Changed files:
cube-fun.patch -> 1.1
--- /dev/null
+--- src/clientgame.cpp~ 2004-05-09 01:55:34.000000000 +0000
++++ src/clientgame.cpp 2004-07-04 21:10:12.136114672 +0000
+@@ -200,8 +200,8 @@
+ \r
+ int sleepwait = 0;\r
+ string sleepcmd;\r
+-void sleep(char *msec, char *cmd) { sleepwait = atoi(msec)+lastmillis; strcpy_s(sleepcmd, cmd); };\r
+-COMMAND(sleep, ARG_2STR);\r
++void _sleep(char *msec, char *cmd) { sleepwait = atoi(msec)+lastmillis; strcpy_s(sleepcmd, cmd); };\r
++COMMAND(_sleep, ARG_2STR);\r
+ \r
+ void updateworld(int millis) // main game update loop\r
+ {\r