1 diff -Nru castle-combat-0.7.4-orig/configure.in castle-combat-0.7.4/configure.in
2 --- castle-combat-0.7.4-orig/configure.in 2003-06-24 21:28:56.000000000 +0200
3 +++ castle-combat-0.7.4/configure.in 2004-02-13 15:36:16.511523883 +0100
6 ######## Set compiler flags and libraries
7 CFLAGS="$CFLAGS $SDL_CFLAGS -DDATADIR=\"\\\"$datadir/castle-combat\\\"\" -Wall"
8 -LIBS="-LSDL_net -lSDL_net $SDL_LIBS $LIBS $INETLIB"
9 +LIBS="-lSDL_net $SDL_LIBS $LIBS $INETLIB"
21 diff -Nru castle-combat-0.7.4-orig/src/main.c castle-combat-0.7.4/src/main.c
22 --- castle-combat-0.7.4-orig/src/main.c 2003-06-24 21:27:34.000000000 +0200
23 +++ castle-combat-0.7.4/src/main.c 2004-02-13 15:29:50.063062345 +0100
28 -#include "SDL_net/SDL_net.h"
29 +#include <SDL/SDL_net.h>
32 int fullscreen=1, CityDestroyed[6]={0,0,0,0,0,0},
33 diff -Nru castle-combat-0.7.4-orig/src/Makefile.am castle-combat-0.7.4/src/Makefile.am
34 --- castle-combat-0.7.4-orig/src/Makefile.am 2002-03-06 15:02:37.000000000 +0100
35 +++ castle-combat-0.7.4/src/Makefile.am 2004-02-13 15:21:08.816141243 +0100
37 bin_PROGRAMS = castle-combat castle-combat-server
42 castle_combat_LDADD = -lz -lpng @SOUND@
44 diff -Nru castle-combat-0.7.4-orig/src/net.c castle-combat-0.7.4/src/net.c
45 --- castle-combat-0.7.4-orig/src/net.c 2003-05-02 14:56:54.000000000 +0200
46 +++ castle-combat-0.7.4/src/net.c 2004-02-13 15:30:09.229654050 +0100
48 -#include "SDL_net/SDL_net.h"
49 +#include <SDL/SDL_net.h>
53 diff -Nru castle-combat-0.7.4-orig/src/server.c castle-combat-0.7.4/src/server.c
54 --- castle-combat-0.7.4-orig/src/server.c 2003-05-02 13:50:32.000000000 +0200
55 +++ castle-combat-0.7.4/src/server.c 2004-02-13 15:32:56.181006375 +0100
57 -#include "SDL_net/SDL_net.h"
58 +#include <SDL/SDL_net.h>