]> git.pld-linux.org Git - packages/gnome-games.git/commitdiff
- don't fail to build when /etc/ggzd/rooms doesn't exist
authorMarcin Banasiak <marcin.banasiak@gmail.com>
Mon, 7 Apr 2008 09:29:30 +0000 (09:29 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    gnome-games-ggz.patch -> 1.1

gnome-games-ggz.patch [new file with mode: 0644]

diff --git a/gnome-games-ggz.patch b/gnome-games-ggz.patch
new file mode 100644 (file)
index 0000000..2765e49
--- /dev/null
@@ -0,0 +1,12 @@
+diff -urN gnome-games-2.22.1/m4/ggz.m4 gnome-games-2.22.1.new/m4/ggz.m4
+--- gnome-games-2.22.1/m4/ggz.m4       2008-04-07 05:42:16.000000000 +0200
++++ gnome-games-2.22.1.new/m4/ggz.m4   2008-04-07 10:47:33.000000000 +0200
+@@ -1018,7 +1018,7 @@
+       AC_GGZ_GGZDMOD([ggz_server="yes"], [ggz_server="no"])
+     fi
+     if test "$ggz_server" = "yes"; then
+-      AC_GGZ_SERVER
++      AC_GGZ_SERVER([], [force])
+       AC_DEFINE(GGZ_SERVER, 1, [Server support for GGZ])
+     else
+       if test "$try_ggz_server" = "yes"; then
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