+++ /dev/null
---- ./gd.c.org Thu Jul 1 23:30:30 2004
-+++ ./gd.c Thu Aug 12 14:42:03 2004
-@@ -738,14 +738,27 @@
- default:
- if (gdImageBoundsSafeMacro (im, x, y))
- {
-- if (im->trueColor)
-- {
-- if (im->alphaBlendingFlag)
-- {
-- im->tpixels[y][x] = gdAlphaBlend (im->tpixels[y][x], color);
-- }
-- else
-- {
-+ if (im->trueColor) {
-+ if (im->alphaBlendingFlag) {
-+ switch (im->alphaBlendingFlag) {
-+ default:
-+ im->tpixels[y][x] = gdAlphaBlend (im->tpixels[y][x], color);
-+ break;
-+ case gdEffectReplace:
-+ im->tpixels[y][x] = color;
-+ break;
-+/* case gdEffectAlphaBlend:
-+ im->tpixels[y][x] = gdAlphaBlend(im->tpixels[y][x], color);
-+ break;
-+ case gdEffectNormal:
-+ im->tpixels[y][x] = gdFullAlphaBlend(im->tpixels[y][x], color);
-+ break;
-+ case gdEffectOverlay :
-+ im->tpixels[y][x] = gdLayerOverlay(im->tpixels[y][x], color);
-+ break; */
-+ }
-+
-+ } else {
- im->tpixels[y][x] = color;
- }
- }
-@@ -2261,6 +2274,496 @@
- }
- }
-
-+/* Taken from php... dirty hack... */
-+/*
-+ * Rotate function Added on 2003/12
-+ * by Pierre-Alain Joye (pajoye@pearfr.org)
-+ **/
-+/* Begin rotate function */
-+#ifdef ROTATE_PI
-+#undef ROTATE_PI
-+#endif /* ROTATE_PI */
-+
-+#define ROTATE_DEG2RAD 3.1415926535897932384626433832795/180
-+BGD_DECLARE(void) gdImageSkewX (gdImagePtr dst, gdImagePtr src, int uRow, int iOffset, double dWeight, int clrBack)
-+{
-+ typedef int (*FuncPtr)(gdImagePtr, int, int);
-+ int i, r, g, b, a, clrBackR, clrBackG, clrBackB, clrBackA;
-+ FuncPtr f;
-+
-+ int pxlOldLeft, pxlLeft=0, pxlSrc;
-+
-+ /* Keep clrBack as color index if required */
-+ if (src->trueColor) {
-+ pxlOldLeft = clrBack;
-+ f = gdImageGetTrueColorPixel;
-+ } else {
-+ pxlOldLeft = clrBack;
-+ clrBackR = gdImageRed(src, clrBack);
-+ clrBackG = gdImageGreen(src, clrBack);
-+ clrBackB = gdImageBlue(src, clrBack);
-+ clrBackA = gdImageAlpha(src, clrBack);
-+ clrBack = gdTrueColorAlpha(clrBackR, clrBackG, clrBackB, clrBackA);
-+ f = gdImageGetPixel;
-+ }
-+
-+ for (i = 0; i < iOffset; i++) {
-+ gdImageSetPixel (dst, i, uRow, clrBack);
-+ }
-+
-+ if (i < dst->sx) {
-+ gdImageSetPixel (dst, i, uRow, clrBack);
-+ }
-+
-+ for (i = 0; i < src->sx; i++) {
-+ pxlSrc = f (src,i,uRow);
-+
-+ r = (int)(gdImageRed(src,pxlSrc) * dWeight);
-+ g = (int)(gdImageGreen(src,pxlSrc) * dWeight);
-+ b = (int)(gdImageBlue(src,pxlSrc) * dWeight);
-+ a = (int)(gdImageAlpha(src,pxlSrc) * dWeight);
-+
-+ pxlLeft = gdImageColorAllocateAlpha(src, r, g, b, a);
-+
-+ if (pxlLeft == -1) {
-+ pxlLeft = gdImageColorClosestAlpha(src, r, g, b, a);
-+ }
-+
-+ r = gdImageRed(src,pxlSrc) - (gdImageRed(src,pxlLeft) - gdImageRed(src,pxlOldLeft));
-+ g = gdImageGreen(src,pxlSrc) - (gdImageGreen(src,pxlLeft) - gdImageGreen(src,pxlOldLeft));
-+ b = gdImageBlue(src,pxlSrc) - (gdImageBlue(src,pxlLeft) - gdImageBlue(src,pxlOldLeft));
