1 Summary: MinGW32 binary utility development utilities - DirectX 8.0 API
2 Summary(pl.UTF-8): Skrośne narzędzia programistyczne dla MinGW32 - API DirectX 8.0
3 Name: crossmingw32-dx80
6 License: Free (libs), (c) Microsoft Corporation (headers)
7 Group: Development/Libraries
8 # headers are Copyright (C) 19xx Microsoft Corporation - what about license???
9 # (even if distributable, are they "Free"?!)
10 Source0: http://alleg.sourceforge.net/files/dx80_mgw.zip
11 # Source0-md5: 56989db41e494786220ed4e4788af929
12 Source1: http://www.libsdl.org/extras/win32/common/directx-devel.tar.gz
13 # Source1-md5: 389a36e4d209c0a76bea7d7cb6315315
15 Requires: crossmingw32-runtime
16 Provides: crossmingw32-dx = 8.0
17 Obsoletes: crossmingw32-dx
18 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
20 %define target i386-mingw32
21 %define target_platform i386-pc-mingw32
22 %define arch %{_prefix}/%{target}
24 %define __unzip unzip -q -o
25 # strip fails on static COFF files
26 %define no_install_post_strip 1
29 crossmingw32 is a complete cross-compiling development system for
30 building stand-alone Microsoft Windows applications under Linux using
31 the MinGW32 build libraries. This includes a binutils, gcc with g++
32 and objc, and libstdc++, all cross targeted to i386-mingw32, along
33 with supporting Win32 libraries in 'coff' format from free sources.
35 This package contains DirectX 8.0 API includes and libraries.
37 %description -l pl.UTF-8
38 crossmingw32 jest kompletnym systemem do kompilacji skrośnej,
39 pozwalającym budować aplikacje MS Windows pod Linuksem używając
40 bibliotek MinGW32. System składa się z binutils, gcc z g++ i objc,
41 libstdc++ - wszystkie generujące kod dla platformy i386-mingw32, oraz
42 z bibliotek w formacie COFF.
44 Ten pakiet zawiera pliki nagłówkowe i biblioteki API DirectX 8.0.
53 rm -rf $RPM_BUILD_ROOT
54 install -d $RPM_BUILD_ROOT%{arch}/{include,lib}
59 cp -fa include/* $RPM_BUILD_ROOT%{arch}/include
60 cp -fa lib/* $RPM_BUILD_ROOT%{arch}/lib
62 cp extras/include/directx.h $RPM_BUILD_ROOT%{arch}/include
65 rm -rf $RPM_BUILD_ROOT
68 %defattr(644,root,root,755)
69 %{arch}/include/d3d*.h
70 %{arch}/include/d3d*.inl
71 %{arch}/include/ddraw*.h
72 %{arch}/include/ddstream.h
73 %{arch}/include/dinput*.h
74 %{arch}/include/directx.h
75 %{arch}/include/dls1.h
76 %{arch}/include/dls2.h
77 %{arch}/include/dmdls.h
78 %{arch}/include/dmerror.h
79 %{arch}/include/dmksctrl.h
80 %{arch}/include/dmo*.h
81 %{arch}/include/dmplugin.h
82 %{arch}/include/dmus*.h
83 %{arch}/include/dpaddr.h
84 %{arch}/include/dplay*.h
85 %{arch}/include/dplobby*.h
86 %{arch}/include/dsetup.h
87 %{arch}/include/dshow.h
88 %{arch}/include/dshowasf.h
89 %{arch}/include/dsound.h
91 %{arch}/include/dvdevcod.h
92 %{arch}/include/dvdmedia.h
93 %{arch}/include/dvoice.h
95 %{arch}/include/dx7todx8.h
96 %{arch}/include/dxerr8.h
97 %{arch}/include/dxfile.h
98 %{arch}/include/dxsdk.inc
99 %{arch}/include/dxtrans.h
100 %{arch}/include/dxva.h
101 %{arch}/include/multimon.h
102 %{arch}/include/rmxfguid.h
103 %{arch}/include/rmxftmpl.h
104 %{arch}/lib/libd3d8.a
105 %{arch}/lib/libd3dx8d.a
106 %{arch}/lib/libd3dxof.a
107 %{arch}/lib/libddraw.a
108 %{arch}/lib/libdinput.a
109 %{arch}/lib/libdinput8.a
110 %{arch}/lib/libdplayx.a
111 %{arch}/lib/libdpnaddr.a
112 %{arch}/lib/libdpnet.a
113 %{arch}/lib/libdpnlobby.a
114 %{arch}/lib/libdpvoice.a
115 %{arch}/lib/libdsetup.a
116 %{arch}/lib/libdsound.a
117 %{arch}/lib/libdxguid.a