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1 | Summary: Collection of video game music file emulators |
2 | Summary(pl.UTF-8): Zbiór emulatorów do odtwarzania muzyki z gier | |
3 | Name: game-music-emu | |
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4 | Version: 0.6.0 |
5 | Release: 1 | |
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6 | License: LGPL v2.1+ |
7 | Group: Libraries | |
8 | #Source0Download: http://code.google.com/p/game-music-emu/downloads/list | |
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9 | Source0: http://game-music-emu.googlecode.com/files/%{name}-%{version}.tar.bz2 |
10 | # Source0-md5: b98fafb737bc889dc65e7a8b94bd1bf5 | |
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11 | URL: http://code.google.com/p/game-music-emu/ |
12 | BuildRequires: cmake >= 2.6 | |
13 | BuildRequires: libstdc++-devel | |
14 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) | |
15 | ||
16 | %description | |
17 | Game_Music_Emu is a collection of video game music file emulators that | |
18 | support the following formats and systems: | |
19 | ||
20 | - AY - ZX Spectrum/Amstrad CPC | |
21 | - GBS - Nintendo Game Boy | |
22 | - GYM - Sega Genesis/Mega Drive | |
23 | - HES - NEC TurboGrafx-16/PC Engine | |
24 | - KSS - MSX Home Computer/other Z80 systems (doesn't support FM sound) | |
25 | - NSF/NSFE - Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 | |
26 | sound) | |
27 | - SAP - Atari systems using POKEY sound chip | |
28 | - SPC - Super Nintendo/Super Famicom | |
29 | - VGM/VGZ - Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC | |
30 | Micro | |
31 | ||
32 | %description -l pl.UTF-8 | |
33 | Game_Music_Emu to zbiór emulatorów pozwalających na odtwarzanie plików | |
34 | muzycznych z gier. Obsługiwane formaty i systemy to: | |
35 | ||
36 | - AY - ZX Spectrum/Amstrad CPC | |
37 | - GBS - Nintendo Game Boy | |
38 | - GYM - Sega Genesis/Mega Drive | |
39 | - HES - NEC TurboGrafx-16/PC Engine | |
40 | - KSS - MSX Home Computer/inne systemy Z80 (bez obsługi dźwięku FM) | |
41 | - NSF/NSFE - Nintendo NES/Famicom (z dźwiękiem VRC 6, Namco 106 i | |
42 | FME-7) | |
43 | - SAP - systemy Atari wykorzystujące układ dźwiękowy POKEY | |
44 | - SPC - Super Nintendo/Super Famicom | |
45 | - VGM/VGZ - Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC | |
46 | Micro | |
47 | ||
48 | %package devel | |
49 | Summary: Header files for game-music-emu library | |
50 | Summary(pl.UTF-8): Pliki nagłówkowe biblioteki game-music-emu | |
51 | Group: Development/Libraries | |
52 | Requires: %{name} = %{version}-%{release} | |
53 | Requires: libstdc++-devel | |
54 | ||
55 | %description devel | |
56 | This package contains the header files for developing applications | |
57 | that use game-music-emu library. | |
58 | ||
59 | %description devel -l pl.UTF-8 | |
60 | Ten pakiet zawiera pliki nagłówkowe do tworzenia aplikacji | |
61 | wykorzystujących bibliotekę game-music-emu. | |
62 | ||
63 | %prep | |
64 | %setup -q | |
65 | ||
66 | %build | |
67 | %cmake \ | |
68 | -DCMAKE_INSTALL_PREFIX=%{_prefix} \ | |
69 | -DLIB_INSTALL_DIR=%{_libdir} \ | |
70 | %if "%{_lib}" == "lib64" | |
71 | -DLIB_SUFFIX=64 \ | |
72 | %endif | |
73 | -DCMAKE_BUILD_TYPE=%{!?debug:Release}%{?debug:Debug} \ | |
74 | -DCMAKE_CXX_FLAGS_RELEASE="-DNDEBUG" \ | |
75 | -DCMAKE_VERBOSE_MAKEFILE=ON | |
76 | ||
77 | %{__make} | |
78 | ||
79 | %install | |
80 | rm -rf $RPM_BUILD_ROOT | |
81 | ||
82 | %{__make} install \ | |
83 | DESTDIR=$RPM_BUILD_ROOT | |
84 | ||
85 | %clean | |
86 | rm -rf $RPM_BUILD_ROOT | |
87 | ||
88 | %post -p /sbin/ldconfig | |
89 | %postun -p /sbin/ldconfig | |
90 | ||
91 | %files | |
92 | %defattr(644,root,root,755) | |
93 | %doc changes.txt design.txt gme.txt readme.txt | |
94 | %attr(755,root,root) %{_libdir}/libgme.so.*.*.* | |
95 | %attr(755,root,root) %ghost %{_libdir}/libgme.so.0 | |
96 | ||
97 | %files devel | |
98 | %defattr(644,root,root,755) | |
99 | %attr(755,root,root) %{_libdir}/libgme.so | |
100 | %{_includedir}/gme | |
f7ef76be | 101 | %{_pkgconfigdir}/libgme.pc |