1 %define mesaversion 3.2.1
4 Summary: OpenGL 1.2 compatible 3D graphics library
5 Summary(pl): Biblioteka grafiki 3D kompatybilna z OpenGL 1.2
10 Vendor: Brian Paul <brian_paul@mesa3d.org>
12 Source0: ftp://ftp.mesa3d.org/pub/sourceforge/mesa3d/MesaLib-%{mesaversion}.tar.bz2
13 Source1: ftp://ftp.mesa3d.org/pub/sourceforge/mesa3d/MesaDemos-%{mesaversion}.tar.bz2
14 Source2: http://snow.ashlu.bc.ca/glx/snapshots/utah-glx-src-%{glx_ver}.tar.gz
15 URL: http://www.mesa3d.org/
16 BuildRequires: binutils >= 2.9.1.0.19a
18 Conflicts: XFree86 =< 4.1.0
19 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
22 Obsoletes: XFree86-OpenGL-core
23 Obsoletes: XFree86-OpenGL-libs
25 %define _prefix /usr/X11R6
26 %define _sysconfdir /etc/X11
29 This is an implementation of the Mesa 3D library and GLX with support
30 for hardware acceleration. GLX was developed by SGI as an extension to
31 the X window system to integrate OpenGL rendering functions. This
32 allows the Mesa 3D library to perform its 3D rendering functions
33 within the X server's process, rather than within the X client
34 program. This offers potential performance benefits, because the
35 rendered image does not have to be moved from the X client program to
36 the X server. (Only the commands required to render the image are
37 sent.) It also makes 3-D hardware acceleration much more practical
38 (and fast). This package includes a accelerated hardware drivers for
39 video card based on NVIDIA Riva series and ATI Rage Pro chipsets.
41 The Mesa 3D graphics library is a powerful and generic toolset for
42 creating hardware assisted computer graphics. To the extent that Mesa
43 utilizes the OpenGL command syntax or state machine, it is being used
44 with authorization from Silicon Graphics, Inc. However, the author
45 (Brian Paul) makes no claim that Mesa is in any way a compatible
46 replacement for OpenGL or associated with Silicon Graphics, Inc. Those
47 who want a licensed implementation of OpenGL should contact a licensed
48 vendor. However, Mesa is very similar to OpenGL, and you might find
49 Mesa to be a valid alternative to OpenGL.
51 This package is based on Mesa %{mesaver} and utah-glx-%{glxver}.
53 please see http://utah-glx.sourceforge.net/ for more information.
56 To jest implementacja biblioteki Mesa 3D oraz GLX z obs³ug± sprzêtowej
57 akceleracji. GLX zosta³ stworzony przez SGI jako rozszerzenie systemu
58 X Window w celu integracji funkcji renderuj±cych OpenGL. Pozwala to
59 bibliotece Mesa 3D na wykonywanie funkcji renderujacych 3D wewn±trz
60 procesu X serwera zamiast po stronie X klienta. Daje to potencjalne
61 zyski wydajno¶ci, poniewa¿ wyrenderowany obraz nie musi byæ przesy³any
62 z programu X klienta do X serwera (przesy³ane s± tylko polecenia
63 potrzebne do renderowania). Daje to tak¿e mo¿liwo¶æ u¿ycia sprzêtowej
64 akceleracji 3D. Ten pakiet zawiera sterowniki wykorzystuj±ce
65 akceleracjê dla kart graficznych opartych na uk³adach z serii NVIDIA
68 Biblioteka graficzna Mesa 3D jest potê¿nym i ogólnym zestawem narzêdzi
69 do tworzenia grafiki komputerowej przy wsparciu sprzêtu. Mesa u¿ywa
70 sk³adni poleceñ i maszyny stanów OpenGL za zgod± Silicon Graphics,
71 Inc. Nie jest to jednak licencjonowana implementacja OpenGL.
73 Ten pakiet bazuje na Mesie %{mesaver} oraz utah-glx-%{glxver}.
75 Wiêcej informacji na stronie http://utah-glx.sourceforge.net/.
78 Summary: Development files for Mesa (OpenGL compatible 3D lib)
79 Summary(pl): Pliki nag³ówkowe dla Mesy (biblioteki 3D zgodnej z OpenGL)
80 Group: X11/Development/Libraries
81 Requires: %{name} = %{version}
82 Provides: OpenGL-devel
84 Obsoletes: XFree86-OpenGL-devel
87 Mesa is an OpenGL 1.2 compatible 3D graphics library. This package
88 contains the header files needed to compile Mesa programs.
90 %description devel -l pl
91 Mesa jest bibliotek± 3D zgodn± z OpenGL 1.2. Ten pakiet zawiera pliki
92 nag³ówkowe potrzebne do kompilowania programów u¿ywaj±cych Mesy.