-+ a = gdImageAlpha(src,pxlSrc) - (gdImageAlpha(src,pxlLeft) - gdImageAlpha(src,pxlOldLeft));
-+
-+ if (r>255) {
-+ r = 255;
-+ }
-+
-+ if (g>255) {
-+ g = 255;
-+ }
-+
-+ if (b>255) {
-+ b = 255;
-+ }
-+
-+ if (a>127) {
-+ a = 127;
-+ }
-+
-+ pxlSrc = gdImageColorAllocateAlpha(dst, r, g, b, a);
-+
-+ if (pxlSrc == -1) {
-+ pxlSrc = gdImageColorClosestAlpha(dst, r, g, b, a);
-+ }
-+
-+ if ((i + iOffset >= 0) && (i + iOffset < dst->sx)) {
-+ gdImageSetPixel (dst, i+iOffset, uRow, pxlSrc);
-+ }
-+
-+ pxlOldLeft = pxlLeft;
-+ }
-+
-+ i += iOffset;
-+
-+ if (i < dst->sx) {
-+ gdImageSetPixel (dst, i, uRow, pxlLeft);
-+ }
-+
-+ gdImageSetPixel (dst, iOffset, uRow, clrBack);
-+
-+ i--;
-+
-+ while (++i < dst->sx) {
-+ gdImageSetPixel (dst, i, uRow, clrBack);
-+ }
-+}
-+
-+void gdImageSkewY (gdImagePtr dst, gdImagePtr src, int uCol, int iOffset, double dWeight, int clrBack)
-+{
-+ typedef int (*FuncPtr)(gdImagePtr, int, int);
-+ int i, iYPos=0, r, g, b, a;
-+ FuncPtr f;
-+ int pxlOldLeft, pxlLeft=0, pxlSrc;
-+
-+ if (src->trueColor) {
-+ f = gdImageGetTrueColorPixel;
-+ } else {
-+ f = gdImageGetPixel;
-+ }
-+
-+ for (i = 0; i<=iOffset; i++) {
-+ gdImageSetPixel (dst, uCol, i, clrBack);
-+ }
-+ r = (int)((double)gdImageRed(src,clrBack) * dWeight);
-+ g = (int)((double)gdImageGreen(src,clrBack) * dWeight);
-+ b = (int)((double)gdImageBlue(src,clrBack) * dWeight);
-+ a = (int)((double)gdImageAlpha(src,clrBack) * dWeight);
-+
-+ pxlOldLeft = gdImageColorAllocateAlpha(dst, r, g, b, a);
-+
-+ for (i = 0; i < src->sy; i++) {
-+ pxlSrc = f (src, uCol, i);
-+ iYPos = i + iOffset;
-+
-+ r = (int)((double)gdImageRed(src,pxlSrc) * dWeight);
-+ g = (int)((double)gdImageGreen(src,pxlSrc) * dWeight);
-+ b = (int)((double)gdImageBlue(src,pxlSrc) * dWeight);
-+ a = (int)((double)gdImageAlpha(src,pxlSrc) * dWeight);
-+
-+ pxlLeft = gdImageColorAllocateAlpha(src, r, g, b, a);
-+
-+ if (pxlLeft == -1) {
-+ pxlLeft = gdImageColorClosestAlpha(src, r, g, b, a);
-+ }
-+
-+ r = gdImageRed(src,pxlSrc) - (gdImageRed(src,pxlLeft) - gdImageRed(src,pxlOldLeft));
-+ g = gdImageGreen(src,pxlSrc) - (gdImageGreen(src,pxlLeft) - gdImageGreen(src,pxlOldLeft));
-+ b = gdImageBlue(src,pxlSrc) - (gdImageBlue(src,pxlLeft) - gdImageBlue(src,pxlOldLeft));
-+ a = gdImageAlpha(src,pxlSrc) - (gdImageAlpha(src,pxlLeft) - gdImageAlpha(src,pxlOldLeft));
-+
-+ if (r>255) {
-+ r = 255;
-+ }
-+
-+ if (g>255) {
-+ g = 255;
-+ }
-+
-+ if (b>255) {
-+ b = 255;
-+ }
-+
-+ if (a>127) {
-+ a = 127;
-+ }
-+
-+ pxlSrc = gdImageColorAllocateAlpha(dst, r, g, b, a);
-+
-+ if (pxlSrc == -1) {
-+ pxlSrc = gdImageColorClosestAlpha(dst, r, g, b, a);
-+ }
-+
-+ if ((iYPos >= 0) && (iYPos < dst->sy)) {
-+ gdImageSetPixel (dst, uCol, iYPos, pxlSrc);
-+ }
-+
-+ pxlOldLeft = pxlLeft;
-+ }
-+
-+ i = iYPos;
-+ if (i < dst->sy) {
-+ gdImageSetPixel (dst, uCol, i, pxlLeft);
-+ }
-+
-+ i--;
-+ while (++i < dst->sy) {
