]> git.pld-linux.org Git - packages/game-music-emu.git/commitdiff
- new auto/th/game-music-emu-0_5_5-1
authorJakub Bogusz <qboosh@pld-linux.org>
Sun, 19 Dec 2010 17:55:40 +0000 (17:55 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    game-music-emu.spec -> 1.1

game-music-emu.spec [new file with mode: 0644]

diff --git a/game-music-emu.spec b/game-music-emu.spec
new file mode 100644 (file)
index 0000000..9e4b31c
--- /dev/null
@@ -0,0 +1,100 @@
+Summary:       Collection of video game music file emulators
+Summary(pl.UTF-8):     Zbiór emulatorów do odtwarzania muzyki z gier
+Name:          game-music-emu
+Version:       0.5.5
+Release:       1
+License:       LGPL v2.1+
+Group:         Libraries
+#Source0Download: http://code.google.com/p/game-music-emu/downloads/list
+Source0:       http://game-music-emu.googlecode.com/files/%{name}-%{version}.tbz2
+# Source0-md5: 94459001a763fb76209a550a03b7949e
+URL:           http://code.google.com/p/game-music-emu/
+BuildRequires: cmake >= 2.6
+BuildRequires: libstdc++-devel
+BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+
+%description
+Game_Music_Emu is a collection of video game music file emulators that
+support the following formats and systems:
+
+- AY - ZX Spectrum/Amstrad CPC
+- GBS - Nintendo Game Boy
+- GYM - Sega Genesis/Mega Drive
+- HES - NEC TurboGrafx-16/PC Engine
+- KSS - MSX Home Computer/other Z80 systems (doesn't support FM sound)
+- NSF/NSFE - Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7
+  sound)
+- SAP - Atari systems using POKEY sound chip
+- SPC - Super Nintendo/Super Famicom
+- VGM/VGZ - Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC
+  Micro
+
+%description -l pl.UTF-8
+Game_Music_Emu to zbiór emulatorów pozwalających na odtwarzanie plików
+muzycznych z gier. Obsługiwane formaty i systemy to:
+
+- AY - ZX Spectrum/Amstrad CPC
+- GBS - Nintendo Game Boy
+- GYM - Sega Genesis/Mega Drive
+- HES - NEC TurboGrafx-16/PC Engine
+- KSS - MSX Home Computer/inne systemy Z80 (bez obsługi dźwięku FM)
+- NSF/NSFE - Nintendo NES/Famicom (z dźwiękiem VRC 6, Namco 106 i
+  FME-7)
+- SAP - systemy Atari wykorzystujące układ dźwiękowy POKEY
+- SPC - Super Nintendo/Super Famicom
+- VGM/VGZ - Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC
+  Micro
+
+%package devel
+Summary:       Header files for game-music-emu library
+Summary(pl.UTF-8):     Pliki nagłówkowe biblioteki game-music-emu
+Group:         Development/Libraries
+Requires:      %{name} = %{version}-%{release}
+Requires:      libstdc++-devel
+
+%description devel
+This package contains the header files for developing applications
+that use game-music-emu library.
+
+%description devel -l pl.UTF-8
+Ten pakiet zawiera pliki nagłówkowe do tworzenia aplikacji
+wykorzystujących bibliotekę game-music-emu.
+
+%prep
+%setup -q
+
+%build
+%cmake \
+       -DCMAKE_INSTALL_PREFIX=%{_prefix} \
+       -DLIB_INSTALL_DIR=%{_libdir} \
+%if "%{_lib}" == "lib64"
+       -DLIB_SUFFIX=64 \
+%endif
+       -DCMAKE_BUILD_TYPE=%{!?debug:Release}%{?debug:Debug} \
+       -DCMAKE_CXX_FLAGS_RELEASE="-DNDEBUG" \
+       -DCMAKE_VERBOSE_MAKEFILE=ON
+
+%{__make}
+
+%install
+rm -rf $RPM_BUILD_ROOT
+
+%{__make} install \
+       DESTDIR=$RPM_BUILD_ROOT
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%post  -p /sbin/ldconfig
+%postun        -p /sbin/ldconfig
+
+%files
+%defattr(644,root,root,755)
+%doc changes.txt design.txt gme.txt readme.txt
+%attr(755,root,root) %{_libdir}/libgme.so.*.*.*
+%attr(755,root,root) %ghost %{_libdir}/libgme.so.0
+
+%files devel
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/libgme.so
+%{_includedir}/gme
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