Changed files:
d2x-xl-byte.patch -> 1.1
--- /dev/null
+--- d2x-xl/main/segment.cpp~ 2010-10-04 13:26:58.936847667 +0200
++++ d2x-xl/main/segment.cpp 2010-10-04 13:40:32.053514333 +0200
+@@ -13,6 +13,8 @@
+ #include "segmath.h"
+ #include "text.h"
+
++typedef unsigned char byte;
++
+ // Number of vertices in current mine (ie, gameData.segs.vertices, pointed to by Vp)
+ // Translate table to get opposite CSide of a face on a CSegment.
+ char sideOpposite [MAX_SIDES_PER_SEGMENT] = {WRIGHT, WBOTTOM, WLEFT, WTOP, WFRONT, WBACK};