-+ gdImageSetPixel (dst, uCol, i, clrBack);
-+ }
-+}
-+
-+/* Rotates an image by 90 degrees (counter clockwise) */
-+BGD_DECLARE(gdImagePtr) gdImageRotate90 (gdImagePtr src)
-+{
-+ int uY, uX;
-+ int c, r,g,b,a;
-+ gdImagePtr dst;
-+ typedef int (*FuncPtr)(gdImagePtr, int, int);
-+ FuncPtr f;
-+
-+ if (src->trueColor) {
-+ f = gdImageGetTrueColorPixel;
-+ } else {
-+ f = gdImageGetPixel;
-+ }
-+ dst = gdImageCreateTrueColor(src->sy, src->sx);
-+
-+ if (dst != NULL) {
-+ gdImagePaletteCopy (dst, src);
-+
-+ for (uY = 0; uY<src->sy; uY++) {
-+ for (uX = 0; uX<src->sx; uX++) {
-+ c = f (src, uX, uY);
-+ if (!src->trueColor) {
-+ r = gdImageRed(src,c);
-+ g = gdImageGreen(src,c);
-+ b = gdImageBlue(src,c);
-+ a = gdImageAlpha(src,c);
-+ c = gdTrueColorAlpha(r, g, b, a);
-+ }
-+ gdImageSetPixel(dst, uY, (dst->sy - uX - 1), c);
-+ }
-+ }
-+ }
-+
-+ return dst;
-+}
-+
-+/* Rotates an image by 180 degrees (counter clockwise) */
-+BGD_DECLARE(gdImagePtr) gdImageRotate180 (gdImagePtr src)
-+{
-+ int uY, uX;
-+ int c,r,g,b,a;
-+ gdImagePtr dst;
-+ typedef int (*FuncPtr)(gdImagePtr, int, int);
-+ FuncPtr f;
-+
-+ if (src->trueColor) {
-+ f = gdImageGetTrueColorPixel;
-+ } else {
-+ f = gdImageGetPixel;
-+ }
-+ dst = gdImageCreateTrueColor(src->sx, src->sy);
-+
-+ if (dst != NULL) {
-+ gdImagePaletteCopy (dst, src);
-+
-+ for (uY = 0; uY<src->sy; uY++) {
-+ for (uX = 0; uX<src->sx; uX++) {
-+ c = f (src, uX, uY);
-+ if (!src->trueColor) {
-+ r = gdImageRed(src,c);
-+ g = gdImageGreen(src,c);
-+ b = gdImageBlue(src,c);
-+ a = gdImageAlpha(src,c);
-+ c = gdTrueColorAlpha(r, g, b, a);
-+ }
-+ gdImageSetPixel(dst, (dst->sx - uX - 1), (dst->sy - uY - 1), c);
-+ }
-+ }
-+ }
-+
-+ return dst;
-+}
-+
-+/* Rotates an image by 270 degrees (counter clockwise) */
-+BGD_DECLARE(gdImagePtr) gdImageRotate270 ( gdImagePtr src )
-+{
-+ int uY, uX;
-+ int c,r,g,b,a;
-+ gdImagePtr dst;
-+ typedef int (*FuncPtr)(gdImagePtr, int, int);
-+ FuncPtr f;
-+
-+ if (src->trueColor) {
-+ f = gdImageGetTrueColorPixel;
-+ } else {
-+ f = gdImageGetPixel;
-+ }
-+ dst = gdImageCreateTrueColor(src->sy, src->sx);
-+
-+ if (dst != NULL) {
-+ gdImagePaletteCopy (dst, src);
-+
-+ for (uY = 0; uY<src->sy; uY++) {
-+ for (uX = 0; uX<src->sx; uX++) {
-+ c = f (src, uX, uY);
-+ if (!src->trueColor) {
-+ r = gdImageRed(src,c);
-+ g = gdImageGreen(src,c);
-+ b = gdImageBlue(src,c);
-+ a = gdImageAlpha(src,c);
-+ c = gdTrueColorAlpha(r, g, b, a);
-+ }
-+ gdImageSetPixel(dst, (dst->sx - uY - 1), uX, c);
-+ }
-+ }
-+ }
-+
-+ return dst;
-+}
-+
-+BGD_DECLARE(gdImagePtr) gdImageRotate45 (gdImagePtr src, double dAngle, int clrBack)
-+{
-+ typedef int (*FuncPtr)(gdImagePtr, int, int);
-+ gdImagePtr dst1,dst2,dst3;
-+ FuncPtr f;
-+ double dRadAngle, dSinE, dTan, dShear;
-+ double dOffset; /* Variable skew offset */
-+ int u, iShear, newx, newy;
