1 --- SDL_sound-2.0.1/src/dr_flac.h.orig 2022-03-25 21:17:50.000000000 +0100
2 +++ SDL_sound-2.0.1/src/dr_flac.h 2022-09-24 20:46:30.681153334 +0200
3 @@ -2768,25 +2768,7 @@ static DRFLAC_INLINE drflac_uint32 drfla
6 #if defined(__GNUC__) || defined(__clang__)
7 - #if defined(DRFLAC_X64)
10 - __asm__ __volatile__ (
11 - "lzcnt{ %1, %0| %0, %1}" : "=r"(r) : "r"(x) : "cc"
14 - return (drflac_uint32)r;
16 - #elif defined(DRFLAC_X86)
19 - __asm__ __volatile__ (
20 - "lzcnt{l %1, %0| %0, %1}" : "=r"(r) : "r"(x) : "cc"
25 - #elif defined(DRFLAC_ARM) && (defined(__ARM_ARCH) && __ARM_ARCH >= 5) && !defined(DRFLAC_64BIT) /* <-- I haven't tested 64-bit inline assembly, so only enabling this for the 32-bit build for now. */
26 + #if defined(DRFLAC_ARM) && (defined(__ARM_ARCH) && __ARM_ARCH >= 5) && !defined(DRFLAC_64BIT) /* <-- I haven't tested 64-bit inline assembly, so only enabling this for the 32-bit build for now. */
29 __asm__ __volatile__ (