]> git.pld-linux.org Git - packages/crimsonfields.git/commitdiff
- added ToDo and some BuildRequires
authorAdam Gołębiowski <adamg@pld-linux.org>
Sun, 7 Mar 2004 21:22:33 +0000 (21:22 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    crimsonfields.spec -> 1.2

crimsonfields.spec

index 512122190c1191251d7383eda997b621923e7868..5073a374d00690d12d23a4913e6ba0110ad49776 100644 (file)
@@ -1,3 +1,7 @@
+# ToDo:
+#  - while building in levels/ directory, it calls ../tools/cfed which 
+#    fails to run in chrooted environment:
+#      Error: Could not init SDL. No available video device.
 Summary:       A hex-based tactical war game
 #Summary(pl):  -
 Name:          crimsonfields
@@ -9,7 +13,12 @@ Source0:      http://crimson.seul.org/files/crimson-%{version}.tar.bz2
 # Source0-md5: 28cef75cc9a871421cf34ed487921c3f
 Patch0:                %{name}-autothingies.patch
 URL:           http://crimson.seul.org/
+BuildRequires: autoconf
+BuildRequires: automake
+BuildRequires: glib2-devel
+BuildRequires: libstdc++-devel
 BuildRequires: SDL-devel
+BuildRequires: SDL_sound-devel
 BuildRequires: SDL_ttf-devel
 BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
 
@@ -35,8 +44,6 @@ the original Battle Isle maps if you have a copy of the game.
 %patch0 -p1
 
 %build
-# if ac/am/* rebuilding is necessary, do it in this order and add
-# appropriate BuildRequires
 glib-gettextize --copy --force
 %{__aclocal}
 %{__autoconf}
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