]> git.pld-linux.org Git - packages/celestia.git/blob - celestia-ati.patch
- should fix depth buffer issues on radeon cards (wolf)
[packages/celestia.git] / celestia-ati.patch
1 diff -ruN celestia../src/celengine/render.cpp celestia./src/celengine/render.cpp
2 --- celestia../src/celengine/render.cpp 2004-07-08 22:53:35.000000000 +0200
3 +++ celestia./src/celengine/render.cpp  2004-07-09 16:27:28.333832376 +0200
4 @@ -152,7 +152,7 @@
5      locationFilter(~0),
6      distanceLimit(1.0e6f)
7  {
8 -    starVertexBuffer = new StarVertexBuffer(2048);
9 +    starVertexBuffer = new StarVertexBuffer(1);
10      skyVertices = new SkyVertex[MaxSkySlices * (MaxSkyRings + 1)];
11      skyIndices = new uint32[(MaxSkySlices + 1) * 2 * MaxSkyRings];
12      skyContour = new SkyContourPoint[MaxSkySlices + 1];
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