1 # SVGATextMode's mode (optional)
4 # Framebuffer options (optional)
7 # Console font file name (usually from /usr/share/consolefonts dir). Determines
8 # the set of available characters, the typeface and the number of character
9 # lines on the screen. Other options may be specified after the font name,
10 # e.g. -k a_fallback_table
11 #CONSOLEFONT="iso2-16 -k qrczak"
14 # Application-charset map file name (usually from /usr/share/i18n/charmaps dir
15 # or /usr/share/consoletrans dir (obsoleted)). Determines the encoding used
16 # by the console when in single-byte (non-Unicode) mode.
19 # Keyboard table file name