1 Summary: An abstract soundfile decoder
2 Summary(pl): Abstrakcyjny dekoder plików d¼wiêkowych
8 Source0: http://www.icculus.org/%{name}/downloads/%{name}-%{version}.tar.gz
9 # Source0-md5: 49e197ef7c8ab623d0640dc74be43160
10 URL: http://www.icculus.org/SDL_sound/
11 BuildRequires: SDL-devel >= 1.2.6
12 BuildRequires: autoconf
13 BuildRequires: automake
14 BuildRequires: flac-devel
15 BuildRequires: libmikmod-devel >= 3.1.5
16 BuildRequires: libvorbis-devel >= 1:1.0-6
17 BuildRequires: libtool
18 # (lib)modplug-devel ?
19 #BuildRequires: physfs-devel
20 BuildRequires: smpeg-devel >= 0.4.4-12
21 BuildRequires: speex-devel
22 Requires: SDL >= 1.2.6
23 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
26 SDL_sound is a library that handles the decoding of several popular
27 sound file formats, such as .WAV and .MP3. It is meant to make the
28 programmer's sound playback tasks simpler. The programmer gives
29 SDL_sound a filename, or feeds it data directly from one of many
30 sources, and then reads the decoded waveform data back at her leisure.
31 If resource constraints are a concern, SDL_sound can process sound
32 data in programmer-specified blocks. Alternately, SDL_sound can decode
33 a whole sound file and hand back a single pointer to the whole
34 waveform. SDL_sound can also handle sample rate, audio format, and
35 channel conversion on-the-fly and behind-the-scenes, if the programmer
39 SDL_sound to biblioteka obs³uguj±ca dekodowanie kilku popularnych
40 formatów plików d¼wiêkowych, takich jak .WAV lub .MP3. Jej celem
41 jest uproszczenie pracy programisty przy odtwarzaniu d¼wiêku.
42 Programista przekazuje SDL_sound nazwê pliku lub dostarcza dane
43 bezpo¶rednio z jednego z wielu ¼róde³, a nastêpnie odczytuje strumieñ
44 zdekodowanych danych. Je¶li ograniczenia zasobów s± istotne, SDL_sound
45 mo¿e obs³ugiwaæ dane d¼wiêkowe w podanych blokach. Alternatywnie,
46 SDL_sound mo¿e dekodowaæ ca³y plik d¼wiêkowy i przekazywaæ z powrotem
47 pojedynczy wska¼nik do ca³o¶ci zdekodowanych danych. SDL_sound mo¿e
48 tak¿e obs³ugiwaæ w locie konwersjê czêstotliwo¶ci próbkowania, formatu
49 d¼wiêku i liczby kana³ów.
52 Summary: Header files and more to develop SDL_sound applications
53 Summary(pl): Pliki nag³ówkowe do tworzenia aplikacji z u¿yciem SDL_sound
54 Group: Development/Libraries
55 Requires: %{name} = %{version}
56 Requires: SDL-devel >= 1.2.6
58 Requires: libmikmod-devel >= 3.1.5
59 Requires: libvorbis-devel >= 1:1.0
60 Requires: smpeg-devel >= 0.4.4
64 Header files and more to develop SDL_sound applications.
66 %description devel -l pl
67 Pliki nag³ówkowe do tworzenia aplikacji z u¿yciem SDL_sound.
70 Summary: Static SDL_sound libraries
71 Summary(pl): Statyczne biblioteki SDL_sound
72 Group: Development/Libraries
73 Requires: %{name}-devel = %{version}
76 Static SDL_sound libraries.
78 %description static -l pl
79 Statyczne biblioteki SDL_sound.
84 echo 'AC_DEFUN([AM_PATH_VORBIS],[XIPH_PATH_VORBIS])' > acinclude.m4
96 rm -rf $RPM_BUILD_ROOT
99 DESTDIR=$RPM_BUILD_ROOT
102 rm -rf $RPM_BUILD_ROOT
104 %post -p /sbin/ldconfig
105 %postun -p /sbin/ldconfig
108 %defattr(644,root,root,755)
109 %doc CHANGELOG CREDITS README TODO
110 %attr(755,root,root) %{_bindir}/playsound
111 %attr(755,root,root) %{_libdir}/lib*.so.*.*
114 %defattr(644,root,root,755)
115 %attr(755,root,root) %{_libdir}/lib*.so
120 %defattr(644,root,root,755)