+++ /dev/null
---- game-music-emu-0.6.0/gme/CMakeLists.txt.orig 2012-05-27 22:48:53.000000000 +0200
-+++ game-music-emu-0.6.0/gme/CMakeLists.txt 2013-09-28 17:04:29.820592870 +0200
-@@ -159,4 +159,4 @@
- ARCHIVE DESTINATION lib) # DLL platforms
-
- install(FILES ${EXPORTED_HEADERS} DESTINATION include/gme)
--install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib/pkgconfig)
-+install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib${LIB_SUFFIX}/pkgconfig)
Summary: Collection of video game music file emulators
Summary(pl.UTF-8): Zbiór emulatorów do odtwarzania muzyki z gier
Name: game-music-emu
-Version: 0.6.0
-Release: 2
+Version: 0.6.1
+Release: 1
License: LGPL v2.1+
Group: Libraries
#Source0Download: https://bitbucket.org/mpyne/game-music-emu/downloads
Source0: https://bitbucket.org/mpyne/game-music-emu/downloads/%{name}-%{version}.tar.bz2
-# Source0-md5: b98fafb737bc889dc65e7a8b94bd1bf5
-Patch0: %{name}-multilib.patch
+# Source0-md5: d399f4a00aece2813e777dface2b6aab
URL: https://bitbucket.org/mpyne/game-music-emu/wiki/Home
BuildRequires: cmake >= 2.6
BuildRequires: libstdc++-devel
+BuildRequires: rpmbuild(macros) >= 1.605
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%description
%prep
%setup -q
-%patch0 -p1
%build
-%cmake \
- -DCMAKE_INSTALL_PREFIX=%{_prefix} \
- -DLIB_INSTALL_DIR=%{_libdir} \
-%if "%{_lib}" == "lib64"
- -DLIB_SUFFIX=64 \
-%endif
- -DCMAKE_BUILD_TYPE=%{!?debug:Release}%{?debug:Debug} \
- -DCMAKE_CXX_FLAGS_RELEASE="-DNDEBUG" \
- -DCMAKE_VERBOSE_MAKEFILE=ON
+install -d build
+cd build
+%cmake ..
%{__make}
%install
rm -rf $RPM_BUILD_ROOT
-%{__make} install \
+%{__make} -C build install \
DESTDIR=$RPM_BUILD_ROOT
%clean