-+ int clrBackR, clrBackG, clrBackB, clrBackA;
-+
-+ /* See GEMS I for the algorithm details */
-+ dRadAngle = dAngle * ROTATE_DEG2RAD; /* Angle in radians */
-+ dSinE = sin (dRadAngle);
-+ dTan = tan (dRadAngle / 2.0);
-+
-+ newx = (int)(src->sx + src->sy * fabs(dTan));
-+ newy = src->sy;
-+
-+ /* 1st shear */
-+ if (src->trueColor) {
-+ f = gdImageGetTrueColorPixel;
-+ } else {
-+ f = gdImageGetPixel;
-+ }
-+ dst1 = gdImageCreateTrueColor(newx, newy);
-+
-+ /******* Perform 1st shear (horizontal) ******/
-+ if (dst1 == NULL) {
-+ return NULL;
-+ }
-+ dst1->alphaBlendingFlag = gdEffectReplace;
-+
-+ if (dAngle == 0.0) {
-+ /* Returns copy of src */
-+ gdImageCopy (dst1, src,0,0,0,0,src->sx,src->sy);
-+ return dst1;
-+ }
-+
-+ gdImagePaletteCopy (dst1, src);
-+
-+ dRadAngle = dAngle * ROTATE_DEG2RAD; /* Angle in radians */
-+ dSinE = sin (dRadAngle);
-+ dTan = tan (dRadAngle / 2.0);
-+
-+ for (u = 0; u < dst1->sy; u++) {
-+ if (dTan >= 0.0) {
-+ dShear = ((double)(u + 0.5)) * dTan;
-+ } else {
-+ dShear = ((double)(u - dst1->sy) + 0.5) * dTan;
-+ }
-+
-+ iShear = (int)floor(dShear);
-+ gdImageSkewX(dst1, src, u, iShear, (dShear - iShear), clrBack);
-+ }
-+
-+ /*
-+ The 1st shear may use the original clrBack as color index
-+ Convert it once here
-+ */
-+ if(!src->trueColor) {
-+ clrBackR = gdImageRed(src, clrBack);
-+ clrBackG = gdImageGreen(src, clrBack);
-+ clrBackB = gdImageBlue(src, clrBack);
-+ clrBackA = gdImageAlpha(src, clrBack);
-+ clrBack = gdTrueColorAlpha(clrBackR, clrBackG, clrBackB, clrBackA);
-+ }
-+ /* 2nd shear */
-+ newx = dst1->sx;
-+
-+ if (dSinE > 0.0) {
-+ dOffset = (src->sx-1) * dSinE;
-+ } else {
-+ dOffset = -dSinE * (src->sx - newx);
-+ }
-+
-+ newy = (int) ((double) src->sx * fabs( dSinE ) + (double) src->sy * cos (dRadAngle))+1;
-+
-+ if (src->trueColor) {
-+ f = gdImageGetTrueColorPixel;
-+ } else {
-+ f = gdImageGetPixel;
-+ }
-+ dst2 = gdImageCreateTrueColor(newx, newy);
-+ if (dst2 == NULL) {
-+ gdImageDestroy(dst1);
-+ return NULL;
-+ }
-+ dst2->alphaBlendingFlag = gdEffectReplace;
-+
-+ for (u = 0; u < dst2->sx; u++, dOffset -= dSinE) {
-+ iShear = (int)floor (dOffset);
-+ gdImageSkewY(dst2, dst1, u, iShear, (dOffset - (double)iShear), clrBack);
-+ }
-+
-+ /* 3rd shear */
-+ gdImageDestroy(dst1);
-+
-+ newx = (int) ((double)src->sy * fabs (dSinE) + (double)src->sx * cos (dRadAngle)) + 1;
-+ newy = dst2->sy;
-+
-+ if (src->trueColor) {
-+ f = gdImageGetTrueColorPixel;
-+ } else {
-+ f = gdImageGetPixel;
-+ }
-+ dst3 = gdImageCreateTrueColor(newx, newy);
-+ if (dst3 == NULL) {
-+ gdImageDestroy(dst2);
-+ return NULL;
-+ }
-+ if (dSinE >= 0.0) {
-+ dOffset = (double)(src->sx - 1) * dSinE * -dTan;
-+ } else {
-+ dOffset = dTan * ((double)(src->sx - 1) * -dSinE + (double)(1 - newy));
-+ }
-+
-+ for (u = 0; u < dst3->sy; u++, dOffset += dTan) {
-+ int iShear = (int)floor(dOffset);
