $(XBOING_DIR)/sounds
15      BACKUP_DIR                         = $(XBOING_DIR)/../backups
16 -    HIGH_SCORE_FILE    = $(XBOING_DIR)/.xboing.scr
17 -    AUDIO_AVAILABLE    = False
18 -    AUDIO_SRC                  = audio/NOaudio.c
19 -    AUDIO_INCLUDE              =
20 -    AUDIO_LIB                  =
21 +    HIGH_SCORE_FILE    = /var/games/xboing.score
22         CDEBUGFLAGS         = -g
23  
24  XCOMM Uncomment this if you want to use ANY of the AUDIO sound systems
25 @@ -57,7 +53,7 @@
26      AUDIO_AVAILABLE = True
27      AUDIO_SRC          = audio/HPaudio.c
28      AUDIO_INCLUDE      =
29 -    AUDIO_LIB          = -laudio
30 +    AUDIO_LIB          =
31  #endif /* HPArchitecture */
32  
33  #if defined(LinuxArchitecture) && defined(COMPILE_IN_AUDIO)
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