]> git.pld-linux.org Git - packages/bos.git/commitdiff
- cosmetics, cleanup, added missing Log tag
authorJakub Bogusz <qboosh@pld-linux.org>
Fri, 6 Aug 2004 16:58:08 +0000 (16:58 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    bos.spec -> 1.2

bos.spec

index 967f96d1767f54be3ab68b4abce6663f6fd09fb4..27b911ec90a50b25f5383f07c3fcb54e22b27f8f 100644 (file)
--- a/bos.spec
+++ b/bos.spec
@@ -1,5 +1,5 @@
-Summary:       Invasion - Battle of Survival is a real-time strategy game using the Stratagus game engine.
-Summary(pl):   Invasion - Battle of Survival jest strategi± czasu rzeczywistego korzystaj±c± z engine'u Stratagus.
+Summary:       Invasion - Battle of Survival - a real-time strategy game using the Stratagus game engine
+Summary(pl):   Invasion - Battle of Survival - strategia czasu rzeczywistego korzystaj±c± z silnika Stratagus
 Name:          bos
 Version:       1.1
 %define _ver 1_1
@@ -7,11 +7,9 @@ Release:       1
 Epoch:         1
 License:       GPL
 Group:         X11/Applications/Games/Strategy
-Vendor:                PLD
 Source0:       http://www.nongnu.org/stratagus-bos/files/%{name}_%{_ver}.tar.gz
 # Source0-md5: 39e705ad6b4ae77e808cd88aabae361c
 Source1:       bos-run_script
-# Source1-md5: 537e4726dc657cfcc2a5eaeb3d94efd8
 URL:           http://www.nongnu.org/stratagus-bos/
 BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
 
@@ -21,31 +19,22 @@ Stratagus game engine.
 
 %description -l pl
 Invasion - Battle of Survival jest strategi± czasu rzeczywistego
-korzystaj±c± z engine'u Stratagus.
+korzystaj±c± z silnika Stratagus.
 
 %prep
 %setup -q -n %{name}_%{_ver}
 
-%build
-
 %install
 rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT/%{_datadir}/games/%{name}
-install -d $RPM_BUILD_ROOT/%{_bindir}
-cp -dpR data/* $RPM_BUILD_ROOT/%{_datadir}/games/%{name}
-cp %{SOURCE1} $RPM_BUILD_ROOT/%{_bindir}/bos
+install -d $RPM_BUILD_ROOT%{_datadir}/games/%{name}
+install -d $RPM_BUILD_ROOT%{_bindir}
+
+cp -dpR data/* $RPM_BUILD_ROOT%{_datadir}/games/%{name}
+cp %{SOURCE1} $RPM_BUILD_ROOT%{_bindir}/bos
 
 %clean
 rm -rf $RPM_BUILD_ROOT
 
-%pre
-
-%post
-
-%preun
-
-%postun
-
 %files
 %defattr(644,root,root,755)
 %doc README.txt 
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