-+ gdImageSkewX(dst3, dst2, u, iShear, (dOffset - iShear), clrBack);
-+ }
-+
-+ gdImageDestroy(dst2);
-+
-+ return dst3;
-+}
-+
-+BGD_DECLARE(gdImagePtr) gdImageRotate (gdImagePtr src, double dAngle, int clrBack)
-+{
-+ gdImagePtr pMidImg;
-+ gdImagePtr rotatedImg;
-+ int r,g,b,a;
-+ if (src == NULL) {
-+ return NULL;
-+ }
-+
-+ if (!gdImageTrueColor(src) && clrBack>=gdImageColorsTotal(src)) {
-+ return NULL;
-+ }
-+
-+ while (dAngle >= 360.0) {
-+ dAngle -= 360.0;
-+ }
-+
-+ while (dAngle < 0) {
-+ dAngle += 360.0;
-+ }
-+
-+ if (dAngle == 90.00) {
-+ return gdImageRotate90(src);
-+ }
-+ if (dAngle == 180.00) {
-+ return gdImageRotate180(src);
-+ }
-+ if(dAngle == 270.00) {
-+ return gdImageRotate270 ( src);
-+ }
-+
-+ if ((dAngle > 45.0) && (dAngle <= 135.0)) {
-+ pMidImg = gdImageRotate90 (src);
-+ dAngle -= 90.0;
-+ } else if ((dAngle > 135.0) && (dAngle <= 225.0)) {
-+ pMidImg = gdImageRotate180 (src);
-+ dAngle -= 180.0;
-+ } else if ((dAngle > 225.0) && (dAngle <= 315.0)) {
-+ pMidImg = gdImageRotate270 (src);
-+ dAngle -= 270.0;
-+ } else {
-+ return gdImageRotate45 (src, dAngle, clrBack);
-+ }
-+
-+ if (pMidImg == NULL) {
-+ return NULL;
-+ }
-+
-+ if(!src->trueColor) {
-+ r = gdImageRed(src, clrBack);
-+ g = gdImageGreen(src, clrBack);
-+ b = gdImageBlue(src, clrBack);
-+ a = gdImageAlpha(src, clrBack);
-+ clrBack = gdTrueColorAlpha(r,g,b,a);
-+ }
-+
-+ rotatedImg = gdImageRotate45 (pMidImg, dAngle, clrBack);
-+ gdImageDestroy(pMidImg);
-+
-+ return rotatedImg;
-+}
-+/* End Rotate function */
-+
-+
-+/* End of part taken from php... dirty hack... */
-+
- /* When gd 1.x was first created, floating point was to be avoided.
- These days it is often faster than table lookups or integer
- arithmetic. The routine below is shamelessly, gloriously
---- ./gd.h.org Thu Aug 12 13:22:18 2004
-+++ ./gd.h Thu Aug 12 13:44:33 2004
-@@ -106,6 +106,10 @@
- #define gdTrueColorGetRed(c) (((c) & 0xFF0000) >> 16)
- #define gdTrueColorGetGreen(c) (((c) & 0x00FF00) >> 8)
- #define gdTrueColorGetBlue(c) ((c) & 0x0000FF)
-+#define gdEffectReplace 0
-+#define gdEffectAlphaBlend 1
-+#define gdEffectNormal 2
-+#define gdEffectOverlay 3
-
- /* This function accepts truecolor pixel values only. The
- source color is composited with the destination color
-@@ -617,6 +621,12 @@
- int srcX, int srcY,
- int srcWidth, int srcHeight, int angle);
-
-+gdImagePtr gdImageRotate90(gdImagePtr src);
-+gdImagePtr gdImageRotate180(gdImagePtr src);
-+gdImagePtr gdImageRotate270(gdImagePtr src);
-+gdImagePtr gdImageRotate45(gdImagePtr src, double dAngle, int clrBack);
-+gdImagePtr gdImageRotate (gdImagePtr src, double dAngle, int clrBack);
-+
- BGD_DECLARE(void) gdImageSetBrush (gdImagePtr im, gdImagePtr brush);
- BGD_DECLARE(void) gdImageSetTile (gdImagePtr im, gdImagePtr tile);
- BGD_DECLARE(void) gdImageSetAntiAliased (gdImagePtr im, int c);