95 %setup -q -n Mesa-%{mesaversion} -b1 -a2
96 [ -d glx-xf4 ] && ln -s glx-xf4 glx;
98 perl -p -i -e "s/-O3/%{rpmcflags}/" Make-config
101 RPM_OPT_FLAGS="%{rpmcflags}"; export RPM_OPT_FLAGS
103 CFLAGS="%{rpmcflags}" CXXFLAGS="%{rpmcflags}" \
104 ./configure --prefix=%{_prefix} \
105 --sysconfdir=%{_sysconfdir} \
113 --enable-s3virge=no \
114 --enable-s3savage=no \
118 %ifarch i586 i686 k6 athlon
119 CFLAGS="%{rpmcflags}" CXXFLAGS="%{rpmcflags}" \
120 ./configure --prefix=%{_prefix} \
121 --sysconfdir=%{_sysconfdir} \
128 --enable-s3virge=no \
129 --enable-s3savage=no \
133 ./configure --prefix=%{_prefix} \
134 --sysconfdir=%{_sysconfdir} \
141 --enable-s3virge=no \
142 --enable-s3savage=no \
148 %ifarch alpha sparc sparc64 ppc # Skip utah_glx for alpha - (fg) also skip it for
149 # sparc - (jb) also added skip for ppc
150 echo 'utah_glx skipped for alpha, powerpc and sparcs'
153 cp -fv ../config.sub ./
155 CFLAGS="%{rpmcflags}" \
156 ./autogen.sh --with-chipset=both \
163 --prefix=%{_prefix} \
164 --sysconfdir=%{_sysconfdir} \
167 --without-3dnow-asm \
172 --enable-s3virge=no \
173 --enable-s3savage=no \
176 # Arg docs sux ((Dadou) "are not OK", it's better ;)
178 cat <<EOF > config.cache
179 ac_cv_path_install=${ac_cv_path_install='/usr/bin/install -c'}
180 ac_cv_prog_CP=${ac_cv_prog_CP='cp -f'}
181 ac_cv_prog_LN_S=${ac_cv_prog_LN_S='ln -s'}
182 ac_cv_prog_MKDIR=${ac_cv_prog_MKDIR='mkdir -p'}
183 ac_cv_prog_MV=${ac_cv_prog_MV='mv -f'}
184 ac_cv_prog_RM=${ac_cv_prog_RM='rm -f'}
185 ac_cv_prog_have_dvips=${ac_cv_prog_have_dvips=no}
186 ac_cv_prog_have_jade=${ac_cv_prog_have_jade=no}
187 ac_cv_prog_have_jadetex=${ac_cv_prog_have_jadetex=no}
188 ac_cv_prog_have_lynx=${ac_cv_prog_have_lynx=no}
189 ac_cv_prog_have_ps2pdf=${ac_cv_prog_have_ps2pdf=no}
190 ac_cv_prog_make_make_set=${ac_cv_prog_make_make_set=yes}
193 ./configure --enable-text \
201 %endif # Skip glx for Alpha
204 rm -rf $RPM_BUILD_ROOT
205 install -d $RPM_BUILD_ROOT{%{_includedir}/GL,%{_sysconfdir},/usr/bin}
206 install -d $RPM_BUILD_ROOT%{_libdir}/modules
208 %{__make} DESTDIR=$RPM_BUILD_ROOT install
209 install include/GL/svgamesa.h $RPM_BUILD_ROOT%{_includedir}/GL
210 install glx/servGL/libglx.so $RPM_BUILD_ROOT%{_libdir}/modules
212 %ifarch alpha sparc sparc64 ppc
213 echo 'Skipping utah_glx'
215 cat > $RPM_BUILD_ROOT/usr/bin/glx <<EOF
217 LD_PRELOAD=%{_prefix}/lib/libGL.so.1.0 "\$@"
222 %{__make} DESTDIR=$RPM_BUILD_ROOT sysconfdir=%{_sysconfdir} install
226 cd $RPM_BUILD_ROOT/%{_prefix}/lib/
227 ln -sf libGL.so.1 libGL.so
228 ln -sf libGLU.so.1 libGLU.so
229 ln -sf libGLU.so.1 libGLU.so.3
230 ln -sf libglut.so.3 libglut.so
232 # (gc) add Mesa symlinks for compatibility
233 ln -sf libGL.so libMesaGL.so
234 ln -sf libGL.so.1 libMesaGL.so.1
235 ln -sf libGL.so.1.0 libMesaGL.so.1.0
236 ln -sf libGLU.so libMesaGLU.so
237 ln -sf libGLU.so.1 libMesaGLU.so.1
240 rm -rf $RPM_BUILD_ROOT
242 %post -p /sbin/ldconfig
243 %postun -p /sbin/ldconfig
246 %defattr(644,root,root,755)
247 %doc docs/{COPYRIGHT,README*,COPYING,DEVINFO,CONFORM,VERSIONS} glx/docs/README.*
248 %attr(755,root,root) /usr/bin/glx
250 %config %{_sysconfdir}/mesa.conf
252 %{_prefix}/lib/modules/extensions/*.so
253 %config %{_sysconfdir}/glx.conf
257 %defattr(644,root,root,755)
258 %dir %{_includedir}/GL
259 %{_includedir}/GL/gl*.h
260 %{_includedir}/GL/o*.h
261 %{_includedir}/GL/x*.h
263 %{_includedir}/GL/svgamesa.h
265 %{_prefix}/lib/lib*.so
266 %{_prefix}/lib/lib*.la